Gun Fu: Difference between revisions

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(Created page with "{{TOCright}} {{wip|date=2025-03-04}} == Overview == {{Power Set Icon|Freem}} '''Gun Fu''' is a power set that is that is a primary for Guardians. "You are a master of the Gun Fu fighting style. You seamlessly blend sophisticated martial arts perfectly with your skills as a shootist to strike down foes with either hand or bullet." {{clrl}} == Power Table == The Gun Fu power set is available as a primary set for [[Guardian_(Archetype)|Guardians]...")
 
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{{TOCright}}
{{TOCright}}
{{wip|date=2025-03-04}}
== Overview ==
== Overview ==
{{Power Set Icon|Freem}}
{{Power Set Icon|Freem}}
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{{Powers_LevelRow|Icon=GunFu_Pistols.png|Power=Pistols|Level=1|Effect=Ranged, Minor Damage (Lethal)|Border=1}}
{{Powers_LevelRow|Icon=GunFu_Pistols.png|Power=Pistols|Level=1|Effect=Ranged, Minor Damage (Lethal)|Border=1}}
{{Powers_LevelRow|Icon=GunFu_CraneKick.png|Power=Crane Kick|Level=1|Effect=Melee, High DMG(Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=GunFu_CraneKick.png|Power=Crane Kick|Level=1|Effect=Melee, High DMG(Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=ElectricalAssault LightningBolt.png|Power=Lightning Bolt|Level=2|Effect=Ranged, High DMG(Energy), Foe -End, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=GunFu_SpinningKick.png|Power=Spinning Kick|Level=2|Effect=Melee Cone, Moderate DMG(Smash), Knockdown|Border=1}}
{{Powers_LevelRow|Icon=ElectricMelee TargetedChainInduction.png|Power=Chain Induction|Level=6|Effect=Melee, Moderate DMG(Smash/Energy), Foe -End, +Special|Border=1}}
{{Powers_LevelRow|Icon=GunFu_DualWield.png|Power=Dual Wield|Level=6|Effect=Ranged Moderate Damage (Lethal) Foe: Knockback|Border=1}}
{{Powers_LevelRow|Icon=ElectricalAssault_BuildUp.png|Power=Build Up|Level=8|Effect=Self +DMG, +To-Hit|Border=1}}
{{Powers_LevelRow|Icon=GunFu_FocusChi.png|Power=Focus Chi|Level=8|Effect=Self +DMG, +To-Hit|Border=1}}
{{Powers_LevelRow|Icon=ElectricalAssault StaticDischarge.png|Power=Static Discharge|Level=12|Effect=Ranged (Cone), Moderate DMG(Energy), Foe -End, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=GunFu_EmptyClips.png|Power=Empty Clips|Level=12|Effect=Ranged (Cone) Moderate Damage (Lethal) Foe: Knockback|Border=1}}
{{Powers_LevelRow|Icon=ElectricalAssault HavocPunch.png|Power=Havoc Punch|Level=18|Effect=Melee, High DMG(Smash/Energy), Foe Sleep, -End, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=GunFu_CripplingHookKick.png|Power=Crippling Axe Kick|Level=18|Effect=Melee, Moderate DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF|Border=1}}
{{Powers_LevelRow|Icon=ElectricalAssault Zapp.png|Power=Zapp|Level=26|Effect=Sniper, Extreme DMG(Energy), Foe -End, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=GunFu_PiercingRounds.png|Power=Piercing Rounds|Level=26|Effect=Narrow Ranged (Cone), High DMG(Lethal), Foes -Res(All)|Border=1}}
{{Powers_LevelRow|Icon=ElectricMelee PBAoETeleport.png|Power=Lightning Rod|Level=32|Effect=PBAoE, Superior DMG(Energy), Foe Knockdown, Self Teleport|Border=1}}
{{Powers_LevelRow|Icon=GunFu_EaglesClaw.png|Power=Eagle's Claw|Level=32|Effect=Melee, Superior DMG(Smash), Foe Disorient, +Special|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
=== [[File:GunFu_CraneKick.png]] Crane Kick ===
You can perform a slow, high smashing damage kick that will likely knock your target back.
{{PowerBlock_Start}}
{{PowerBlock_Damage|High (Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 1 (Guardian)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_End}}
=== [[File:GunFu_CripplingHookKick.png]] Crippling Axe Kick ===
You can perform a Crippling Axe Kick that deals moderate smashing damage, reduces the target's defense, may immobilize, and Slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 18 (Guardian)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Immobilize, -Speed, -Fly, -Defense}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_End}}
=== [[File:GunFu_DualWield.png]] Dual Wield ===
Fires both pistols at once at a time target. Firing both pistols at once is slower than a single shot, but deals more damage, and the target may get knocked down by the force of the impact.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 6 (Guardian)}}
{{PowerBlock_Effects|Ranged Moderate Damage (Lethal)}}
{{PowerBlock_Blank|Foe: Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_End}}
=== [[File:GunFu_EaglesClaw.png]] Eagle's Claw ===
You can perform a devastating kick that can severaly Disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability for Scrappers, better than other Martial Arts attacks, that can sometimes deal double damage. After using Eagle's Claw your damage will be increased for a brief moment for Tankers, allowing the next attack or two to cause additional damage.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Superior (Smashing)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 32 (Guardian)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Blank|+Special}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_End}}
=== [[File:GunFu_EmptyClips.png]] Empty Clips ===
You empty the clips of both your pistols in an arc of suppression fire. This attack can blast multiple foes in the affected cone area, and has a small chance of knocking some foes down.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 12 (Guardian)}}
{{PowerBlock_Effects|Ranged (Cone) Moderate Damage (Lethal)}}
{{PowerBlock_Blank|Foe: Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_End}}
=== [[File:GunFu_FocusChi.png]] Focus Chi ===
Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit.
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 8 (Guardian)}}
{{PowerBlock_Effects|Self +Damage, +To-Hit}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
{{PowerBlock_End}}
=== [[File:GunFu_PiercingRounds.png]] Piercing Rounds ===
You fire your pistols with deadly precision in a very narrow cone, piercing up to three enemies. Piercing Rounds deals Superior lethal damage and reduces targets' Damage Resistance for a short time.
{{PowerBlock_Start}}
{{PowerBlock_Damage|High(Lethal)}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 26 (Guardian)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Blank|-Resistance(All)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_End}}
=== [[File:GunFu_Pistols.png]] Pistols ===
=== [[File:GunFu_Pistols.png]] Pistols ===
Quickly fires a round from one of your heavy automatic pistols. Damage is average, but the fire rate is very fast.  
Quickly fires a round from one of your heavy automatic pistols. Damage is average, but the fire rate is very fast.  
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=== [[File:GunFu_CraneKick.png]] Crane Kick ===
=== [[File:GunFu_SpinningKick.png]] Spinning Kick ===
You can perform a slow, high smashing damage kick that will likely knock your target back.
You perform a high spinning reverse roundhouse kick, smashing anything in front of you with devastating force.  You can activate this ability at any time, no matter what you have targeted; it will strike enemies directly in front of your character, rather than enemies near your target.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|High (Smashing)}}
{{PowerBlock_Damage|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 1 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon guardian.png|18px]] 2 (Guardian)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee Cone, Moderate DMG(Smash), Knockdown}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}  
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Sets|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set PBAoE Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}



