Rune Salvage
Description
A symbol of magical writing, containing within it great power.
Recipes Used In
Common Enhancements
- Invention: Defense Buff
- Invention: Defense Buff
- Invention: Defense Buff
- Invention: Defense Buff for levels 30-40 (2 needed)
- Invention: Defense Buff
- Invention: Defense Buff
- Invention: Defense Buff
- Invention: Defense Buff
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration for levels 30-40
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Immobilization Duration
- Invention: Range Increase
- Invention: Range Increase
- Invention: Range Increase
- Invention: Range Increase for levels 30-40
- Invention: Range Increase
- Invention: Range Increase
- Invention: Range Increase
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Resist Damage for levels 30-40
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Resist Damage
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration for levels 30-40
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
- Invention: Taunt Duration
Set Enhancements
- Adjusted Targeting: Recharge/Endurance
- Adjusted Targeting: Recharge/Endurance
- Adjusted Targeting: Recharge/Endurance
- Adjusted Targeting: Recharge/Endurance for levels 26-40
- Adjusted Targeting: Recharge/Endurance
- Adjusted Targeting: Recharge/Endurance
- Adjusted Targeting: Recharge/Endurance
- Adjusted Targeting: Recharge/Endurance
- Adjusted Targeting: Recharge/Endurance
- Aegis: Psionic/Status Resistance for levels 25-40
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Analyze Weakness: Defense Debuff/Endurance/Recharge for levels 30-40
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Analyze Weakness: Defense Debuff/Endurance/Recharge
- Annihilation: Damage/Recharge
- Annihilation: Damage/Recharge for levels 20-35
- Annihilation: Damage/Recharge
- Annihilation: Damage/Recharge
- Annihilation: Damage/Recharge
- Annihilation: Damage/Recharge
- Annihilation: Damage/Recharge
- Annihilation: Damage/Recharge
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold for level 30
- Basilisk's Gaze: Recharge/Hold
- Basilisk's Gaze: Recharge/Hold
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge
- Befuddling Aura: Accuracy/Recharge for levels 26-30
- Befuddling Aura: Accuracy/Recharge
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range for level 40
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- Blood Mandate: Accuracy/Damage for levels 25-40
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Blood Mandate: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage for levels 26-40
- Brilliant Leadership: Accuracy/Damage
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse for levels 26-30
- Cacophony: Endurance/Confuse
- Cacophony: Endurance/Confuse
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage for levels 26-40
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge for levels 26-40
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call of the Sandman: Accuracy/Recharge
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Damage/Recharge for level 30
- Call to Arms: Accuracy/Damage/Recharge
- Call to Arms: Accuracy/Damage/Recharge
- Celerity: Endurance
- Celerity: Endurance
- Celerity: Endurance
- Celerity: Endurance for levels 26-40
- Celerity: Endurance
- Celerity: Endurance
- Celerity: Endurance
- Celerity: Endurance
- Celerity: Endurance
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge for level 30
- Cloud Senses: Accuracy/Recharge
- Cloud Senses: Accuracy/Recharge
- Commanding Presence: Accuracy/Damage
- Commanding Presence: Accuracy/Damage
- Commanding Presence: Accuracy/Damage
- Commanding Presence: Accuracy/Damage
- Commanding Presence: Accuracy/Damage for levels 26-30
- Commanding Presence: Accuracy/Damage
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Accuracy/Damage for levels 30-40
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Accuracy/Damage
- Crushing Impact: Damage/Endurance/Recharge for levels 30-40
- Crushing Impact: Damage/Endurance/Recharge
- Crushing Impact: Damage/Endurance/Recharge
- Crushing Impact: Damage/Endurance/Recharge
- Crushing Impact: Damage/Endurance/Recharge
- Crushing Impact: Damage/Endurance/Recharge
- Curtail Speed: Accuracy/Slow
- Curtail Speed: Accuracy/Slow
- Curtail Speed: Accuracy/Slow
- Curtail Speed: Accuracy/Slow
- Curtail Speed: Accuracy/Slow for levels 26-30
- Curtail Speed: Accuracy/Slow
- Dampened Spirits: To Hit Debuff
- Dampened Spirits: To Hit Debuff
- Dampened Spirits: To Hit Debuff
- Dampened Spirits: To Hit Debuff for levels 26-40
- Dampened Spirits: To Hit Debuff
- Dampened Spirits: To Hit Debuff
- Dampened Spirits: To Hit Debuff
- Dampened Spirits: To Hit Debuff
- Dampened Spirits: To Hit Debuff
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance for levels 26-30
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Accuracy/Endurance
- Decimation: Damage/Endurance for levels 25-40
- Decimation: Damage/Endurance
