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{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
{{Power Set Icon|Freem}}
'''Plant Control''' is a standard power set that is a primary set for [[Controller]]s and [[Dominator]]s.


'''Plant Control''' is one of the powersets.  It is a [[Dominator]] primary powerset in City of Villains.
"You can call forth and control the power of plants and flora to control your foes. Animate and control vines, roots and spores to entrap, entwine and utterly dominate your foes. Many Plant Control powers are only effective if the target is near the ground."
{{clrl}}


You can call forth and control the power of plants and flora to control your foes. Animate and control vines, roots and spores to entrap, entwine and utterly dominate your foes. Many Plant Control powers are only effective if the target is near the ground.
== Power Table ==
 
The Plant Control power set is available as a primary set for [[Controller]]s and [[Dominator]]s. The following table shows the level at which each power is available:
== Power Tables ==
 
=== Dominator ===
 
The Plant Control powerset is available as a primary set for [[Dominator]]s. The following table shows which powers are available and at what level:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=PlantControl Entangle.png|Power=Entangle|Level=1|Effect=Ranged, Moderate Damage over Time(Smashing, Lethal), Foe: Immobilize|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Entangle.png|Power=Entangle|Level=1|Effect=Ranged, Moderate DoT(Smashing/Lethal), Foe Immobilize|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Strangler.png|Power=Strangler|Level=1|Effect=Ranged, Moderate Damage over Time(Smashing), Foe: Hold|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Strangler.png|Power=Strangler|Level=1|Effect=Ranged, Moderate DoT(Smashing), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Roots.png|Power=Roots|Level=2|Effect=Ranged (Targeted Area of Effect), Minor Damage over Time(Smashing, Lethal), Foe: Immobilize|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Roots.png|Power=Roots|Level=2|Effect=Ranged (Targeted AoE), Minor DoT(Smashing/Lethal), Foe Immobilize|Border=1}}
{{Powers_LevelRow|Icon=PlantControl SporeBurst.png|Power=Spore Burst|Level=6|Effect=Ranged (Targeted Area of Effect), Foe Sleep|Border=1}}
{{Powers_LevelRow|Icon=PlantControl SporeBurst.png|Power=Spore Burst|Level=6|Effect=Ranged (Targeted AoE), Foe Sleep|Border=1}}
{{Powers_LevelRow|Icon=PlantControl SeedsConfusion.png|Power=Seeds of Confusion|Level=8|Effect=Ranged (Cone), Foe: Confuse|Border=1}}
{{Powers_LevelRow|Icon=PlantControl SeedsConfusion.png|Power=Seeds of Confusion|Level=8|Effect=Ranged (Cone), Foe Confuse|Border=1}}
{{Powers_LevelRow|Icon=PlantControl SpiritTree.png|Power=Spirit Tree|Level=12|Effect=Place Tree: Point Blank Area of Effect Heal|Border=1}}
{{Powers_LevelRow|Icon=PlantControl SpiritTree.png|Power=Spirit Tree|Level=12|Effect=Place Tree: PBAoE, Team +Regen|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Vines.png|Power=Vines|Level=18|Effect=Ranged (Targeted Area of Effect), Foe: Hold|Border=1}}
{{Powers_LevelRow|Icon=PlantControl Vines.png|Power=Vines|Level=18|Effect=Ranged (Targeted AoE), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=PlantControl CarrionCreeper.png|Power=Carrion Creepers|Level=26|Effect=Summon Creepers, Ranged (Location Area of Effect), Foe: -Speed, -Fly, -Jump|Border=1}}
{{Powers_LevelRow|Icon=PlantControl CarrionCreeper.png|Power=Carrion Creepers|Level=26|Effect=Summon Creepers: Ranged (Location AoE), Foe -SPD, -Fly, -Jump|Border=1}}
{{Powers_LevelRow|Icon=PlantControl VenusFlytrap.png|Power=Fly Trap|Level=32|Effect=Summon Fly Trap: Ranged Control Special|Border=0}}
{{Powers_LevelRow|Icon=PlantControl VenusFlytrap.png|Power=Fly Trap|Level=32|Effect=Summon Fly Trap: Ranged, Control, Special|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
=== [[File:PlantControl CarrionCreeper.png]] Carrion Creepers ===
You can create a Creeper patch at a targeted location. The patch will snag foes, slowing their movement, and preventing them from jumping or flying. Additionally, a Creeper Vine will burst from under each live and defeated foe in the area and start attacking your enemies. Creeper Vines do minimal damage, but they can knock down your enemies and its poisonous thorns can slow your foes. Any foes that are defeated in the Creeper patch will also produce a growth of Entangle Roots that will Immobilize any enemies near the defeated foe.


