Dark Assault
Overview
Dark Assault is a secondary power set for Dominators and a primary power set for Guardians.
"Blind and drain your foes with dark energies. Dark Assault allows you to pummel your foes with heavy hitting melee attacks as well as several ranged attacks. Many of Dark Assault's powers reduce their victims' chance to hit."
Power Tables
Dominator
The Dark Assault power set is available as a secondary set for Dominators. The following table shows the level at which each power is available:
Power | Level | Effect | |
Dark Blast | 1 | Ranged, Moderate DMG(Negative), Foe -To Hit | |
Smite | 2 | Melee, High DMG (Smash/Negative), Foe -To Hit | |
Gloom | 4 | Ranged, High DoT(Negative), Foe -To Hit | |
Night Fall | 10 | Ranged (Cone), Moderate DMG(Negative), Foe -To Hit | |
Gather Shadows | 16 | Self +Special, +Dmg(All) | |
Engulfing Darkness | 20 | PBAoE, Moderate DMG(Negative), Foe -To Hit, Minor DoT(Negative) | |
Life Drain | 28 | Ranged, High DMG(Negative), Target -To Hit, Self +HP | |
Moon Beam | 35 | Sniper, Superior DMG(Negative), Target -To Hit | |
Midnight Grasp | 38 | Melee, Superior DMG(Negative), Foe Immobilize, -To Hit |
Guardian
The Dark Assault power set is available as a primary set for Guardians. The following table shows the level at which each power is available:
Power | Level | Effect | |
Dark Blast | 1 | Ranged, Moderate DMG(Negative), Foe -To Hit | |
Smite | 2 | Melee, High DMG (Smash/Negative), Foe -To Hit | |
Gloom | 4 | Ranged, High DoT(Negative), Foe -To Hit | |
Night Fall | 10 | Ranged (Cone), Moderate DMG(Negative), Foe -To Hit | |
Build Up | 16 | Self +Dmg(All), +To Hit | |
Engulfing Darkness | 20 | PBAoE, Moderate DMG(Negative), Foe -To Hit, Minor DoT(Negative) | |
Life Drain | 28 | Ranged, High DMG(Negative), Target -To Hit, Self +HP | |
Moon Beam | 35 | Sniper, Superior DMG(Negative), Target -To Hit | |
Midnight Grasp | 38 | Melee, Superior DMG(Negative), Foe Immobilize, -To Hit |
Powers
Build Up
Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.
Recharge | Long |
Minimum Level | 16 (Guardian) |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Dark Blast
A long range blast of dark energy. Deals moderate Negative Energy damage and reduces the target's chance to hit.
Damage | Moderate |
Recharge | Fast |
Minimum Level | 1 (Dominator) |
Minimum Level | 1 (Guardian) |
Effects | Ranged, Moderate DMG(Negative), Foe -To Hit |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Accurate ToHit Debuff |
Ranged Damage | |
ToHit Debuff |
Engulfing Darkness
You release a burst of negative energy to foes around you dealing moderate Negative Energy damage, reducing their chance to hit and sapping their health over time.
Damage | Moderate |
Recharge | Long |
Minimum Level | 20 (Dominator) |
Minimum Level | 20 (Guardian) |
Effects | PBAoE, Moderate DMG(Negative), Foe -To Hit, Minor DoT(Negative) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Accurate ToHit Debuff |
PBAoE Damage | |
ToHit Debuff |
Gather Shadows
By collecting shadows from your surroundings you boost your damage and the secondary effects of your powers. Your powers' effects like Heals, Defense Buffs, Endurance Drains, Disorients, Holds, Immobilizes, Knockbacks and more, are all improved. The effects of Gather Shadows last a short while, and only the next couple of attacks will be boosted.
Recharge | Long |
Minimum Level | 16 (Dominator) |
Effects | Self +Special, +Dmg(All) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Gloom
Gloom slowly drains a target of life, while reducing their chance to hit. Slower than Dark Blast, but deals more damage over time.
Damage | High(DoT) |
Recharge | Moderate |
Minimum Level | 4 (Dominator) |
Minimum Level | 4 (Guardian) |
Effects | Ranged, High DoT(Negative), Foe -To Hit |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Accurate ToHit Debuff |
Ranged Damage | |
ToHit Debuff |
Life Drain
You can tap the power of the Netherworld to steal some life from a target foe and reduce their chance to hit. Some of that stolen life is transferred to you in the form of Hit Points.
Damage | High |
Recharge | Moderate |
Minimum Level | 28 (Dominator) |
Minimum Level | 28 (Guardian) |
Effects | Ranged, High DMG(Negative), Target -To Hit, Self +HP |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Heal | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Accurate Healing |
Accurate ToHit Debuff | |
Healing/Absorb | |
Ranged Damage | |
ToHit Debuff |
Midnight Grasp
Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe, reduce their chance to hit and continuously drain their life force.
Damage | Superior(DoT) |
Recharge | Slow |
Minimum Level | 38 (Dominator) |
Minimum Level | 38 (Guardian) |
Effects | Melee, Superior DMG(Negative), Foe Immobilize, -To Hit |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Accurate ToHit Debuff |
Immobilize | |
Melee Damage | |
ToHit Debuff |
Moon Beam
An extremely long range and accurate beam of Negative Energy that deals tremendous damage and reduces the target's chance to hit. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted.
Damage | Extreme |
Recharge | Slow |
Minimum Level | 35 (Dominator) |
Minimum Level | 35 (Guardian) |
Effects | Sniper, Superior DMG(Negative), Target -To Hit |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Reduce Interrupt Time | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Accurate ToHit Debuff |
Ranged Damage | |
Sniper Attacks | |
ToHit Debuff |
Night Fall
Unleashes a cone shaped burst of particles from the Netherworld. All targets within the modest range of this power take Negative Energy damage and have a reduced chance to hit.
Damage | Moderate(DoT) |
Recharge | Slow |
Minimum Level | 10 (Dominator) |
Minimum Level | 10 (Guardian) |
Effects | Ranged (Cone), Moderate DMG(Negative), Foe -To Hit |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Accurate ToHit Debuff |
Targeted AoE Damage | |
ToHit Debuff |
Smite
You wrap your fists with Negative Energy channeled from the Netherworld and Smite your foe with a powerful blow. Smite clouds the target's vision, lowering their chance to hit for a short time.
Damage | High |
Recharge | Moderate |
Minimum Level | 2 (Dominator) |
Minimum Level | 2 (Guardian) |
Effects | Melee, High DMG (Smash/Negative), Foe -To Hit |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Accurate ToHit Debuff |
Melee Damage | |
ToHit Debuff |
Historical
- This set was added to the game for Dominators in Issue 22.