Diamond Salvage
Description
An extremely rare gemstone.
Recipes Used In
Set Enhancements
- Absolute Amazement: Stun/Endurance (Superior)
- Absolute Amazement: Stun/Endurance (Superior)
- Absolute Amazement: Stun/Endurance (Superior)
- Absolute Amazement: Stun/Endurance (Superior)
- Absolute Amazement: Stun/Endurance (Superior) for level 50
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff
- Analyze Weakness: Accuracy/Defense Debuff for levels 41-53
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance for levels 36-50
- Apocalypse: Damage (Superior)
- Apocalypse: Damage (Superior)
- Apocalypse: Damage (Superior) for level 50
- Apocalypse: Damage (Superior)
- Apocalypse: Damage (Superior)
- Armageddon: Damage/Endurance (Superior)
- Armageddon: Damage/Endurance (Superior)
- Armageddon: Damage/Endurance (Superior) for level 50
- Armageddon: Damage/Endurance (Superior)
- Armageddon: Damage/Endurance (Superior)
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range for level 50
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self for levels 41-53
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge for levels 41-53
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance for levels 41-53
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets
- Expedient Reinforcement: Resist Bonus Aura for Pets for levels 41-53
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Chance for Placate for level 50
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Chance for Placate
- Fortunata Hypnosis: Recharge/Accuracy (Superior)
- Fortunata Hypnosis: Recharge/Accuracy (Superior)
- Fortunata Hypnosis: Recharge/Accuracy (Superior)
- Fortunata Hypnosis: Recharge/Accuracy (Superior)
- Fortunata Hypnosis: Recharge/Accuracy (Superior) for level 50
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res
- Fury of the Gladiator: Chance for -Res for levels 41-50
- Gravitational Anchor: Immobilize/Recharge/Accuracy (Superior)
- Gravitational Anchor: Immobilize/Recharge/Accuracy (Superior)
- Gravitational Anchor: Immobilize/Recharge/Accuracy (Superior) for level 50
- Gravitational Anchor: Immobilize/Recharge/Accuracy (Superior)
- Gravitational Anchor: Immobilize/Recharge/Accuracy (Superior)
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage
- Hecatomb: Chance for Negative Energy Damage for level 50
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge for levels 41-50
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage for levels 41-53
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge for levels 41-53
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge for level 50
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge
- Panacea: Healing/Recharge for levels 41-50
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range for levels 41-50
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance for levels 36-50
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown for level 50
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Ragnarok: Damage/Recharge/Accuracy (Superior)
- Ragnarok: Damage/Recharge/Accuracy (Superior)
- Ragnarok: Damage/Recharge/Accuracy (Superior)
- Ragnarok: Damage/Recharge/Accuracy (Superior)
- Ragnarok: Damage/Recharge/Accuracy (Superior) for level 50
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance
- Shield Wall: Defense/Endurance for levels 41-50
- Soulbound Allegiance: Chance for Build Up
- Soulbound Allegiance: Chance for Build Up
- Soulbound Allegiance: Chance for Build Up for level 50
- Soulbound Allegiance: Chance for Build Up
- Soulbound Allegiance: Chance for Build Up
- Soulbound Allegiance: Damage/Endurance (Superior)
- Soulbound Allegiance: Damage/Endurance (Superior)
- Soulbound Allegiance: Damage/Endurance (Superior) for level 50
- Soulbound Allegiance: Damage/Endurance (Superior)
- Soulbound Allegiance: Damage/Endurance (Superior)
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus for levels 41-53
- Sovereign Right: Resistance Bonus
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range for levels 41-53
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage for levels 41-53
- Trap of the Hunter: Chance for Lethal Damage
- Unbreakable Constraint: Hold/Recharge (Superior)
- Unbreakable Constraint: Hold/Recharge (Superior)
- Unbreakable Constraint: Hold/Recharge (Superior)
- Unbreakable Constraint: Hold/Recharge (Superior)
- Unbreakable Constraint: Hold/Recharge (Superior) for level 50
- Unbreakable Constraint: Recharge/Accuracy (Superior)
- Unbreakable Constraint: Recharge/Accuracy (Superior)
- Unbreakable Constraint: Recharge/Accuracy (Superior) for level 50
- Unbreakable Constraint: Recharge/Accuracy (Superior)
- Unbreakable Constraint: Recharge/Accuracy (Superior)
Temporary Power Recipes
- Temporary Power: Resuscitator
- Temporary Power: Resuscitator
- Temporary Power: Resuscitator
- Temporary Power: Resuscitator
- Temporary Power: Resuscitator
- Temporary Power: Resuscitator
- Temporary Power: Resuscitator
- Temporary Power: Resuscitator
- Temporary Power: Resuscitator
- Temporary Power: Resuscitator
- Temporary Power: Resuscitator
- Temporary Power: Resuscitator
Base Items
- Contemplation Charts
- Contemplation Charts
- Contemplation Charts
- Contemplation Charts
- Contemplation Charts
- Contemplation Charts
- Contemplation Charts
- Contemplation Charts
- Contemplation Charts
- Contemplation Charts
- Contemplation Charts
- Contemplation Charts
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Crystal Ward
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Damage Booster
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
- Mystic Orrery
Dropped By
This salvage is Rare. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Arcane enemies between levels 40 and 54.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.