The following are powers in the Plant Control powerset.
{{EdNote|note='''Carrion Creepers''' summons a [[Pseudopet]], referred to by the power tooltip text as '''Creepers''', which is invisible, untargetable, has a 2 minute duration, and follows you via the ground with limited jumping ability (it cannot fly). The '''Creepers''' entity summons '''Carrion Creeper Patch''' and '''Carrion Creeper Vine''' pets, which are the visible entities that appear in the game. The power hierarchy of these pets is detailed below.}}
 
=== [[Image:PlantControl CarrionCreeper.png]] Carrion Creepers ===
 
You can create a Creeper patch at a targeted location. The patch will snag foes, slowing their movement, and preventing them from jumping or flying. Additionally, a Creeper Vine will burst from under each live and defeated foe in the area and start attacking your enemies. Creeper Vines do minimal damage, but they can knock down your enemies and its poisonous thorns can slow your foes.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 26 (Dominator)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 26 (Controller)}}
{{PowerBlock_Effects|Summon Creepers}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 26 (Dominator)}}
{{PowerBlock_Blank|Ranged (Location Area of Effect)}}
{{PowerBlock_Effects|Summon Creepers: Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|Foe: -Speed, -Fly, -Jump}}
{{PowerBlock_Blank|Foe -Speed, -Fly, -Jump}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Other|Header=Creepers Powers|Text=[[File:PlantControl CarrionCreeper.png|18px]] Bramble (Auto, PBAoE, -Fly, -Speed)}}
{{PowerBlock_Blank|[[File:PlantControl CarrionCreeper.png|18px]] Carrion Creepers (Summon Carrion Creeper Patch on each enemy corpse within range every 10 seconds)}}
{{PowerBlock_Blank|[[File:Invulnerability_ResToPhysicalDmg.png|18px]] ResistAll (Auto, Self, Untouchable)}}
{{PowerBlock_Blank|[[File:PlantControl CarrionCreeper.png|18px]] Vines (50% chance to Summon Carrion Creeper Vine on each enemy within range every 10 seconds)}}
{{PowerBlock_Other|Header=Carrion Creeper Patch Powers|Text=[[File:PlantControl Entangle.png|18px]] Entangle (Ranged, AoE, DoT(Smashing/Lethal), Immobilize, -Knockback, -Fly)}}
{{PowerBlock_Blank|[[File:Invulnerability_ResToPhysicalDmg.png|18px]] ResistAll (Auto, Self, Untouchable)}}
{{PowerBlock_Blank|[[File:PowerBlast NovaBlast.png|18px]] Self Destruct (after 2 seconds)}}
{{PowerBlock_Other|Header=Carrion Creeper Vine Powers|Text=[[File:StoneArmor MineralCrust.png|18px]] Resistance (Auto, Self, {{DamResVal|1|4|4|2|2|3|4|4|s=-|l=-|f=-|c=-|e=-|n=-}}, {{TypeDefVal|7=25}}, Immobilized)}}
{{PowerBlock_Blank|[[File:PowerBlast NovaBlast.png|18px]] Self Destruct (after 15 seconds)}}
{{PowerBlock_Blank|[[File:Inherent Brawl.png|18px]] Vine Smash (Melee, Single Target, Smashing, DoT(Toxic), Knockdown, -Fly, -Speed)}}
{{PowerBlock_Blank|[[File:ThornyAssault Darts.png|18px]] Vine Thorns (Ranged, Single Target, Lethal, DoT(Toxic), -Fly, -Speed)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock Sets|?}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PlantControl Entangle.png]] Entangle ===
=== [[File:PlantControl Entangle.png]] Entangle ===
 
