Military Assault: Difference between revisions

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(Created page with "{{TOCright}} {{wip|date=2025-03-07|note=restoring lost wiki data. Using Kinetic Assault as template. == Overview == {{Power Set Icon|Freem}} '''Miliary Assault''' is a power set that is that is a primary for Guardians and a secondary set for Dominators. "Your mastery of Military Assault allows you to destroy your enemies with brutal precision. Blast your foes with powerful attacks from you military grade assault rifle and pummel them with...")
 
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== Power Table ==
== Power Table ==
Kinetic Assault is available as a primary set for [[Guardian_(Archetype)|Guardians]] and as a secondary set for [[Dominator]]s. The following table shows the levels at which each power is available:
Military Assault is available as a primary set for [[Guardian_(Archetype)|Guardians]] and as a secondary set for [[Dominator]]s. The following table shows the levels at which each power is available:


{{Powers_SplitLevelHeader}}
{{Powers_SplitLevelHeader}}
{{Powers_SplitLevelRow|Icon=KineticAssault_KineticBolt.png|Power=Kinetic Bolt|PriLevel=1|SecLevel=1|Effect= Ranged, Light DMG (Smashing/Energy), Foe Minor DoT(Lethal), -Speed, -Recharge, Self +Impulse|Border=1}}
{{Powers_SplitLevelRow|Icon=MilitaryAssault_SingleShot.png|Power=Single Shot|PriLevel=1|SecLevel=1|Effect=Todo|Border=1}}
{{Powers_SplitLevelRow|Icon=KineticAssault_ForcefulBlow.png|Power=Forceful Blow|PriLevel=1|SecLevel=2|Effect=Melee, High DMG (Smashing/Energy), Foe Knockup, -DMG, Self +Impulse|Border=1}}
{{Powers_SplitLevelRow|Icon=MilitaryAssault_Pummel.png|Power=Pummel|PriLevel=1|SecLevel=2|Effect=Todo|Border=1}}
{{Powers_SplitLevelRow|Icon=KineticAssault_CrushingBlast.png|Power=Crushing Blast|PriLevel=2|SecLevel=4|Effect=Ranged, High DMG (Smashing/Energy), Foe Minor DoT (Lethal), -Speed, -Recharge, Self +Impulse|Border=1}}
{{Powers_SplitLevelRow|Icon=MilitaryAssault_Burst.png|Power=Burst|PriLevel=2|SecLevel=4|Effect=Todo|Border=1}}
{{Powers_SplitLevelRow|Icon=KineticAssault_DisruptingTorrent.png|Power=Disrupting Torrent|PriLevel=6|SecLevel=10|Effect=Ranged (Cone), Moderate DMG (Smashing/Energy), Foe Knockdown, -Regen, Self -Impulse|Border=1}}
{{Powers_SplitLevelRow|Icon=MilitaryAssault_HeavyBurst.png|Power=Heavy Burst|PriLevel=6|SecLevel=10|Effect=Todo|Border=1}}
{{Powers_SplitLevelRow|Icon=KineticAssault_Coalescence.png|Power=Coalescence|PriLevel=8|SecLevel=16|Effect=Self, +DMG (All), +To Hit|Border=1}}
{{Powers_SplitLevelRow|Icon=MilitaryAssault_BuildUp.png|Power=Build Up|PriLevel=8|SecLevel=16|Effect=Self, +DMG, +To Hit|Border=1}}
{{Powers_SplitLevelRow|Icon=KineticAssault_KineticShockwave.png|Power=Kinetic Shockwave|PriLevel=12|SecLevel=20|Effect=PBAoE, Moderate DMG (Smashing), Foe Knockdown, -DMG, Self -Impulse|Border=1}}
{{Powers_SplitLevelRow|Icon=MilitaryAssault_ShinBreaker.png|Power=Shin Breaker|PriLevel=12|SecLevel=20|Effect=Todo|Border=1}}
{{Powers_SplitLevelRow|Icon=KineticAssault_EnergeticStrike.png|Power=Energetic Strike|PriLevel=18|SecLevel=28|Effect=Melee, Extreme DMG (Smashing/Energy), Foe Disorient, -DMG, Self -Impulse|Border=1}}
{{Powers_SplitLevelRow|Icon=MilitaryAssault_SpinningStrike.png|Power=Spinning Strike|PriLevel=18|SecLevel=28|Effect=Todo|Border=1}}
{{Powers_SplitLevelRow|Icon=KineticAssault_KineticLance.png|Power=Kinetic Lance|PriLevel=26|SecLevel=35|Effect=Sniper, Extreme DMG (Energy/Lethal), Foe Minor DoT (Lethal), -Speed, -Recharge, Self +Impulse|Border=1}}
{{Powers_SplitLevelRow|Icon=MilitaryAssault_SniperRound.png|Power=Sniper Round|PriLevel=26|SecLevel=35|Effect=Todo|Border=1}}
{{Powers_SplitLevelRow|Icon=KineticAssault_MassDriver.png|Power=Mass Driver|PriLevel=32|SecLevel=38|Effect=Ranged, Superior DMG (Smashing/Energy), Foe Light DoT (Lethal), -Speed, -Recharge, Self +/- Impulse|Border=1}}
{{Powers_SplitLevelRow|Icon=MilitaryAssault_IncendiaryRound.png|Power=Incendiary Round|PriLevel=32|SecLevel=38|Effect=Todo|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
=== [[File:KineticAssault_Coalescence.png]] Coalescence ===
=== [[File:MilitaryAssault BuildUp.png]] Build Up ===
You form the potential energies around you into surge of power that increases your damage potential and chance to hit moderately for a short time.
Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 16 (Dominator)}}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 16 (Dominator)}}}
{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 8 (Guardian)}}
{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 8 (Guardian)}}
Line 37: Line 37:
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}
=== [[File:KineticAssault_CrushingBlast.png]] Crushing Blast ===