- Decimation: Damage/Endurance
- Decimation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance for levels 26-40
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Devastation: Accuracy/Damage for levels 30-40
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage
- Devastation: Accuracy/Damage
- Doctored Wounds: Endurance/Recharge for levels 30-40
- Doctored Wounds: Endurance/Recharge
- Doctored Wounds: Endurance/Recharge
- Doctored Wounds: Endurance/Recharge
- Doctored Wounds: Endurance/Recharge
- Doctored Wounds: Endurance/Recharge
- Edict of the Master: Accuracy/Damage
- Edict of the Master: Accuracy/Damage
- Edict of the Master: Accuracy/Damage
- Edict of the Master: Accuracy/Damage
- Edict of the Master: Accuracy/Damage for levels 26-40
- Edict of the Master: Accuracy/Damage
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge for levels 26-40
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage
- Eradication: Damage for level 30
- Eradication: Damage
- Eradication: Damage
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge for levels 26-40
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Essence of Curare: Accuracy/Recharge
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt for levels 26-40
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Expedient Reinforcement: Accuracy/Damage
- Expedient Reinforcement: Accuracy/Damage for levels 30-40
- Expedient Reinforcement: Accuracy/Damage
- Expedient Reinforcement: Accuracy/Damage
- Expedient Reinforcement: Accuracy/Damage
- Expedient Reinforcement: Accuracy/Damage
- Expedient Reinforcement: Accuracy/Damage
- Expedient Reinforcement: Accuracy/Damage
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance for levels 26-40
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Exploit Weakness: Damage/Endurance
- Extreme Measures: Damage/Endurance for levels 35-40
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Extreme Measures: Damage/Endurance
- Focused Smite: Accuracy/Damage/Recharge for levels 25-40
- Focused Smite: Accuracy/Damage/Recharge
- Focused Smite: Accuracy/Damage/Recharge
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage for levels 26-40
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage
- Force Feedback: Knockback/Damage/Endurance
- Force Feedback: Knockback/Damage/Endurance
- Force Feedback: Knockback/Damage/Endurance
- Force Feedback: Knockback/Damage/Endurance
- Force Feedback: Knockback/Damage/Endurance for levels 26-40
- Force Feedback: Knockback/Damage/Endurance
- Force Feedback: Knockback/Damage/Endurance
- Force Feedback: Knockback/Damage/Endurance
- Force Feedback: Knockback/Damage/Endurance
- Force Feedback: Knockback/Damage/Endurance
- Force Feedback: Knockback/Damage/Endurance
- Force Feedback: Knockback/Damage/Endurance
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance for levels 26-40
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Freebird: Endurance
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge for levels 26-30
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Fury of the Gladiator: Damage/Endurance/Recharge
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance for levels 26-40
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Ghost Widow's Embrace: Accuracy/Endurance
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge for levels 26-40
- Gift of the Ancients: Endurance/Recharge
- Gift of the Ancients: Endurance/Recharge
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance for levels 26-30
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Armor: Resistance
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy for levels 26-30
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Javelin: Damage/Accuracy
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold for levels 26-30
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Net: Recharge/Hold
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy for levels 26-30
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Gladiator's Strike: Damage/Accuracy
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance for levels 26-40
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Harmonized Healing: Healing
- Harmonized Healing: Healing
- Harmonized Healing: Healing
- Harmonized Healing: Healing for levels 26-40
- Harmonized Healing: Healing
- Harmonized Healing: Healing
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance
- Horror: Accuracy/Endurance for levels 26-30
- Horror: Accuracy/Endurance
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow for levels 26-30
- Impeded Swiftness: Accuracy/Slow
- Impeded Swiftness: Accuracy/Slow
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge for levels 26-30
- Impervious Skin: Resistance/Recharge
- Impervious Skin: Resistance/Recharge
- Impervium Armor: Resistance/Recharge
- Impervium Armor: Resistance/Recharge
- Impervium Armor: Resistance/Recharge
- Impervium Armor: Resistance/Recharge