Immobilizes your target by Entangling their feet in a twisted mass of thorny roots. The roots do smashing and lethal damage to the target over time. More resilient foes may require multiple applications to Immobilize. Entangle can immobilize flying targets, if they are near the ground when attacked.
Immobilizes your target by Entangling their feet in a twisted mass of thorny roots. The roots do smashing and lethal damage to the target over time. More resilient foes may require multiple applications to Immobilize. Entangle can immobilize flying targets, if they are near the ground when attacked.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate Damage over Time(Smashing, Lethal)}}
{{PowerBlock_Damage|Moderate Damage over Time(Smashing/Lethal)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Effects|Ranged, Foe: Immobilize}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Immobilize}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock Sets|Immobilize, Ranged Damage}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PlantControl VenusFlytrap.png]] Fly Trap ===
=== [[File:PlantControl VenusFlytrap.png]] Fly Trap ===
You can summon a giant carnivorous Fly Trap plant beast. Fly Trap may be an understatement, as this plant beast has a taste for flesh. The Fly Trap will viciously attack any nearby foes; biting, hurling poisonous Thorns, and even casting its own Entangle Roots. The Fly Trap will fight by your side and can be healed and buffed like any teammate.


You can summon a giant carnivorous Fly Trap plant beast. Fly Trap may be an understatement, as this plant beast has a taste for flesh. The Fly Trap will viciously attack any nearby foes, biting, hurling poisonous Thorns, and even casting its own Entangle Roots. The Fly Trap will fight by your side and can be healed and buffed like any teammate.
{{EdNote|note=The Venus Fly Trap is highly resistant to Smashing, Cold, Energy, Negative, Toxic, and Psionic Damage. It also has a high defense to Psionic Attacks. It is, however unprotected from Fire and Lethal Damage. Its tendency to regrow quickly when damaged also grants it a boosted regeneration rate.}}
 
The Venus Fly Trap is resistant to Smashing, Toxic, and Psionic Damage. It also has a high defense to Psionic Attacks. It is, however, vulnerable to Negative Energy, Fire, and Cold Damage.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 32 (Dominator)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 32 (Controller)}}
{{PowerBlock_Effects|Summon Fly Trap: Ranged Control Special}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 32 (Dominator)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Effects|Summon Fly Trap: Ranged, Control, Special}}
{{PowerBlock_Other|Header=Fly Trap Powers|Text=[[File:ThornyAssault Ripper.png|18px]] Bite (Melee, Single Target, Lethal, DoT(Toxic), -Def)}}
{{PowerBlock_Blank|[[File:PlantControl Entangle.png|18px]] Entangle (Ranged, AoE, DoT(Smashing/Lethal), Immobilize, -Knockback)}}
{{PowerBlock_Blank|[[File:ThornyAssault FlingThorns.png|18px]] Fling Thorns (Ranged, Cone, Lethal, DoT(Toxic), -Def)}}
{{PowerBlock_Blank|[[File:StoneArmor MineralCrust.png|18px]] Resistance (Auto, Self, {{DamResVal|30|0|0|30|30|30|30|30}}, {{TypeDefVal|7=25}}, +Regeneration)}}
{{PowerBlock_Blank|[[File:ThornyAssault Darts.png|18px]] Thorny Darts (Ranged, Single Target, Lethal, DoT(Toxic), -Def)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock Sets|{{Set Pet Damage}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Enhance Defense Buff}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock Sets|?}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PlantControl Roots.png]] Roots ===
=== [[File:PlantControl Roots.png]] Roots ===
 
Immobilizes a group of foes by entangling their feet in a twisted mass of thorny Roots. Roots is slower and does less damage than Entangle, but it can capture multiple foes in one attack. Like Entangle, Roots can immobilize flying targets, if they are near the ground when attacked.
Immobilizes a group of foes by entangling their feet in a twisted mass of thorny Roots. Roots is slower and does less damage than Entangle, but it can capture multiple foes in one attack. Like Entangle, Roots can immobilize flying targets, if they are near the ground when attacked.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage over Time(Smashing, Lethal)}}
{{PowerBlock_Damage|Minor Damage over Time(Smashing/Lethal)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 2 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe: Immobilize}}
{{PowerBlock_Blank|Foe Immobilize}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock Sets|?}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PlantControl SeedsConfusion.png]] Seeds of Confusion ===
=== [[File:PlantControl SeedsConfusion.png]] Seeds of Confusion ===
 
