Crey: Difference between revisions

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imported>Yakovlev
Added Crey Riot Guard
imported>Yakovlev
Added Crey Mob Specialist
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{{Power|[[Image:MedievalWeapons_MaceSwing.png|22px]]| Riot Baton| Melee Smash, Foe Disorient| Riot Baton deals minimal damage, but can Disorient a whole lot.}}
{{Power|[[Image:MedievalWeapons_MaceSwing.png|22px]]| Riot Baton| Melee Smash, Foe Disorient| Riot Baton deals minimal damage, but can Disorient a whole lot.}}
{{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee Smash| Crey brawling attacks.}}
====Mob Specialist====
Crey's Security Agents have become an almost ubiquitous sight in Paragon City, especially in any Crey owned facility. They are armed with standard law enforcement weapons, from riot batons to assault weapons.
''Powers''
{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Submachine Gun| Ranged Lethal, Low Damage, Foe -Defense| Rapid fire rifle. Can reduce target's defense. }}
{{Power|[[Image:Fighting_Boxing.png|22px]]| Boxing| (Melee, Smash) Disorient| You have been Disoriented by a strong punch. }}
{{Power|[[Image:Fighting_Kick.png|22px]]| Kick| Melee, Moderate Damage, Smash, Foe Knockback|
A modest kicking attack that has a small chance to knock opponents down. }}


{{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee Smash| Crey brawling attacks.}}
{{Power|[[Image:Inherent_Brawl.png|22px]]| Brawl| Melee Smash| Crey brawling attacks.}}

Revision as of 07:12, 7 February 2006

Overview

Villain types

Minions

Riot Guard

Crey's Security Agents have become an almost ubiquitous sight in Paragon City, especially in any Crey owned facility. They are armed with standard law enforcement weapons, from riot batons to assault weapons.

Powers

Automatic Pistol Ranged Lethal, Moderate Damage
Small caliber side arm.

Riot Baton Melee Smash, Foe Disorient
Riot Baton deals minimal damage, but can Disorient a whole lot.

Brawl Melee Smash
Crey brawling attacks.


Mob Specialist

Crey's Security Agents have become an almost ubiquitous sight in Paragon City, especially in any Crey owned facility. They are armed with standard law enforcement weapons, from riot batons to assault weapons.

Powers

Submachine Gun Ranged Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.

Boxing (Melee, Smash) Disorient
You have been Disoriented by a strong punch.

Kick Melee, Moderate Damage, Smash, Foe Knockback
A modest kicking attack that has a small chance to knock opponents down.

Brawl Melee Smash
Crey brawling attacks.


Lieutenants

Bosses

Archvillains

Named enemies