- Impervium Armor: Resistance/Recharge for levels 26-40
- Impervium Armor: Resistance/Recharge
- Impervium Armor: Resistance/Recharge
- Impervium Armor: Resistance/Recharge
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow for levels 26-30
- Induced Coma: Chance for Recharge Slow
- Induced Coma: Chance for Recharge Slow
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range for levels 26-40
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge for levels 26-30
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Javelin Volley: Damage/Recharge
- Karma: Knockback Protection
- Karma: Knockback Protection
- Karma: Knockback Protection
- Karma: Knockback Protection
- Karma: Knockback Protection for levels 26-30
- Karma: Knockback Protection
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus for levels 26-35
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Combat: Knockdown Bonus
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage for levels 26-40
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy for levels 26-40
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kinetic Crash: Knockback/Damage/Accuracy
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge for levels 26-30
- Kismet: Endurance/Recharge
- Kismet: Endurance/Recharge
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep for levels 26-40
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lethargic Repose: Endurance/Sleep
- Lockdown: Endurance/Recharge/Hold
- Lockdown: Endurance/Recharge/Hold for level 40
- Lockdown: Endurance/Recharge/Hold
- Lockdown: Endurance/Recharge/Hold
- Lockdown: Endurance/Recharge/Hold
- Lockdown: Endurance/Recharge/Hold
- Lockdown: Endurance/Recharge/Hold
- Lockdown: Endurance/Recharge/Hold
- Luck of the Gambler: Defense/Recharge for levels 25-40
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Luck of the Gambler: Defense/Recharge
- Mako's Bite: Accuracy/Damage/Endurance/Recharge for levels 30-40
- Mako's Bite: Accuracy/Damage/Endurance/Recharge
- Mako's Bite: Accuracy/Damage/Endurance/Recharge
- Mako's Bite: Accuracy/Damage/Endurance/Recharge
- Mako's Bite: Accuracy/Damage/Endurance/Recharge
- Mako's Bite: Accuracy/Damage/Endurance/Recharge
- Mako's Bite: Accuracy/Damage/Endurance/Recharge
- Mako's Bite: Accuracy/Damage/Endurance/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge for levels 26-40
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Malaise's Illusions: Accuracy/Recharge
- Miracle: Healing
- Miracle: Healing
- Miracle: Healing
- Miracle: Healing
- Miracle: Healing for levels 26-40
- Miracle: Healing
- Miracle: Healing
- Miracle: Healing
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt for levels 26-40
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage for levels 26-40
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Multi-Strike: Accuracy/Damage
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge for levels 26-30
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Neuronic Shutdown: Accuracy/Hold/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge for levels 26-40
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Numina's Convalescence: Healing/Endurance for levels 30-40
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Numina's Convalescence: Healing/Endurance
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge for level 40
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Obliteration: Damage/Recharge
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow for levels 26-40
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Pacing of the Turtle: Accuracy/Slow
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance for levels 26-30
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Panacea: Chance for +Hit Points/Endurance
- Paralytic: Endurance/Hold
- Paralytic: Endurance/Hold
- Paralytic: Endurance/Hold
- Paralytic: Endurance/Hold
- Paralytic: Endurance/Hold for levels 26-30
- Paralytic: Endurance/Hold
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy for levels 26-40
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Recharge/Accuracy
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range for levels 26-40
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Performance Shifter: Chance for +Endurance
- Performance Shifter: Chance for +Endurance
- Performance Shifter: Chance for +Endurance
- Performance Shifter: Chance for +Endurance
- Performance Shifter: Chance for +Endurance for levels 26-40
- Performance Shifter: Chance for +Endurance
- Performance Shifter: Chance for +Endurance
- Performance Shifter: Chance for +Endurance
- Performance Shifter: Chance for +Endurance
- Performance Shifter: Chance for +Endurance
- Performance Shifter: Chance for +Endurance
- Performance Shifter: Chance for +Endurance
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy for levels 26-40
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Performance Shifter: Recharge/Accuracy
