Henchmen: Difference between revisions

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imported>Konoko
(→‎Punk: link to list of powers per upgrade)
imported>Konoko
(GAH those were huge)
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=== Zombie Horde ===
=== Zombie Horde ===


[[Image:NecromancyZombieHorde.jpg]]
[[Image:NecromancyZombieHorde.jpg|thumb]]


=== Punk ===
=== Punk ===
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=== Grave Knight ===
=== Grave Knight ===


[[Image:NecromancyGraveKnight.jpg]]
[[Image:NecromancyGraveKnight.jpg|thumb]]


=== Enforcer ===
=== Enforcer ===
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=== Lich ===
=== Lich ===


[[Image:NecromancyLich.jpg]]
[[Image:NecromancyLich.jpg|thumb]]

Revision as of 21:29, 29 June 2006

Overview

Henchmen are the various pets that Masterminds are able to control. The Teir 1 pets are available at level 1. At level 6 there will be 2 Teir 1 pets. At level 18 there will be 3 Teir 1 pets.
The Teir 2 pets are available at level 12. At level 24 there will be 2 Teir 2 pets.
The Teir 3 pets are available at level 26. There will always only be 1 Teir 3 pet.

Tier 1

Zombie Horde

File:NecromancyZombieHorde.jpg

Punk

Description

Powers http://boards.cityofheroes.com/showflat.php?Cat=&Number=5860305 File:.png Name Effects
Description

Teir 2

Grave Knight

File:NecromancyGraveKnight.jpg

Enforcer

Description

Powers

File:.png Name Effects
Description

Teir 3

Assault Bot

Dscription

Powers

File:.png Name Effects
Description


Lich

File:NecromancyLich.jpg