You throw a handful of seeds from a rare Baffle plant at your foes. The seeds spread out in a wide cone and release a dusty chaff that contain a number of alkaloids and hallucinogenic compounds. Foes that come into contact with these seeds become violently confused and will turn and attack each other, ignoring you and all your allies. You will not receive any Experience Points for foes defeated entirely by Confused enemies.
You throw a handful of seeds from a rare Baffle plant at your foes. The seeds spread out in a wide cone and release a dusty chaff that contain a number of alkaloids and hallucinogenic compounds. Foes that come into contact with these seeds become violently confused and will turn and attack each other, ignoring you and all your allies. You will not receive any Experience Points for foes defeated entirely by Confused enemies.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 8 (Dominator)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 8 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 8 (Dominator)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Blank|Foe Confuse}}
{{PowerBlock_Blank|Foe Confuse}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Confusion}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock Sets|{{Set Confuse}}}}
{{PowerBlock_Blank|{{Enhance Confusion}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock Sets|?}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PlantControl SpiritTree.png]] Spirit Tree ===
=== [[File:PlantControl SpiritTree.png]] Spirit Tree ===
 
You can tap into the elusive and powerful energy of the World Tree and extract a Spirit Tree at a targeted location. The Sprit Tree is immobile, but possesses incredible regenerative powers. The Regeneration Rate of you, or your allies, will be greatly increased as long as you are near the Spirit Tree.
You can tap into the elusive and powerful energy of the World Tree and extract a Spirit Tree at a targeted location. The Sprit Tree is immobile, but possesses incredible regenerative powers. The Regeneration Rate of you, or your allies, will be greatly increased as long as you are near the Spirit Tree.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 12 (Controller)}}
{{PowerBlock_Effects|Place Tree: Point Blank Area of Effect Heal}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}}
{{PowerBlock_Effects|Place Tree: Point Blank Area of Effect}}
{{PowerBlock_Blank|Team +Regeneration}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock Sets|{{Set Healing}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock Sets|?}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PlantControl SporeBurst.png]] Spore Burst ===
=== [[File:PlantControl SporeBurst.png]] Spore Burst ===
 
You hurl a large fungi pod at your foes. This pod is full of Spores that burst on impact, engulfing the target and all those around him. All affected targets may succumb to the narcotic effect of the Spores and will fall asleep. The targets will remain asleep for some time, but will awaken if attacked.
You hurl a large fungi pod at your foes. This pod is full of Spores that burst on impact, engulfing the target and all those around him. All affected targets may succumb to the narcotic effect of the Spores and will fall asleep. The targets will remain asleep for some time, but will awaken if attacked.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 6 (Controller)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect), Foe Sleep}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe Sleep}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Sleep}}}}
{{PowerBlock_Blank|{{Enhance Sleep}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock Sets|{{Set Sleep}}}}
{{PowerBlock Sets|?}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PlantControl Strangler.png]] Strangler ===
=== [[File:PlantControl Strangler.png]] Strangler ===
 
Holds a distant foe by Strangling him with massive root-like vines. The target is held helpless, while he is slowly crushed by the vines.
Holds a distant foe by Strangling him with massive root-like vines. The target is held helpless, while he is slowly crushed by the vines.


Line 161: Line 185:
{{PowerBlock_Damage|Moderate Damage over Time(Smashing)}}
{{PowerBlock_Damage|Moderate Damage over Time(Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Effects|Ranged, Foe: Hold}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Hold}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock Sets|Hold, Ranged Damage }}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:PlantControl Vines.png]] Vines ===
=== [[File:PlantControl Vines.png]] Vines ===
 
Creates a field of Strangler Vines that can Hold multiple foes at range. The affected targets are held helpless by the massive root-like vines. Unlike the power Strangler, this power does not deal any damage, but it can Hold multiple foes at once.
Creates a field of Strangler Vines that can Hold multiple foes at range. The affected targets are held helpless by the massive root-like vines. Unlike the power Strangler, this power does not deal any damage, but it can Hold multiple foes at once.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:V_archetypeicon_dominator.png|18px]] 18 (Dominator)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 18 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 18 (Dominator)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe: Hold}}
{{PowerBlock_Blank|Foe Hold}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock Sets|{{Set Holds}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
{{PowerBlock Sets|?}}
{{PowerBlock_End}}
{{PowerBlock_End}}
== Historical ==
{{Historical|type=section|reason=change}}
* This set was added to the game with the original release of [[Dominator]]s in [[Issue 6]].
* This set was [[Power Set Proliferation|proliferated]] to [[Controller]]s in [[Issue 12]].
* [[Plant Control#Carrion Creepers|Carrion Creepers]] originally did not properly use slotted enhancements with exception of Recharge.  This meant Carrion Creepers' accuracy, damage and slow did not increase despite any slotted enhancements. This was fixed in [[Issue 14]].