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge for levels 26-40
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Perplex: Accuracy/Recharge
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage for levels 26-40
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Positron's Blast: Accuracy/Damage
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge for levels 26-30
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Pounding Slugfest: Damage/Recharge
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance for levels 20-35
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Preventive Medicine: Recharge/Endurance
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize for levels 26-30
- Razzle Dazzle: Chance for Immobilize
- Razzle Dazzle: Chance for Immobilize
- Reactive Armor: Resistance/Endurance/Recharge
- Reactive Armor: Resistance/Endurance/Recharge
- Reactive Armor: Resistance/Endurance/Recharge
- Reactive Armor: Resistance/Endurance/Recharge for levels 26-40
- Reactive Armor: Resistance/Endurance/Recharge
- Reactive Armor: Resistance/Endurance/Recharge
- Reactive Defenses: Defense/Endurance
- Reactive Defenses: Defense/Endurance for levels 20-35
- Reactive Defenses: Defense/Endurance
- Reactive Defenses: Defense/Endurance
- Reactive Defenses: Defense/Endurance
- Reactive Defenses: Defense/Endurance
- Reactive Defenses: Defense/Endurance
- Reactive Defenses: Defense/Endurance
- Red Fortune: Defense/Endurance for levels 25-40
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance for levels 26-30
- Regenerative Tissue: Healing/Endurance
- Regenerative Tissue: Healing/Endurance
- Rooting Grasp: Accuracy/Immobilize/Recharge
- Rooting Grasp: Accuracy/Immobilize/Recharge
- Rooting Grasp: Accuracy/Immobilize/Recharge
- Rooting Grasp: Accuracy/Immobilize/Recharge
- Rooting Grasp: Accuracy/Immobilize/Recharge for levels 26-30
- Rooting Grasp: Accuracy/Immobilize/Recharge
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance for levels 26-40
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Rope A Dope: Accuracy/Endurance
- Ruin: Accuracy/Endurance/Recharge for levels 25-40
- Ruin: Accuracy/Endurance/Recharge
- Ruin: Accuracy/Endurance/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge for levels 26-40
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Scirocco's Dervish: Damage/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge
- Serendipity: Defense/Recharge for levels 26-40
- Serendipity: Defense/Recharge
- Shield Breaker: Chance for Lethal Damage
- Shield Breaker: Chance for Lethal Damage
- Shield Breaker: Chance for Lethal Damage
- Shield Breaker: Chance for Lethal Damage
- Shield Breaker: Chance for Lethal Damage
- Shield Breaker: Chance for Lethal Damage for levels 26-30
- Shield Breaker: Chance for Lethal Damage
- Shield Breaker: Chance for Lethal Damage
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge for levels 26-30
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Shield Wall: Defense/Endurance/Recharge
- Siphon Insight: Chance for +ToHit
- Siphon Insight: Chance for +ToHit for level 40
- Siphon Insight: Chance for +ToHit
- Siphon Insight: Chance for +ToHit
- Siphon Insight: Chance for +ToHit
- Siphon Insight: Chance for +ToHit
- Siphon Insight: Chance for +ToHit
- Siphon Insight: Chance for +ToHit
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff for level 40
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Siphon Insight: ToHit Debuff
- Sovereign Right: Damage/Endurance for levels 25-40
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Sovereign Right: Damage/Endurance
- Springfoot: Jump
- Springfoot: Jump
- Springfoot: Jump
- Springfoot: Jump for levels 26-40
- Springfoot: Jump
- Springfoot: Jump
- Springfoot: Jump
- Springfoot: Jump
- Springfoot: Jump
- Stagger: Accuracy/Stun/Recharge
- Stagger: Accuracy/Stun/Recharge
- Stagger: Accuracy/Stun/Recharge
- Stagger: Accuracy/Stun/Recharge
- Stagger: Accuracy/Stun/Recharge for levels 26-30
- Stagger: Accuracy/Stun/Recharge
- Sting of the Manticore: Accuracy/Damage for levels 35-40
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Sting of the Manticore: Accuracy/Damage
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge for levels 26-40
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Stupefy: Accuracy/Recharge
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow for levels 26-40
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempest: Accuracy/Damage
- Tempest: Accuracy/Damage
- Tempest: Accuracy/Damage for levels 26-30
- Tempest: Accuracy/Damage
- Theft of Essence: Heal
- Theft of Essence: Heal
- Theft of Essence: Heal
- Theft of Essence: Heal
- Theft of Essence: Heal
- Theft of Essence: Heal for level 30
- Theft of Essence: Heal
- Theft of Essence: Heal
- Thunderstrike: Damage/Endurance/Recharge for levels 30-40
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Thunderstrike: Damage/Endurance/Recharge
