Gun Fu: Difference between revisions
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== Overview == | == Overview == | ||
{{Power Set Icon|Freem}} | {{Power Set Icon|Freem}} | ||
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{{Powers_LevelRow|Icon=GunFu_CraneKick.png|Power=Crane Kick|Level=1|Effect=Melee, High DMG(Smash), Foe Knockback|Border=1}} | {{Powers_LevelRow|Icon=GunFu_CraneKick.png|Power=Crane Kick|Level=1|Effect=Melee, High DMG(Smash), Foe Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon=GunFu_SpinningKick.png|Power=Spinning Kick|Level=2|Effect=Melee Cone, Moderate DMG(Smash), Knockdown|Border=1}} | {{Powers_LevelRow|Icon=GunFu_SpinningKick.png|Power=Spinning Kick|Level=2|Effect=Melee Cone, Moderate DMG(Smash), Knockdown|Border=1}} | ||
{{Powers_LevelRow|Icon=GunFu_DualWield.png|Power=Dual Wield|Level=6|Effect=Ranged Moderate Damage (Lethal) Foe: Knockback}} | {{Powers_LevelRow|Icon=GunFu_DualWield.png|Power=Dual Wield|Level=6|Effect=Ranged Moderate Damage (Lethal) Foe: Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon= | {{Powers_LevelRow|Icon=GunFu_FocusChi.png|Power=Focus Chi|Level=8|Effect=Self +DMG, +To-Hit|Border=1}} | ||
{{Powers_LevelRow|Icon= | {{Powers_LevelRow|Icon=GunFu_EmptyClips.png|Power=Empty Clips|Level=12|Effect=Ranged (Cone) Moderate Damage (Lethal) Foe: Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon= | {{Powers_LevelRow|Icon=GunFu_CripplingHookKick.png|Power=Crippling Axe Kick|Level=18|Effect=Melee, Moderate DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF|Border=1}} | ||
{{Powers_LevelRow|Icon= | {{Powers_LevelRow|Icon=GunFu_PiercingRounds.png|Power=Piercing Rounds|Level=26|Effect=Narrow Ranged (Cone), High DMG(Lethal), Foes -Res(All)|Border=1}} | ||
{{Powers_LevelRow|Icon= | {{Powers_LevelRow|Icon=GunFu_EaglesClaw.png|Power=Eagle's Claw|Level=32|Effect=Melee, Superior DMG(Smash), Foe Disorient, +Special|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Sets|{{Set Melee Damage}}}} | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set Knockback}}}} | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_End}} | |||
=== [[File:GunFu_CripplingHookKick.png]] Crippling Axe Kick === | |||
You can perform a Crippling Axe Kick that deals moderate smashing damage, reduces the target's defense, may immobilize, and Slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Moderate (Smashing)}} | |||
{{PowerBlock_Recharge|Moderate}} | |||
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 18 (Guardian)}} | |||
{{PowerBlock_Effects|Melee}} | |||
{{PowerBlock_Blank|Foe Immobilize, -Speed, -Fly, -Defense}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Immobilization}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | |||
{{PowerBlock_Blank|{{Enhance Slow}}}} | |||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | |||
{{PowerBlock_Blank|{{Set Immobilize}}}} | |||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock Sets|{{Set Ranged Damage}}}} | {{PowerBlock Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Knockback}}}} | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_End}} | |||
=== [[File:GunFu_EaglesClaw.png]] Eagle's Claw === | |||
You can perform a devastating kick that can severaly Disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability for Scrappers, better than other Martial Arts attacks, that can sometimes deal double damage. After using Eagle's Claw your damage will be increased for a brief moment for Tankers, allowing the next attack or two to cause additional damage. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Superior (Smashing)}} | |||
{{PowerBlock_Recharge|Slow}} | |||
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 32 (Guardian)}} | |||
{{PowerBlock_Effects|Melee}} | |||
{{PowerBlock_Blank|Foe Disorient}} | |||
{{PowerBlock_Blank|+Special}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | |||
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | |||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | |||
{{PowerBlock_Blank|{{Set Stuns}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:GunFu_EmptyClips.png]] Empty Clips === | |||
You empty the clips of both your pistols in an arc of suppression fire. This attack can blast multiple foes in the affected cone area, and has a small chance of knocking some foes down. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Moderate}} | |||
{{PowerBlock_Recharge|Moderate}} | |||
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 12 (Guardian)}} | |||
{{PowerBlock_Effects|Ranged (Cone) Moderate Damage (Lethal)}} | |||
{{PowerBlock_Blank|Foe: Knockback}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Knockback}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | |||
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | |||
{{PowerBlock_Blank|{{Set Knockback}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:GunFu_FocusChi.png]] Focus Chi === | |||
Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Recharge|Long}} | |||
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 8 (Guardian)}} | |||
{{PowerBlock_Effects|Self +Damage, +To-Hit}} | |||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | |||
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | |||
{{PowerBlock_Sets|{{Set To Hit Buff}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:GunFu_PiercingRounds.png]] Piercing Rounds === | |||
You fire your pistols with deadly precision in a very narrow cone, piercing up to three enemies. Piercing Rounds deals Superior lethal damage and reduces targets' Damage Resistance for a short time. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|High(Lethal)}} | |||
{{PowerBlock_Recharge|Long}} | |||
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 26 (Guardian)}} | |||
{{PowerBlock_Effects|Ranged (Cone)}} | |||
{{PowerBlock_Blank|-Resistance(All)}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | |||
{{PowerBlock_Blank|{{Enhance Slow}}}} | |||
{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}} | |||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Latest revision as of 23:42, 4 March 2025
Overview
Gun Fu is a power set that is that is a primary for Guardians.