== External Links ==
== External Links ==
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Controller|Type=Control}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Dominator|Type=Control}}


* {{NoFuturePowerSet|Game=cov|Power=Plant_Control|Archetype=Dominator|Type=Control}}
[[Category:Power Sets]]
 
 
[[Category:Powersets]]
[[Category:Dominator Primary]]
[[Category:Dominator Primary]]
[[Category:Controller Primary]]

Latest revision as of 18:19, 8 February 2023

Overview

Plant Control is a standard power set that is a primary set for Controllers and Dominators.

"You can call forth and control the power of plants and flora to control your foes. Animate and control vines, roots and spores to entrap, entwine and utterly dominate your foes. Many Plant Control powers are only effective if the target is near the ground."

Power Table

The Plant Control power set is available as a primary set for Controllers and Dominators. The following table shows the level at which each power is available:

Power Level Effect
Entangle 1 Ranged, Moderate DoT(Smashing/Lethal), Foe Immobilize
Strangler 1 Ranged, Moderate DoT(Smashing), Foe Hold
Roots 2 Ranged (Targeted AoE), Minor DoT(Smashing/Lethal), Foe Immobilize
Spore Burst 6 Ranged (Targeted AoE), Foe Sleep
Seeds of Confusion 8 Ranged (Cone), Foe Confuse
Spirit Tree 12 Place Tree: PBAoE, Team +Regen
Vines 18 Ranged (Targeted AoE), Foe Hold
Carrion Creepers 26 Summon Creepers: Ranged (Location AoE), Foe -SPD, -Fly, -Jump
Fly Trap 32 Summon Fly Trap: Ranged, Control, Special

Powers

Carrion Creepers

You can create a Creeper patch at a targeted location. The patch will snag foes, slowing their movement, and preventing them from jumping or flying. Additionally, a Creeper Vine will burst from under each live and defeated foe in the area and start attacking your enemies. Creeper Vines do minimal damage, but they can knock down your enemies and its poisonous thorns can slow your foes. Any foes that are defeated in the Creeper patch will also produce a growth of Entangle Roots that will Immobilize any enemies near the defeated foe.

Editor's Note:

Carrion Creepers summons a Pseudopet, referred to by the power tooltip text as Creepers, which is invisible, untargetable, has a 2 minute duration, and follows you via the ground with limited jumping ability (it cannot fly). The Creepers entity summons Carrion Creeper Patch and Carrion Creeper Vine pets, which are the visible entities that appear in the game. The power hierarchy of these pets is detailed below.

Recharge Very Long
Minimum Level 26 (Controller)
26 (Dominator)
Effects Summon Creepers: Ranged (Location Area of Effect)
Foe -Speed, -Fly, -Jump
Creepers Powers Bramble (Auto, PBAoE, -Fly, -Speed)
Carrion Creepers (Summon Carrion Creeper Patch on each enemy corpse within range every 10 seconds)
ResistAll (Auto, Self, Untouchable)
Vines (50% chance to Summon Carrion Creeper Vine on each enemy within range every 10 seconds)
Carrion Creeper Patch Powers Entangle (Ranged, AoE, DoT(Smashing/Lethal), Immobilize, -Knockback, -Fly)
ResistAll (Auto, Self, Untouchable)
Self Destruct (after 2 seconds)
Carrion Creeper Vine Powers Resistance (Auto, Self, Res( S-1 L-4 F-4 C-2 E-2 N-3 P4 T4 ), Def( P25 ), Immobilized)
Self Destruct (after 15 seconds)
Vine Smash (Melee, Single Target, Smashing, DoT(Toxic), Knockdown, -Fly, -Speed)
Vine Thorns (Ranged, Single Target, Lethal, DoT(Toxic), -Fly, -Speed)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Targeted AoE Damage
Immobilize
Slow Movement
Universal Debuff
Knockback

Entangle

Immobilizes your target by Entangling their feet in a twisted mass of thorny roots. The roots do smashing and lethal damage to the target over time. More resilient foes may require multiple applications to Immobilize. Entangle can immobilize flying targets, if they are near the ground when attacked.

