Demon Summoning: Difference between revisions

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The hellfire whip and the seven elemental demons--Fiery Demonling, Cold Demonling, Hellfire Demonling, Ember Demon, Hellfire Gargoyle, Demon Prince, and Living Hellfire--are what sets Demon Summoning apart from other Mastermind primary power sets. The hellfire whip, dealing fire and toxic damage, reduces its target's resistance with searing, torturous hellfire. Unlike typical Mastermind attacks, hellfire whip attacks (except Corruption) have a much shorter range. Crack Whip and Lash with a hellfire whip have a longer range than melee attacks, but much shorter range than ranged attacks. The fire-, cold-, and hellfire-based attacks of the demons provide a variety of secondary effects.
The hellfire whip and the seven elemental demons--Fiery Demonling, Cold Demonling, Hellfire Demonling, Ember Demon, Hellfire Gargoyle, Demon Prince, and Living Hellfire--are what sets Demon Summoning apart from other Mastermind primary power sets. The hellfire whip, dealing fire and toxic damage, reduces its target's resistance with searing, torturous hellfire. Unlike typical Mastermind attacks, hellfire whip attacks (except Corruption) have a much shorter range. Crack Whip and Lash with a hellfire whip have a longer range than melee attacks, but much shorter range than ranged attacks. The fire-, cold-, and hellfire-based attacks of the demons provide a variety of secondary effects.


A valid [[Going Rogue]] code is required for access to this powerset.
This premium powerset is available on the [[Paragon Market]], as part of the [[Going Rogue (Boxset)|Going Rogue expansion]], or free for [[VIP Player]]s while subscribed.


== Power Table ==
== Power Table ==
The {{PAGENAME}} powerset is available as a primary set for [[Mastermind]]s.  The following table shows which powers are available and at what level:
The {{PAGENAME}} powerset is available as a primary set for [[Mastermind]]s.  The following table shows which powers are available and at what level:


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== Powers ==
== Powers ==
The following are powers in the {{PAGENAME}} powerset.
The following are powers in the {{PAGENAME}} powerset.


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{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:Demonsummoning crackwhip.png]] Crack Whip ===
=== [[File:Demonsummoning crackwhip.png]] Crack Whip ===
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{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:Demonsummoning enchantdemon.png]] Enchant Demon ===
=== [[File:Demonsummoning enchantdemon.png]] Enchant Demon ===
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{{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}}
{{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:Demonsummoning lash.png]] Lash ===
=== [[File:Demonsummoning lash.png]] Lash ===
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== Historical ==
== Historical ==
{{Historical|type=section|reason=change}}
{{Historical|type=section|reason=change}}
* Demon Summoning was added to the game in [[Issue 17]] for those players who prepurchased [[Going Rogue]].
* This set was added to the game in [[Issue 17]] for those players who prepurchased [[Going Rogue]].
* Demon Summoning was ''officially'' released with the launch of Going Rogue on August 17, 2010.
* This set was ''officially'' released with the launch of Going Rogue on August 17, 2010.
* This set was added to the [[Paragon Market]] with the release of [[City of Heroes Freedom]]/[[Issue 21]].


==External Links==
==External Links==

Revision as of 23:42, 23 September 2011

Overview

Demon Summoning is a primary powerset for Masterminds.

Conjures demons from the depths of the netherworld and beyond. These demonic servitors wield hellfire and serve you through some dark compact. You are capable of summoning a variety of infernal minions each with it's own strengths and weaknesses.

The Demon Summoning power set imbues Masterminds the ability to tap into the abyss and conjure seven different types of elemental demons, each with its own unique themed attacks. Demon Summoning lets a Mastermind wade into the thick of the fight with elemental demon henchmen instead of hanging back and attacking at range. Demon Summoning is a primary power choice for Masterminds and is the power set of choice for Desdemona, one of the City of Heroes Going Rogue™ signature characters.

The hellfire whip and the seven elemental demons--Fiery Demonling, Cold Demonling, Hellfire Demonling, Ember Demon, Hellfire Gargoyle, Demon Prince, and Living Hellfire--are what sets Demon Summoning apart from other Mastermind primary power sets. The hellfire whip, dealing fire and toxic damage, reduces its target's resistance with searing, torturous hellfire. Unlike typical Mastermind attacks, hellfire whip attacks (except Corruption) have a much shorter range. Crack Whip and Lash with a hellfire whip have a longer range than melee attacks, but much shorter range than ranged attacks. The fire-, cold-, and hellfire-based attacks of the demons provide a variety of secondary effects.

This premium powerset is available on the Paragon Market, as part of the Going Rogue expansion, or free for VIP Players while subscribed.

