Petcom name (Slash Command): Difference between revisions

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==Usage==
==Usage==
:'''petcom_name''' ''pet_name'' ''commands''
{{slashcommand|petcom_name|pet_name commands}}
''commands'' will be sent to the pet or pets found matching ''pet_name''. There can only be one Stance, one Action or both.
''commands'' will be sent to the pet or pets found matching ''pet_name''. There can only be one Stance, one Action or both.
<br>''commands'' and ''pet_name'' can be truncated. See examples below.
<br>''commands'' and ''pet_name'' can be truncated. See examples below.


{{petcommands}}
{{petcommands}}
==Examples==
==Examples==
;/petcom_name Punk Attack Aggressive:All pets with the word "Punk" in their name will change stance to aggressive and attack your current target.
;/petcom_name Punk Attack Aggressive:All pets with the word "Punk" in their name will change stance to aggressive and attack your current target.

Revision as of 17:48, 22 November 2006

Usage

/petcom_name pet_name commands commands will be sent to the pet or pets found matching pet_name. There can only be one Stance, one Action or both.
commands and pet_name can be truncated. See examples below.

Stances

  • Aggressive - Attack everything in their Perception range, or that attacks you or any of your other pets.
  • Defensive - Retaliate to attacks made against you or any of your other pets.
  • Passive - Will not attack unless specifically told to.

Actions

  • Attack - Attacks your currently selected target, regardless of Stance. Automatically switches to Follow after all nearby hostile targets are defeated.
  • Follow - Follow you.
  • Stay - Hold position. Will move a short distance from that spot if in Aggressive or Defensive mode and attacking.
  • Goto - Gives you a targeting reticule to select a spot on the ground. Pets continuously attempt to move to that spot. Similar rules to Stay.
  • Dismiss - Causes the pet(s) to disappear from the pet window. Henchmen and other summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around.

Conflict

  • This icon is displayed in the pet window when two or more pets that fall under the same power are given different commands . This does not indicate an error. It is simply informational.

Examples

/petcom_name Punk Attack Aggressive
All pets with the word "Punk" in their name will change stance to aggressive and attack your current target.
/petcom_name "Harold Smith" def fol
Set Harold Smith to Defensive Follow.
/petcom_name zomb pass
All pets with "zomb" in their name will change to Passive, but will not change action.

Related

Petcom
  /petcom commands Sends commands to your current pet.
  /petcom_all commands Sends commands to all pets.
  /petcom_name pet_name commands Sends commands to named pet.
  /petcom_pow power_name commands Sends commands to pets summoned by named power.
Petsay
  /petsay message Current pet says the message.
  /petsay_all message All pets say the message.
  /petsay_name pet_name message Named pet says the message.
  /petsay_pow power_name message Pets summoned by named power says the message.
Naming your pet
  /petrename name Rename your current pet.
  /petrename_name name Rename the named pet.
Target
  /pet_select integer Selects a pet from the list, starting with 0 at the top.
  /pet_select_name pet_name Selects the named pet.
Inspirations
  /inspexec_pet_name petname inspiration Gives an inspiration to the named pet.
  /inspexec_pet_target inspiration Gives an inspiration to the targeted pet.