Damage Moderate Damage over Time(Smashing/Lethal)
Recharge Fast
Minimum Level 1 (Controller)
1 (Dominator)
Effects Ranged
Foe Immobilize
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Immobilize

Fly Trap

You can summon a giant carnivorous Fly Trap plant beast. Fly Trap may be an understatement, as this plant beast has a taste for flesh. The Fly Trap will viciously attack any nearby foes; biting, hurling poisonous Thorns, and even casting its own Entangle Roots. The Fly Trap will fight by your side and can be healed and buffed like any teammate.

Editor's Note:

The Venus Fly Trap is highly resistant to Smashing, Cold, Energy, Negative, Toxic, and Psionic Damage. It also has a high defense to Psionic Attacks. It is, however unprotected from Fire and Lethal Damage. Its tendency to regrow quickly when damaged also grants it a boosted regeneration rate.

Recharge Very Long
Minimum Level 32 (Controller)
32 (Dominator)
Effects Summon Fly Trap: Ranged, Control, Special
Fly Trap Powers Bite (Melee, Single Target, Lethal, DoT(Toxic), -Def)
Entangle (Ranged, AoE, DoT(Smashing/Lethal), Immobilize, -Knockback)
Fling Thorns (Ranged, Cone, Lethal, DoT(Toxic), -Def)
Resistance (Auto, Self, Res( S30 C30 E30 N30 P30 T30 ), Def( P25 ), +Regeneration)
Thorny Darts (Ranged, Single Target, Lethal, DoT(Toxic), -Def)
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Pet Damage
Defense Debuff
Recharge Intensive Pets
Accurate Defense Debuff
Universal Debuff

Roots

Immobilizes a group of foes by entangling their feet in a twisted mass of thorny Roots. Roots is slower and does less damage than Entangle, but it can capture multiple foes in one attack. Like Entangle, Roots can immobilize flying targets, if they are near the ground when attacked.

Damage Minor Damage over Time(Smashing/Lethal)
Recharge Fast
Minimum Level 2 (Controller)
2 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Immobilize
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Targeted AoE Damage
Immobilize

Seeds of Confusion

You throw a handful of seeds from a rare Baffle plant at your foes. The seeds spread out in a wide cone and release a dusty chaff that contain a number of alkaloids and hallucinogenic compounds. Foes that come into contact with these seeds become violently confused and will turn and attack each other, ignoring you and all your allies. You will not receive any Experience Points for foes defeated entirely by Confused enemies.

Recharge Very Long
Minimum Level 8 (Controller)
8 (Dominator)
Effects Ranged (Cone)
Foe Confuse
Enhancements Enhance Accuracy
Enhance Confusion Duration
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Confuse

Spirit Tree

You can tap into the elusive and powerful energy of the World Tree and extract a Spirit Tree at a targeted location. The Sprit Tree is immobile, but possesses incredible regenerative powers. The Regeneration Rate of you, or your allies, will be greatly increased as long as you are near the Spirit Tree.

Recharge Very Long
Minimum Level 12 (Controller)
12 (Dominator)
Effects Place Tree: Point Blank Area of Effect
Team +Regeneration
Enhancements Reduce Endurance Cost
Enhance Heal
Enhance Range
Increase Attack Rate
Set Categories Healing/Absorb

Spore Burst

You hurl a large fungi pod at your foes. This pod is full of Spores that burst on impact, engulfing the target and all those around him. All affected targets may succumb to the narcotic effect of the Spores and will fall asleep. The targets will remain asleep for some time, but will awaken if attacked.

Recharge Slow
Minimum Level 6 (Controller)
6 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Sleep
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Sleep Duration
Set Categories Sleep

Strangler

Holds a distant foe by Strangling him with massive root-like vines. The target is held helpless, while he is slowly crushed by the vines.

Damage Moderate Damage over Time(Smashing)
Recharge Moderate
Minimum Level 1 (Controller)
1 (Dominator)
Effects Ranged
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds

Vines

Creates a field of Strangler Vines that can Hold multiple foes at range. The affected targets are held helpless by the massive root-like vines. Unlike the power Strangler, this power does not deal any damage, but it can Hold multiple foes at once.

Recharge Very Long
Minimum Level 18 (Controller)
18 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Hold
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Holds

Historical

This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.
  • This set was added to the game with the original release of Dominators in Issue 6.
  • This set was proliferated to Controllers in Issue 12.
  • Carrion Creepers originally did not properly use slotted enhancements with exception of Recharge. This meant Carrion Creepers' accuracy, damage and slow did not increase despite any slotted enhancements. This was fixed in Issue 14.

External Links