- Titanium Coating: Endurance/Resistance for levels 25-40
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Titanium Coating: Endurance/Resistance
- Touch of Death: Accuracy/Damage/Endurance for levels 25-40
- Touch of Death: Accuracy/Damage/Endurance
- Touch of Death: Accuracy/Damage/Endurance
- Touch of Death: Accuracy/Damage/Endurance
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff for levels 26-40
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of Lady Grey: Defense Debuff
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal for levels 30-40
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Touch of the Nictus: Accuracy/Heal
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge for levels 26-40
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Recharge
- Triage: Healing/Endurance/Recharge
- Triage: Healing/Endurance/Recharge
- Triage: Healing/Endurance/Recharge
- Triage: Healing/Endurance/Recharge for levels 26-30
- Triage: Healing/Endurance/Recharge
- Triage: Healing/Endurance/Recharge
- Unbreakable Guard: Resistance/Recharge
- Unbreakable Guard: Resistance/Recharge for levels 20-35
- Unbreakable Guard: Resistance/Recharge
- Unbreakable Guard: Resistance/Recharge
- Unbreakable Guard: Resistance/Recharge
- Unbreakable Guard: Resistance/Recharge
- Unbreakable Guard: Resistance/Recharge
- Unbreakable Guard: Resistance/Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge for levels 26-40
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Undermined Defenses: Recharge
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance
- Unquestioning Loyalty: Damage/Endurance for levels 26-30
- Unquestioning Loyalty: Damage/Endurance
- Unspeakable Terror: Accuracy/Endurance
- Unspeakable Terror: Accuracy/Endurance
- Unspeakable Terror: Accuracy/Endurance
- Unspeakable Terror: Accuracy/Endurance for levels 26-30
- Unspeakable Terror: Accuracy/Endurance
- Unspeakable Terror: Accuracy/Endurance
- Unspeakable Terror: Fear/Range
- Unspeakable Terror: Fear/Range
- Unspeakable Terror: Fear/Range
- Unspeakable Terror: Fear/Range
- Unspeakable Terror: Fear/Range
- Unspeakable Terror: Fear/Range for levels 26-30
- Unspeakable Terror: Fear/Range
- Unspeakable Terror: Fear/Range
- Volley Fire: Damage/Endurance
- Volley Fire: Damage/Endurance
- Volley Fire: Damage/Endurance
- Volley Fire: Damage/Endurance for levels 26-30
- Volley Fire: Damage/Endurance
- Volley Fire: Damage/Endurance
Costume Recipes
Temporary Power Recipes
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Backup Radio
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: Smoke Flash
- Temporary Power: St. Louis Slammer
- Temporary Power: St. Louis Slammer
- Temporary Power: St. Louis Slammer
- Temporary Power: St. Louis Slammer
- Temporary Power: St. Louis Slammer
- Temporary Power: St. Louis Slammer
Empowerment Buffs
- Confusion Resistance (Empowerment)
- Confusion Resistance (Empowerment)
- Confusion Resistance (Empowerment)
- Confusion Resistance (Empowerment)
- Confusion Resistance (Empowerment)
- Confusion Resistance (Empowerment)
- Increase Run Speed (Empowerment)
- Increase Run Speed (Empowerment)
- Increase Run Speed (Empowerment)
- Increase Run Speed (Empowerment)
- Increase Run Speed (Empowerment)
- Increase Run Speed (Empowerment)
- Knockback Protection (Empowerment)
- Knockback Protection (Empowerment)
- Knockback Protection (Empowerment)
- Knockback Protection (Empowerment)
- Knockback Protection (Empowerment)
- Knockback Protection (Empowerment)
- Lethal Resistance (Empowerment)
- Lethal Resistance (Empowerment)
- Lethal Resistance (Empowerment)
- Lethal Resistance (Empowerment)
- Lethal Resistance (Empowerment)
- Lethal Resistance (Empowerment)
- Slow Resistance (Empowerment)
- Slow Resistance (Empowerment)
- Slow Resistance (Empowerment)
- Slow Resistance (Empowerment)
- Slow Resistance (Empowerment)
- Slow Resistance (Empowerment)
Base Items
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Arcane Crucible
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Auto-Doc
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Basic Telepad
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Energy Shield
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Fusion Generator
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Hacked Telepad
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Analyzer
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Chill Cannon
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Improved Dampening Ray
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystic Advisor
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Mystical Bookshelf
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Sensor Array
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
- Slow Field
Dropped By
This salvage is Common. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Arcane enemies between levels 26 and 34.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.