User:Konoko/PowerEnhancementVisual: Difference between revisions
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imported>Konoko No edit summary |
imported>Zombie Man m (Moved within heirarchy of categories) |
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{| border= | {| border=0 cellspacing=0 style="width:75%; background:black; color:white; border:black solid 10px" | ||
! rowspan=3 style="width:60px" | [[Image:{{{icon|Power Missing.png}}}|{{{size|60px}}}]] | |||
| | | style="color:#FFFFFF; font-size:large" | '''''{{{title| }}}''''' | ||
|- | |- | ||
| | | style="color:#AADEFF; font-size:larger" | '''{{{effect| }}}''' | ||
|- | |- | ||
| | | style="color:#099CDE; font-size:larger" | '''{{{type| }}}''' | ||
|- | |- | ||
| colspan=2 | | | colspan=2 style="border-top:white solid 1px; border-bottom:black solid 3px" | '''{{{desc| }}}''' | ||
|- | |- | ||
| colspan=2 | | | colspan=2 style="color:#AADEFF" | {{#if: {{{allowed|}}} | '''Allowed Enhancements:<br />{{{allowed}}}''' }} | ||
|- | |||
| colspan=2 style="color:#AADEFF" | {{#if: {{{allowedset|}}} | '''Allowed Enhancements Sets:<br />{{{allowedset}}}''' }} | |||
|- | |||
| colspan=2 style="border-top:black solid 3px" | '''{{{extra| }}}''' | |||
|}<noinclude> | |||
==Overview== | |||
This is an attempt to mimic how a power or enhancement appears in the Enhancement Management window. | |||
==Example== | |||
{| | |||
|- | |||
| style="width:50%;" | <code><nowiki>{{User:Konoko/PowerEnhancementVisual | |||
|icon=SO_Science_Attack_Rate.png | |||
|title=ALPHA PARTICLE EXPOSURE | |||
|effect=Increases attack rate | |||
|type=Experiment (Science) | |||
|desc=A low-level radiation dose can decrease the recharge time of a single power, allowing it to be used more often in combat.}}</nowiki></code> | |||
| style="width:50%;" | {{User:Konoko/PowerEnhancementVisual | |||
|icon=SO_Science_Attack_Rate.png | |||
|title=ALPHA PARTICLE EXPOSURE | |||
|effect=Increases attack rate | |||
|type=Experiment (Science) | |||
|desc=A low-level radiation dose can decrease the recharge time of a single power, allowing it to be used more often in combat.}} | |||
|- | |||
||<code><nowiki>{{User:Konoko/PowerEnhancementVisual | |||
|icon=MartialArts_MonkeySweep.png | |||
|size=30px | |||
|title=DRAGONS TAIL | |||
|effect=PBAoE Melee, Moderate DMG(Smash), Foe Knockback | |||
|type=Martial Arts | |||
|desc=This low spinning kick deals the same damage as Thunder Kick, but has a chancel to hit all enemies in melee with you. Successful hits will trip and knock down your opponents. | |||
|allowed=Reduce Endurance Cost, Enhance Recharge Speed, Enhance KnockBack, Enhance Damage, Enhance Accuracy}}</nowiki></code> | |||
| {{User:Konoko/PowerEnhancementVisual | |||
|icon=MartialArts_MonkeySweep.png | |||
|size=30px | |||
|title=DRAGONS TAIL | |||
|effect=PBAoE Melee, Moderate DMG(Smash), Foe Knockback | |||
|type=Martial Arts | |||
|desc=This low spinning kick deals the same damage as Thunder Kick, but has a chancel to hit all enemies in melee with you. Successful hits will trip and knock down your opponents. | |||
|allowed=Reduce Endurance Cost, Enhance Recharge Speed, Enhance KnockBack, Enhance Damage, Enhance Accuracy}} | |||
|} | |} | ||
[[Category:Konoko Templates|PowerEnhancementVisual]]</noinclude> |
Latest revision as of 23:26, 17 February 2010
Overview
This is an attempt to mimic how a power or enhancement appears in the Enhancement Management window.