"You are a master of the Gun Fu fighting style. You seamlessly blend sophisticated martial arts perfectly with your skills as a shootist to strike down foes with either hand or bullet."
Power Table
The Gun Fu power set is available as a primary set for Guardians. The following table shows the level at which each power is available:
Power | Level | Effect | |
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Pistols | 1 | Ranged, Minor Damage (Lethal) |
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Crane Kick | 1 | Melee, High DMG(Smash), Foe Knockback |
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Spinning Kick | 2 | Melee Cone, Moderate DMG(Smash), Knockdown |
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Dual Wield | 6 | Ranged Moderate Damage (Lethal) Foe: Knockback |
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Focus Chi | 8 | Self +DMG, +To-Hit |
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Empty Clips | 12 | Ranged (Cone) Moderate Damage (Lethal) Foe: Knockback |
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Crippling Axe Kick | 18 | Melee, Moderate DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF |
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Piercing Rounds | 26 | Narrow Ranged (Cone), High DMG(Lethal), Foes -Res(All) |
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Eagle's Claw | 32 | Melee, Superior DMG(Smash), Foe Disorient, +Special |
Powers
Crane Kick
You can perform a slow, high smashing damage kick that will likely knock your target back.
Damage | High (Smashing) |
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Melee |
Foe Knockback | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Crippling Axe Kick
You can perform a Crippling Axe Kick that deals moderate smashing damage, reduces the target's defense, may immobilize, and Slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky.
Damage | Moderate (Smashing) |
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Melee |
Foe Immobilize, -Speed, -Fly, -Defense | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Dual Wield
Fires both pistols at once at a time target. Firing both pistols at once is slower than a single shot, but deals more damage, and the target may get knocked down by the force of the impact.
Damage | Moderate |
Recharge | Fast |
Minimum Level | ![]() |
Effects | Ranged Moderate Damage (Lethal) |
Foe: Knockback | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Eagle's Claw
You can perform a devastating kick that can severaly Disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability for Scrappers, better than other Martial Arts attacks, that can sometimes deal double damage. After using Eagle's Claw your damage will be increased for a brief moment for Tankers, allowing the next attack or two to cause additional damage.
Damage | Superior (Smashing) |
Recharge | Slow |
Minimum Level | ![]() |
Effects | Melee |
Foe Disorient | |
+Special | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Empty Clips
You empty the clips of both your pistols in an arc of suppression fire. This attack can blast multiple foes in the affected cone area, and has a small chance of knocking some foes down.
Damage | Moderate |
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Ranged (Cone) Moderate Damage (Lethal) |
Foe: Knockback | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Focus Chi
Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit.
Recharge | Long |
Minimum Level | ![]() |
Effects | Self +Damage, +To-Hit |
Enhancements | ![]() |
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Set Categories | ![]() |
Piercing Rounds
You fire your pistols with deadly precision in a very narrow cone, piercing up to three enemies. Piercing Rounds deals Superior lethal damage and reduces targets' Damage Resistance for a short time.
Damage | High(Lethal) |
Recharge | Long |
Minimum Level | ![]() |
Effects | Ranged (Cone) |
-Resistance(All) | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Pistols
Quickly fires a round from one of your heavy automatic pistols. Damage is average, but the fire rate is very fast.
Damage | Minor |
Recharge | Very Fast |
Minimum Level | ![]() |
Effects | Ranged, Minor Damage (Lethal) |
Enhancements | ![]() |
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Set Categories | ![]() |
Spinning Kick
You perform a high spinning reverse roundhouse kick, smashing anything in front of you with devastating force. You can activate this ability at any time, no matter what you have targeted; it will strike enemies directly in front of your character, rather than enemies near your target.
Damage | Moderate |
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Melee Cone, Moderate DMG(Smash), Knockdown |
Enhancements | ![]() |
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Set Categories | ![]() |
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Historical
- This set was added for Guardians when they were introduced in Rebirth Issue 1