Black Blood of the Earth Salvage
Description
No, it's not oil, it's the Black Blood of the Earth.
Recipes Used In
Set Enhancements
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance for levels 20-35
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Annihilation: Accuracy/Damage/Endurance
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold for level 30
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self for levels 26-40
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call of the Sandman: Chance to Heal Self
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage
- Call to Arms: Accuracy/Damage for level 30
- Commanding Presence: Damage/Endurance
- Commanding Presence: Damage/Endurance
- Commanding Presence: Damage/Endurance
- Commanding Presence: Damage/Endurance
- Commanding Presence: Damage/Endurance
- Commanding Presence: Damage/Endurance
- Commanding Presence: Damage/Endurance
- Commanding Presence: Damage/Endurance for levels 26-30
- Debilitative Action: Accuracy/Immobilize/Recharge
- Debilitative Action: Accuracy/Immobilize/Recharge
- Debilitative Action: Accuracy/Immobilize/Recharge
- Debilitative Action: Accuracy/Immobilize/Recharge
- Debilitative Action: Accuracy/Immobilize/Recharge
- Debilitative Action: Accuracy/Immobilize/Recharge
- Debilitative Action: Accuracy/Immobilize/Recharge
- Debilitative Action: Accuracy/Immobilize/Recharge for levels 26-30
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge for levels 30-40
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Devastation: Accuracy/Damage/Recharge
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance
- Edict of the Master: Accuracy/Damage/Endurance for levels 26-40
- Entropic Chaos: Damage/Endurance
- Entropic Chaos: Damage/Endurance
- Entropic Chaos: Damage/Endurance
- Entropic Chaos: Damage/Endurance
- Entropic Chaos: Damage/Endurance
- Entropic Chaos: Damage/Endurance
- Entropic Chaos: Damage/Endurance
- Entropic Chaos: Damage/Endurance for levels 26-35
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge
- Eradication: Accuracy/Recharge for level 30
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance for levels 26-40
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Executioner's Contract: Damage/Endurance
- Expedient Reinforcement: Accuracy/Damage
- Expedient Reinforcement: Accuracy/Damage
- Expedient Reinforcement: Accuracy/Damage
- Expedient Reinforcement: Accuracy/Damage for levels 30-40
- Expedient Reinforcement: Accuracy/Damage
- Expedient Reinforcement: Accuracy/Damage
- Expedient Reinforcement: Accuracy/Damage
- Expedient Reinforcement: Accuracy/Damage
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge for levels 26-40
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Fury of the Gladiator: Accuracy/Endurance/Recharge
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed
- Gift of the Ancients: Defense/Increased Run Speed for levels 26-40
- Gift of the Ancients: Defense/Increased Run Speed
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage for levels 26-40
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Gladiator's Net: Chance for Lethal Damage
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance
- Impervious Skin: Status Resistance for levels 26-30
- Impervious Skin: Status Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance
- Impervium Armor: Psionic Resistance for levels 26-40
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge for levels 26-40
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Javelin Volley: Accuracy/Endurance/Recharge
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy
- Kismet: Accuracy for levels 26-30
- Kismet: Defense/Recharge
- Kismet: Defense/Recharge
- Kismet: Defense/Recharge
- Kismet: Defense/Recharge
- Kismet: Defense/Recharge
- Kismet: Defense/Recharge
- Kismet: Defense/Recharge
- Kismet: Defense/Recharge for levels 26-30
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage for levels 26-40
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Malaise's Illusions: Chance for Psionic Damage
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: Hold/Range for levels 26-30
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge for levels 30-40
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Numina's Convalescence: Endurance/Recharge
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing for levels 26-40
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Panacea: Healing
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range for levels 26-40
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance for levels 20-35
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Preventive Medicine: Healing/Absorb/Endurance
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize for levels 26-30
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge
- Shield Breaker: Defense Debuff/Endurance/Recharge for levels 26-30
- Siphon Insight: Chance for +ToHit
- Siphon Insight: Chance for +ToHit
- Siphon Insight: Chance for +ToHit
- Siphon Insight: Chance for +ToHit for level 40
- Siphon Insight: Chance for +ToHit
- Siphon Insight: Chance for +ToHit
- Siphon Insight: Chance for +ToHit
- Siphon Insight: Chance for +ToHit
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus for levels 25-40
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range for levels 26-40
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Touch of the Nictus: Chance for Negative Energy Damage
- Touch of the Nictus: Chance for Negative Energy Damage
- Touch of the Nictus: Chance for Negative Energy Damage
- Touch of the Nictus: Chance for Negative Energy Damage for level 40
- Touch of the Nictus: Chance for Negative Energy Damage
- Touch of the Nictus: Chance for Negative Energy Damage
- Touch of the Nictus: Chance for Negative Energy Damage
- Touch of the Nictus: Chance for Negative Energy Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage for levels 26-40
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
- Trap of the Hunter: Chance for Lethal Damage
Base Items
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Conservator
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Improved Stonethrower
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Ley Tap
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Pain Field
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
- Seer Desk
Dropped By
This salvage is Rare. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Arcane enemies between levels 26 and 34.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.
See Also
Trivia
The name of this item and its description refer to a conversation between Jack Burton and Egg Shen in the 1986 classic, "Big Trouble in Little China"