Power Table

The Demon Summoning powerset is available as a primary set for Masterminds. The following table shows which powers are available and at what level:

Power Level Effect
File:Demonsummoning corruption.png Corruption 1 Ranged, Minor DMG(Fire), Foe DoT(Toxic), -Res
File:Demonsummoning summondemonlings.png Summon Demonlings 1 Summon Demonlings
File:Demonsummoning lash.png Lash 2 Close, High DMG(Fire), Foe -Res, Knockdown, Minor DoT(Toxic)
File:Demonsummoning enchantdemon.png Enchant Demon 6 Ranged, Enchant Demon Henchmen
File:Demonsummoning crackwhip.png Crack Whip 8 Short Ranged (Cone), High DMG(Fire), Foe -Res, Knockdown, DoT(Toxic)
File:Demonsummoning summondemons.png Summon Demons 12 Summon Demons
File:Demonsummoning hellonearth.png Hell on Earth 18 Ranged, Pet +Dmg, +To Hit, Summon Living Hellfire
File:Demonsummoning summondemonprince.png Summon Demon Prince 26 Summon Demon Prince
File:Demonsummoning abyssalempowerment.png Abyssal Empowerment 32 Ranged, Empower Demon Henchmen

Powers

The following are powers in the Demon Summoning powerset.

File:Demonsummoning abyssalempowerment.png Abyssal Empowerment

Abyssal Empowerment will permanently unseal the most powerful powers in your Demon Henchmen's infernal repertoire. The Empowered Demons will gain new abilities and powers. The powers gained are unique and dependent upon the type of Demon Henchman that is Empowered. Abyssal Empowerment only works on your Demon Henchmen and you can only Empower your Demon Henchmen once with this power.

Recharge Medium
Minimum Level 32 (Mastermind)
Effects Ranged
Empower Demon Henchmen
Visual Change: Elemental aura from eye sockets and either maw or brain case.
Powers added:  
Fiery Demonling: Fire Breath
Cold Demonling: Frost Breath
Hellfire Demonling: Hellfire Breath
Ember Demon: Fire Ball, Abyssal Reconstruction
Hellfire Gargoyle: Hellfire Smash, Hellfire Burst
Demon Prince: Ice Slash, Frozen Aura
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories None

File:Demonsummoning corruption.png Corruption

You lash out with your whip, firing a bolt of hellfire and corrupting your victim's very living essence. This attack deals minor fire damage, causes minor toxic damage over time, and reduces their damage resistance for a short time.

Damage Minor (Fire), Minor DoT (Toxic)
Recharge Very Fast
Minimum Level 1 (Mastermind)
Effects Ranged
Foe -Resistance
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage

File:Demonsummoning crackwhip.png Crack Whip

You channel hellfire into your whip and make an impressive sweep causing high fire damage to enemies within a wide cone and also cause some toxic damage over time. Whip Crack has a larger range than most melee cones. Targets that are struck will also have their resistance to damage reduced for a short time, may suffer toxic damage over time and may be knocked down.

Damage High (Fire), DoT (Toxic)
Recharge Slow
Minimum Level 8 (Mastermind)
Effects Short Ranged (Cone)
Foe -Resistance, Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Targeted AoE Damage
Knockback

File:Demonsummoning enchantdemon.png Enchant Demon

Enchant Demon will permanently bestow new powers and abilities to all of your Demon Henchman. The powers gained are unique and dependent upon the type of Demon Henchman that is Enchanted. Enchant Demon only works on your Demon Henchmen and you can only Enchant your Demon Henchmen once with this power.

Recharge Fast
Minimum Level 6 (Mastermind)
Effects Ranged
Enchant Demon Henchman
Visual Change: Elemental aura around body
Powers added:  
Fiery Demonling: Fire Blast
Cold Demonling: Ice Blast
Hellfire Demonling: Hellfire
Ember Demon: Fire Breath, Abyssal Mending
Hellfire Gargoyle: Breath of Hellfire, Hellfire Aura
Demon Prince: Ice Sword, Block of Ice, Chilling Embrace
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories None

File:Demonsummoning hellonearth.png Hell on Earth

A dark blessing is placed upon a selected Demon henchman which will increase its damage and chance to hit for 90 seconds. While this is in effect living hellfire may spawn every 15 seconds at the affected Demon henchman's location. The creatures summoned will have a very weak tie to the material plane and will return to Abyss after a short time.

Recharge Very Long
Minimum Level 18 (Mastermind)
Effects Ranged
Pet +Damage, +To Hit
Summon Living Hellfire
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Buff
Set Categories Pet Damage
Recharge Intensive Pets

File:Demonsummoning lash.png Lash

You channel unholy energies into your whip and Lash out at your foe dealing high fire damage causing toxic damage over time. Lash has longer range than most melee attacks will reduce the target's damage resistance and also has a chance to knockdown your target.

Damage High (Fire), DoT (Toxic)
Recharge Moderate
Minimum Level 2 (Mastermind)
Effects Close
Foe -Resistance, Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee Damage
Knockback

File:Demonsummoning summondemonprince.png Summon Demon Prince

Summons forth a foul Demon Prince from the deepest reaches of the Abyss. The Demon Prince is mighty among its kind and is a master of cold powers. It serves the conjuror only so that it may wreak havoc upon the material plane.  The Demon has some defense versus lethal, smashing, fire and cold attacks.  You may only have 1 Demon Prince under your control at any given time.  If you attempt to summon another Demon Prince the power will fail.

