Martial Assault: Difference between revisions
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{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 18 (Guardian)}} | |||
{{PowerBlock_Effects|Ranged (Location AoE), Minor DoT(Lethal), Foe -Speed}} | {{PowerBlock_Effects|Ranged (Location AoE), Minor DoT(Lethal), Foe -Speed}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 12 (Guardian)}} | |||
{{PowerBlock_Effects|PBAoE Melee, Moderate DMG(Smash), Foe Knockdown}} | {{PowerBlock_Effects|PBAoE Melee, Moderate DMG(Smash), Foe Knockdown}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 16 (Dominator)}} | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 16 (Dominator)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 8 (Guardian)}} | |||
{{PowerBlock_Effects|Self +Toxic Damage on all attacks}} | {{PowerBlock_Effects|Self +Toxic Damage on all attacks}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 32 (Guardian)}} | |||
{{PowerBlock_Effects|Ranged, Superior DMG(Fire), Minor Splash Damage (Fire DoT)}} | {{PowerBlock_Effects|Ranged, Superior DMG(Fire), Minor Splash Damage (Fire DoT)}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 26 (Guardian)}} | |||
{{PowerBlock_Effects|Sniper, Extreme DMG(Lethal), Chance for DoT (Lethal)}} | {{PowerBlock_Effects|Sniper, Extreme DMG(Lethal), Chance for DoT (Lethal)}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 1 (Guardian)}} | |||
{{PowerBlock_Effects|Ranged, Minor DMG(Lethal)}} | {{PowerBlock_Effects|Ranged, Minor DMG(Lethal)}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 6 (Guardian)}} | |||
{{PowerBlock_Effects|Melee Cone, Moderate DMG(Smash), Knockdown}} | {{PowerBlock_Effects|Melee Cone, Moderate DMG(Smash), Knockdown}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 1 (Guardian)}} | |||
{{PowerBlock_Effects|Melee, Moderate DMG(Smash), Minor Disorient}} | {{PowerBlock_Effects|Melee, Moderate DMG(Smash), Minor Disorient}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon guardian.png|18px]] 2 (Guardian)}} | |||
{{PowerBlock_Effects|Ranged, Chain Moderate DMG (Lethal)}} | {{PowerBlock_Effects|Ranged, Chain Moderate DMG (Lethal)}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
Revision as of 20:04, 7 March 2025
Overview

Martial Assault is a power set that is that is a primary for Guardians and a secondary set for Dominators.
"Your mastery of Martial Assault allows you to deliver crippling blows to your enemies and rain blades upon foes who don't dare approach you. You deliver damage to your enemies via withering kicks and punches in melee range, while your skills with thrown blades cut down aggressors from afar."
Power Table
The Martial Assault power set is available as a primary set for Guardians and as a secondary set for Dominators. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect | |
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Shuriken Throw | 1 | 1 | Ranged, Minor DMG(Lethal) |
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Thunder Kick | 1 | 2 | Melee, Moderate DMG(Smash), Minor Disorient |
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Trick Shot | 2 | 4 | Ranged, Chain Moderate DMG (Lethal) |
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Spinning Kick | 6 | 10 | Melee Cone, Moderate DMG(Smash), Knockdown |
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Envenomed Blades | 8 | 16 | Self +Toxic Damage on all attacks |
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Dragon's Tail | 12 | 20 | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown |
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Caltrops | 18 | 28 | Ranged (Location AoE), Minor DoT(Lethal), Foe -Speed |
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Masterful Throw | 26 | 35 | Sniper, Extreme DMG(Lethal), Chance for DoT (Lethal) |
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Explosive Shuriken | 32 | 38 | Ranged, Superior DMG(Fire), Minor Splash Damage (Fire DoT) |
Powers
Caltrops
You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.
Damage | Minor(DoT) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged (Location AoE), Minor DoT(Lethal), Foe -Speed |
Enhancements | ![]() |
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Set Categories | ![]() |
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Dragon's Tail
This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.
Damage | Moderate |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown |
Enhancements | ![]() |
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Set Categories | ![]() |
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Envenomed Blades
You add a toxic venom to all of your attacks for a moderate duration. All damaging powers gain bonus Toxic damage.
Recharge | Long |
Minimum Level | ![]() |
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Effects | Self +Toxic Damage on all attacks |
Enhancements | ![]() |
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Set Categories | - |
Explosive Shuriken
You rig a shuriken with a powerful explosive, then send it flying towards your enemies.
Damage | Superior |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged, Superior DMG(Fire), Minor Splash Damage (Fire DoT) |
Enhancements | ![]() |
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Set Categories | ![]() |
Masterful Throw
You take careful aim and let loose an extremely accurate, extremely forceful blade. This is a sniper attack, and is best fired from a distance, as it can be interrupted. If you have more than 97% To-Hit, this attack becomes instant-cast.
Damage | Extreme |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Sniper, Extreme DMG(Lethal), Chance for DoT (Lethal) |
Enhancements | ![]() |
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Set Categories | ![]() |
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Shuriken Throw
You impale your foe with a thrown shuriken, dealing moderate Lethal damage.
Damage | Moderate |
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Ranged, Minor DMG(Lethal) |
Enhancements | ![]() |
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Set Categories | ![]() |
Spinning Kick
You perform a high spinning reverse roundhouse kick, smashing anything in front of you with devastating force. You can activate this ability at any time, no matter what you have targeted; it will strike enemies directly in front of your character, rather than enemies near your target.
Damage | Moderate |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Melee Cone, Moderate DMG(Smash), Knockdown |
Enhancements | ![]() |
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Set Categories | ![]() |
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Thunder Kick
You can perform a strong Thunder Kick that hits so hard it can Disorient your target.
Damage | Minor |
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Melee, Moderate DMG(Smash), Minor Disorient |
Enhancements | ![]() |
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Set Categories | ![]() |
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Trick Shot
You take careful aim and bounce a thrown shuriken between multiple targets.
Damage | Moderate |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Ranged, Chain Moderate DMG (Lethal) |
Enhancements | ![]() |
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Set Categories | ![]() |
Historical
- This set was added to the game for Dominators in Issue 24.
- This set was added for Guardians when they were introduced in Rebirth Issue 1