Umbral Blast: Difference between revisions

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== Power Tables ==
== Power Tables ==


=== Controller ===
=== Warshade ===


The Umbral Blast powerset is the primary powerset for [[Warshade]]s.  The following table shows which powers are available and at what level:
The Umbral Blast powerset is the primary powerset for [[Warshade]]s.  The following table shows which powers are available and at what level:

Revision as of 16:06, 20 July 2006

Overview

Umbral Blast is the Warshade primary power set.

<Description Needed>

Power Tables

Warshade

The Umbral Blast powerset is the primary powerset for Warshades. The following table shows which powers are available and at what level:

Power Level Effect
Shadow Bolt 1 Ranged, minor damage
Ebon Eye 1 Ranged, moderate damage
Gravimetric Snare 2 Ranged, Foe immobilise, minor DoT
Dark Nova 6 Special toggle, fly, +tohit, +endrec
Shadow Blast 6 Ranged, moderate damage, small chance to knockback
Starless Step 8 Ranged, foe teleport
Sunless Mire 12 PBAoE moderate damage, self +acc, +dmg
Dark Detonation 12 Targetted AoE, moderate damage, +knockback
Gravity Well 18 Melee, Foe hold, high damage, superior DoT
Essence Drain 18 melee, moderate damage, self heal
Gravitic Emanation 26 Cone AoE, Foe disorient, minor damage, +knockback
Unchain Essence 26 Corpse targetted AoE, extreme damage, FoE disorient, low chance of knockback
Dark Extraction 32 Corpse targetted pet summon
Quasar 32 PBAoE, extreme damage, +knockback, self -end, -endrec

Powers

The following are powers in the Umbral Blast powerset.

Dark Extraction

Defeated foes are ripe for the picking. A Warshade can extract the essence from a defeated villain and infuse it with Nictus energy. The extracted energy is an echo of the target’s life force, and although it is not sentient, the infused Nictus energy does give it a rudimentary spark of life. Eventually, the extracted entity will fade away into nothingness. Recharge: Very Long

Dark Detonation

You hurl a blast of Dark Matter that violently explodes on impact, Damaging all foes near the target. All affected targets attack and movement speed are both slowed. Some foes may be knocked down. Damage: Moderate, Recharge: Slow

Dark Nova

Kheldians are master of energy and matter. A Warshade can transform into a flying energy beast known as a Dark Nova. When you choose this power, you will have access to four very powerful ranged attacks that can only be used while in this form. You will not be able to use any other powers while in Dark nova form. Dark Nova can fly, has increased Accuracy, and improved Endurance Recovery but has no defense. Recharge: Fast

Ebon Eye

You can emit a beam of dark energy from your eyes, dealing moderate Negative Energy damage and slow your target's attack and movement speed. Damage: Moderate, Recharge: Fast

Essence Drain

You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to you. Foes drained in this manner have their attack and movement speed reduced. Damage: Moderate, Recharge: Slow

Gravimetric Snare

You can hurl Gravimetric fibers to snare your foe. Gravimetric Snare can Immobilize a single target and crush him. The Targets attack rate and movement speed is also slowed, even if he resists the immobilization effect. Damage: Moderate, Recharge: Slow

Gravitic Emanation

Gravitic Emanation sends bolts of Nictus dark energy to multiple targets at once within a cone area in front of the caster. Gravitic Emanation deals only minor negative energy damage to each affected but knocks them back, leaves them disoriented and reduces their attack and movement speed. Damage: Minor, Recharge: Slow

Gravity Well

Mastery over the forces of the gravity and dark matter allows you to capture a single foe and crush him in a Gravity Well. The target is Held helpless, while he is crushed by the massive gravimetric forces. The target’s attack rate and movement speed is also slowed, even if he resists the Hold effect. Damage: Superior(DoT), Recharge: Slow

Quasar

You can explode in a tremendous blast of negative energy, sending nearby foes flying. The Quasar deals massive damage to all nearby foes, although the damage does vary. Affected foes will be knocked down and their attack and movement speed will be slowed. Activating this power leaves you drained of Endurance, and unable to recover any Endurance for a while. Damage: Extreme, Recharge: Very Long

Shadow Blast

A much more powerful, yet slower version of Shadow Bolt. Shadow Blast sends focused Negative Nictus energy at a foe. This attack can knock down foes and will leave the targets attack and movement speed slowed. Damage: Moderate, Recharge: Moderate

Shadow Bolt

A very quick, but low damage attack. Lowers your target's attack and movement speed. Damage: Minor, Recharge: Very Fast

Starless Step

You can Teleport a single foe though a dark matter wormhole directly next to yourself. A successful hit must be made in order to Teleport the target, and some powerful foes cannot be Teleported. This power can be interrupted.

Sunless Mire

Sunless Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy. Damage: Moderate, Recharge: Very Long

Unchain Essence

The Warshade can release the energy of a defeated foe and cause a massive Negative Energy explosion that can devastate any remaining foes. This power can only be activated by targeting a defeated foe. Damage: Extreme, Recharge: Very Long

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