Demon Princes are the infernal ruling class within the cold depths of the abyss. They are bound by only the most powerful conjurors, as they are tremendously dangerous to bring to the material plane.

Recharge Very Long
Minimum Level 26 (Mastermind)
Effects Summon Demon Prince
Basic Powers Ice Blast (Moderate Damage, -Recharge, -Speed)
Shiver (Cone -Recharge, -Speed)
Equip Powers Chilling Embrace {Area -Recharge, -Speed)
Ice Sword (Moderate Damage, -Recharge, -Speed)
Block of Ice (Moderate Damage, Hold, -Recharge, -Speed)
Upgrade Powers Ice Slash (High Damage, -Recharge, -Speed)
Frozen Aura (Area Moderate Damage, Sleep)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Sleep Duration
Enhance Slow
Set Categories Pet Damage
Holds
Sleep
Slow Movement

File:Demonsummoning summondemonlings.png Summon Demonlings

Call forth up to three demonlings (depending on your level) to do your bidding. The first demonling is adept at manipulating fire, the second blasts your foes with cold attacks and the third is able to wield hellfire to deal fire/toxic damage. You may only have three demonlings under your command at any given time. If you attempt to summon more demonlings, you can only replace those that have been lost in battle. If you already have your maximum allowed amount, the power will fail.

These infernal single minded creatures born of the Abyss seek only to cause mayhem, destruction and suffering on the material plane.

Recharge Very Long
Minimum Level 1 (Mastermind)
Effects Summon Demonlings
Fiery Demonling Level 1 pet is a Fiery Demonling
Basic Powers Flares (Minor Fire Damage, Fire DoT)
Claw Rake (Melee Minor Lethal, Fire Damage)
Equip Powers Fire Blast (Moderate Damage)
Upgrade Powers Fire Breath (Cone Moderate Damage over Time)
Cold Demonling Level 6 pet is a Cold Demonling
Basic Powers Ice Bolt (Minor Cold Damage, -Recharge, -Speed)
Claw Rake (Melee Minor Lethal, Cold Damage)
Equip Powers Ice Blast (Moderate Damage, -Recharge, -Speed)
Upgrade Powers Frost Breath {Cone Moderate Damage over Time, -Recharge, -Speed)
Hellfire Demonling Level 18 pet is a Hellfire Demonling
Visual Note Power colors inherited from summoning power
Basic Powers File:Demonsummoning corruption.png Corruption (Minor Fire Damage, Toxic DoT, -Resistance)
Claw Rake (Melee Minor Lethal, Toxic Damage)
Equip Powers Hellfire (Moderate Fire, Toxic Damage, -Resistance
Upgrade Powers Hellfire Breath (Cone Moderate Fire, Toxic Damage, -Resistance)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Slow
Set Categories Pet Damage
Slow Movement

File:Demonsummoning summondemons.png Summon Demons

Summons forth one to two Demons (depending on your level) to do your bidding. The first demon summoned is cloaked in hellfire and has skin as hard as stone while the second demon manipulates flame. You may only have 2 Demons under your control at any given time. If you attempt to call more Demons, you can only replace the ones you have lost in battle. If you already have your maximum allowed number, the power will fail.

Born in the depths of the abyss, wreathed in unholy flames, these demons allow themselves to be bound by their masters only to cause destruction on the material plane.

Recharge Very Long
Minimum Level 12 (Mastermind)
Effects Summon Demons
Ember Demon Level 12 pet is an Ember Demon
Basic Powers Fire Blast (Moderate Fire Damage)
Ember Shield (PBAoE +Res( S10 L10 F13.33 C6.66 T10 ) (half enhanceable))
Ember Shield Owner (Mastermind only +Res( S10 L10 F13.33 C6.66 T10 ))
Equip Powers Fire Breath (Cone Moderate Fire DoT)
Abyssal Mending (Ally Heal)
Upgrade Powers Fire Ball (Area Moderate Fire Damage)
Abyssal Reconstruction (PBAoE Heal)
Hellfire Gargoyle Level 24 pet is a Hellfire Gargoyle
Visual Note Power colors inherited from summoning power
Basic Powers File:Demonsummoning corruption.png Corruption (Minor Fire Damage, Toxic DoT, -Resistance)
Claw Rake (Melee Minor Lethal, Toxic Damage)
Claw Slash (Melee Moderate Lethal, Toxic Damage, Knockdown)
Equip Powers Breath of Hellfire (Close Cone Moderate Fire, Toxic Damage, -Resistance
Hellfire Aura (Auto PBAoE Minor Toxic Damage
Upgrade Powers Hellfire Smash (Melee High Toxic, Fire Damage, Toxic DoT, Knockback
Hellfire Burst (PBAoE Moderate Toxic Damage, Toxic DoT)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Enhance Knockback Distance
Enhance Damage Resistance
Set Categories Pet Damage
Resist Damage
Healing/Absorb
Knockback

Historical

This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.

External Links