You form the potential energies around you into a concentrated blast of surging energy aimed at a single target. This causes high smashing and energy damage on contact and reduces the target's movement and recharge speed slightly. The force of the impact can cause some lethal damage over time. Crushing Blast awards 1 stack of Impulse.
{{PowerBlock_Start}}
{{PowerBlock_Damage|High (Smashing/Energy), Minor DoT(Lethal)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 4 (Dominator)}}}
{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 2 (Guardian)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe -Recharge, -Speed}}
{{PowerBlock_Blank|Self +Impulse}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_End}}
=== [[File:KineticAssault_DisruptingTorrent.png]] Disrupting Torrent ===
You form the potential energies around you into a cone of surging energy that crashes into the foes in front of you. This torrent causes moderate smashing and energy damage on impact, and has a chance to knock affected targets down. Affected targets will also have their regeneration rate reduced slightly. Disrupting Torrent consumes all stacks of Impulse and its knockdown chance, damage and regeneration debuff scale with the number of consumed stacks. If used when you have 5 stacks of Impulse, this power has a chance to immediately refresh Coalescence.
{{PowerBlock Start}}
{{PowerBlock Damage|Moderate (Smashing/Energy)}}
{{PowerBlock Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 10 (Dominator)}}}
{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 6 (Guardian)}}
{{PowerBlock Effects|Ranged (Cone)}}
{{PowerBlock Blank|Foe Knockdown, -Regen}}
{{PowerBlock Blank|Self -Impulse}}
{{PowerBlock Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock Blank|{{Enhance Damage}}}}
{{PowerBlock Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Blank|{{Enhance Knockback}}}}
{{PowerBlock Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Blank|{{Enhance Taunt}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock Blank|{{Set Knockback}}}}
{{PowerBlock End}}
=== [[File:KineticAssault_EnergeticStrike.png]] Energetic Strike ===
You form the potential energies around you into a massive surge of force that empowers your fists to deliver a devastating blow to a single target. This blow causes extreme smashing and energy damage on impact and will reduce the target's damage. The force from this power's impact is so great that it is likely to disorient most foes. Energetic Strike consumes all stacks of Impulse and its damage debuff and damage scale with the number of consumed stacks. If used when you have 5 stacks of Impulse, this power's stun effect will last long and Energetic Strike has a chance to immediately refresh Coalescence.
{{PowerBlock Start}}
{{PowerBlock Damage|Extreme (Smashing/Energy)}}
{{PowerBlock Recharge|Long}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 28 (Dominator)}}}
{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 18 (Guardian)}}
{{PowerBlock Effects|Melee}}
{{PowerBlock Blank|Foe Disorient, DMG}}
{{PowerBlock Blank|Foe Self -Impulse}}
{{PowerBlock Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock Blank|{{Enhance Damage}}}}
{{PowerBlock Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Blank|{{Enhance Disorient}}}}
{{PowerBlock Blank|{{Enhance Taunt}}}}
{{PowerBlock Sets|{{Set Melee Damage}}}}
{{PowerBlock Blank|{{Set Stuns}}}}
{{PowerBlock Blank|{{Set Taunt}}}}
{{PowerBlock End}}
=== [[File:KineticAssault_ForcefulBlow.png]] Forceful Blow ===
You form the potential energies around you into a small surge of energy that empowers your fists to deliver a crushing punch to the body of your target. This blow causes high smashing and energy damage on impact, reduces the target's damage output and has a chance to knock your target into the air. Forceful Blow awards 2 stacks of Impulse.
{{PowerBlock Start}}
{{PowerBlock Damage|High (Smashing/Energy)}}
{{PowerBlock Recharge|Moderate}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}}
{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 1 (Guardian)}}
{{PowerBlock Effects|Melee}}
{{PowerBlock Blank|Foe Knockup, -DMG}}
{{PowerBlock Blank|Self +Impulse}}
{{PowerBlock Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock Blank|{{Enhance Damage}}}}
{{PowerBlock Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Blank|{{Enhance Knockback}}}}
{{PowerBlock Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Blank|{{Enhance Taunt}}}}
{{PowerBlock Sets|{{Set Melee Damage}}}}
{{PowerBlock Blank|{{Set Knockback}}}}
{{PowerBlock End}}
=== [[File:KineticAssault_Impulse.png]] Impulse ===
As you use your Kinetic Assault powers, you will naturally build and consume stacks of Impulse. Each stack of Impulse gives you a recharge bonus. Impulse can then be spent on Disrupting Torrent, Kinetic Shockwave, Energetic Strike and Mass Driver to increase their damage and their secondary effects.
