List of Powers that use Immobilize: Difference between revisions
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== Overview == | == Overview == | ||
Below is a list that utilizes the [[immobilize]] mechanic somehow: causing it or [[Protection|protecting against]]/[[Resistance|resisting]] it. | Below is a list that utilizes the [[immobilize]] mechanic somehow: causing it or [[Protection|protecting against]]/[[Resistance (Mechanics)|resisting]] it. | ||
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== Powers That Cause Immobilize == | == Powers That Cause Immobilize == |
Revision as of 00:44, 23 January 2010
Overview
Below is a list that utilizes the immobilize mechanic somehow: causing it or protecting against/resisting it.
Powers That Cause Immobilize
Name Toggle Resistance, Team This power is available to Archetype through the Powerset primary/secondary power set/power pool. |
Powers Against Immobilize
Protecting Self
Name Toggle Resistance, Team This power is available to Archetype through the Powerset primary/secondary power set/power pool. |
Protecting Ally
Name Toggle Resistance, Team This power is available to Archetype through the Powerset primary/secondary power set/power pool. |
Inspirations Against Immobilize
Break Free Resistance+Protection, Self This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
Emerge Resistance+Protection, Self This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
Escape Resistance+Protection, Self This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
Strength of Will Resistance, Self This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |