Missions:Tip - You're a Cruel One, Mr. Phipps
You're a Cruel One, Mr. Phipps (45-50)
An alarm rings on your police communicator. Activating it, you find out that Arachnos has kidnapped the man known as Westin Phipps and are currently airing their interrogation of the man. You push a few buttons to bring up the video feed of the interrogation...
The Arachnos soldier in the video violently backhands Phipps, demanding that he tell them everything about the up and coming heroes within the Rogue Isles. Phipps refuses, stating that he would never 'betray the people that are so dear to him'. He is hit again, though he refuses to talk.
You know better, however - Westin Phipps is a tool for Arachnos. Investigating further, you discover that Arachnos is broadcasting this to draw attention away from the kidnapping of several prominent figures in the Isles - one being the reporter, Amanda Vines.
You weren't sure how low Arachnos could possibly stoop, though the heartless Westin Phipps shows just how cutthroat they are. If Arachnos thinks they can use this act to distract everyone else from there kidnappings, they have another thing coming to them. Someone needs to rescue Amanda Vines and the other people in the Isles who truthfully stand for the people.
Westin Phipps, however just might be the most evil man you've ever heard of, purposefully earning the trust of the people in the Isles, only to betray them. Just the thought of what he does is utterly disgusting. He is a man who has never truly paid for his crimes against his fellow man. It's time for that to change - today.
Hero Acceptance
Briefing
Arachnos is going to use every trick in the book to keep the people of the Isles oppressed and under their control - to the extent where they'd force people to have more faith in their pawn, Westin Phipps. If the people lose more figures like Amanda Vines from WPSDR, the people who are truly looking out for them, all they'll have left is this puppet of Arachnos.
You need to make sure the people of the Rogue Isles still have someone they can trust!
Mission Acceptance
You'll make use of one of the helicopters in Independance Port to get yourself into the Isles - then it's a matter of following the clues to find out where these people are being kept!
Unnecessary Solicitation
Arachnos won't win this time. Not if you have anything to say about it.
Mission Objective(s)
The mercenaries have chosen this location to avoid arousing suspicion. Hopefully you'll be able to get out without too much suspicion yourself.
- Save the people of the Isles!
- Extract Sister Jocasta
- Defeat Silent Blade
- Lead Sister Jocasta out
You've successfully extracted Sister Jocasta.
Lookout
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Before Combat:
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Patrol
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Before Combat:
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Sister Jocasta dialogue
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Info Text: Sister Jocasta has a rap sheet as long as a football field, but if she's going to turn against the Knives of Artemis it's up to you to see she survives. Before Combat:
Combat Start:
Once Free: Excellent. Let's book it out of here. If Lost: You're forgetting someone important! If Refound: Are you having second thoughts about our arrangement? On Rescue: I will keep my end of the bargain, Character. I wouldn't have made it out of there without you. |
Sister Phoebe
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75% Health:
25% Health:
Defeated:
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Silent Blade ambush
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Info Text: It appears that the Sister Phoebe has hired Silent Blade to make sure no one gets in her way when she confronts Sister Jocasta. Ambush Spawn: Strike! Now! Combat Start: Nothing personal Character. This is just business. 50% Health: Once I take you down Character, I'll be known as the world's greatest assassin! 25% Health:
Defeated: ...well fought, Character. |
Enemies
Notable NPCs
- Sister Phoebe (Knives of Artemis Hand of Artemis)
- Sister Jocasta (Knives of Artemis Blade of Artemis)
- Silent Blade (Rogues Gallery)
Debriefing
You extracted a Knives of Artemis informant in one piece. Hopefully she will prove to be a useful ally in taking down the Knives of Artemis.
Vigilante Acceptance
Briefing
Westin Phipps is a man who goes beyond the very term 'evil'. His sick heart knows only pleasure from the suffering of others. You can imagine he might actually be enjoying the beating that Arachnos is giving to him, if only because it will give him opportunities to exploit others.
You're going to storm into the base where he's being held and give Phipps what he dserves - a beating that will last him a lifetime.
Even if it's caught on tape for all of the Isles to see...you don't care. Phipps will live knowing that you look over his shoulder, waiting for the chance to beat him to a pulp.
Mission Acceptance
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Mission Objective(s)
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Enemies
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Notable NPCs
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Debriefing
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