{{PowerBlock_Start}}
{{PowerBlock Other|Header=Type|Text=Powerset-Specific}}
{{PowerBlock_Effects|Self +Recharge}}
{{PowerBlock_End}}
=== [[File:KineticAssault_MassDriver.png]] Mass Driver ===
You form the potential energies around you into a concentrated mass aimed at a single target. This causes superior smashing and energy damage on impact and reduces the target's movement and recharge speed. The force of the impact causes light lethal damage over time. If you have less than 5 stacks of Impulse, Mass Driver will award 2 Impulse. If you have 5 stacks of Impulse this power will deal additional damage and reduce the target's smashing, lethal and energy resistance moderately for a short time and this power will also have a small chance to recharge Coalescence.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Superior (Smashing/Energy), Light DoT(Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 38 (Dominator)}}}
{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 32 (Guardian)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe -Recharge, -Speed}}
{{PowerBlock_Blank|Self +/-Impulse}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_End}}
=== [[File:KineticAssault_KineticBolt.png]] Kinetic Bolt ===
You form the potential energies around you into a small bolt of kinetic energy that you launch at a single target. This bolt causes light smashing and energy damage on impact and reduces their recharge rate and movement speed slightly. The force of the impact can cause the target to suffer additional lethal damage over time. Kinetic Bolt awards 1 stack of Impulse.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Light (Smashing/Energy), Minor DoT(Lethal)}}
{{PowerBlock_Recharge|Very Fast}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}}
{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 1 (Guardian)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe -Recharge, -Speed}}
{{PowerBlock_Blank|Self +Impulse}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_End}}
=== [[File:KineticAssault_KineticLance.png]] Kinetic Lance ===
You form the potential energies around you into a lance of energy that you fire at a single target. This lance pierces the target, causing an initial burst of extreme energy and lethal damage that then causes a minor amount of damage over time. Affected foes will also have their movement speed and recharge rate reduced for a short time. Kinetic Lance awards 3 stacks of Impulse if the interruptible version is used, if instant-cast this power will award 2 stacks of Impulse. This is a sniper attack, and is best fired from a distance, as it can be interrupted. If you have more than 97% To-Hit, this attack becomes instant-cast.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Extreme (Energy/Lethal), Minor DoT(Lethal)}}
{{PowerBlock_Recharge|Very Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 35 (Dominator)}}}
{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 26 (Guardian)}}
{{PowerBlock_Effects|Sniper}}
{{PowerBlock_Blank|Foe -Speed, -Recharge}}
{{PowerBlock_Blank|Self +Impulse}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Interrupt Time}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Sniper Attacks}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_End}}
=== [[File:KineticAssault_KineticShockwave.png]] Kinetic Shockwave ===
You form the potential energies around you into shockwave that erupts from your body and strikes nearby enemies. This shockwave causes moderate smashing and energy damage on impact and reduces the damage of affected foes. The force of the impact may knock affected targets down. Kinetic Shockwave consumes all stacks of Impulse and its knockdown chance and damage scale with the number of consumed stacks. If used when you have 5 stacks of Impulse, this power has a chance to stun nearby foes and has a chance to also immediately refresh Coalescence.
{{PowerBlock Start}}
{{PowerBlock Damage|Moderate (Smashing)}}
{{PowerBlock Recharge|Long}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 20 (Dominator)}}}
{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 12 (Guardian)}}
{{PowerBlock Effects|Ranged (Cone)}}
{{PowerBlock Blank|Foe Knockdown, -Damage}}
{{PowerBlock Blank|Self -Impulse}}
{{PowerBlock Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock Blank|{{Enhance Damage}}}}
{{PowerBlock Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock Blank|{{Enhance Knockback}}}}
{{PowerBlock Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Blank|{{Enhance Taunt}}}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock Blank|{{Set Knockback}}}}
{{PowerBlock End}}


== Historical ==
== Historical ==

Revision as of 21:30, 7 March 2025

{{wip|date=2025-03-07|note=restoring lost wiki data. Using Kinetic Assault as template.

Overview

Miliary Assault is a power set that is that is a primary for Guardians and a secondary set for Dominators.

"Your mastery of Military Assault allows you to destroy your enemies with brutal precision. Blast your foes with powerful attacks from you military grade assault rifle and pummel them with brutal close quarters combat techniques. Your attacks can also inflict a variety of debilitating effects on your foes, including stunning them, reducing their defenses, knocking them down, or slowing their movement."

Power Table

Military Assault is available as a primary set for Guardians and as a secondary set for Dominators. The following table shows the levels at which each power is available:

Power Level as Primary Level as Secondary Effect
Single Shot 1 1 Todo
Pummel 1 2 Todo
Burst 2 4 Todo
Heavy Burst 6 10 Todo
Build Up 8 16 Self, +DMG, +To Hit
Shin Breaker 12 20 Todo
Spinning Strike 18 28 Todo
Sniper Round 26 35 Todo
Incendiary Round 32 38 Todo

Powers

Build Up

Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.

Recharge Long
Minimum Level 16 (Dominator)
8 (Guardian)
Effects Self +Damage, +To-Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

Historical

    This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.