Latest revision as of 23:42, 4 March 2025

Overview

Gun Fu is a power set that is that is a primary for Guardians.

"You are a master of the Gun Fu fighting style. You seamlessly blend sophisticated martial arts perfectly with your skills as a shootist to strike down foes with either hand or bullet."

Power Table

The Gun Fu power set is available as a primary set for Guardians. The following table shows the level at which each power is available:

Power Level Effect
Pistols 1 Ranged, Minor Damage (Lethal)
Crane Kick 1 Melee, High DMG(Smash), Foe Knockback
Spinning Kick 2 Melee Cone, Moderate DMG(Smash), Knockdown
Dual Wield 6 Ranged Moderate Damage (Lethal) Foe: Knockback
Focus Chi 8 Self +DMG, +To-Hit
Empty Clips 12 Ranged (Cone) Moderate Damage (Lethal) Foe: Knockback
Crippling Axe Kick 18 Melee, Moderate DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF
Piercing Rounds 26 Narrow Ranged (Cone), High DMG(Lethal), Foes -Res(All)
Eagle's Claw 32 Melee, Superior DMG(Smash), Foe Disorient, +Special

Powers

Crane Kick

You can perform a slow, high smashing damage kick that will likely knock your target back.

Damage High (Smashing)
Recharge Moderate
Minimum Level 1 (Guardian)
Effects Melee
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee Damage
Knockback


Crippling Axe Kick

You can perform a Crippling Axe Kick that deals moderate smashing damage, reduces the target's defense, may immobilize, and Slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky.

Damage Moderate (Smashing)
Recharge Moderate
Minimum Level 18 (Guardian)
Effects Melee
Foe Immobilize, -Speed, -Fly, -Defense
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Increase Attack Rate
Enhance Slow
Set Categories Melee Damage
Immobilize
Slow Movement


Dual Wield

Fires both pistols at once at a time target. Firing both pistols at once is slower than a single shot, but deals more damage, and the target may get knocked down by the force of the impact.

Damage Moderate
Recharge Fast
Minimum Level 6 (Guardian)
Effects Ranged Moderate Damage (Lethal)
Foe: Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Knockback


Eagle's Claw

You can perform a devastating kick that can severaly Disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability for Scrappers, better than other Martial Arts attacks, that can sometimes deal double damage. After using Eagle's Claw your damage will be increased for a brief moment for Tankers, allowing the next attack or two to cause additional damage.

Damage Superior (Smashing)
Recharge Slow
Minimum Level 32 (Guardian)
Effects Melee
Foe Disorient
+Special
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns


Empty Clips

You empty the clips of both your pistols in an arc of suppression fire. This attack can blast multiple foes in the affected cone area, and has a small chance of knocking some foes down.

Damage Moderate
Recharge Moderate
Minimum Level 12 (Guardian)
Effects Ranged (Cone) Moderate Damage (Lethal)
Foe: Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Targeted AoE Damage
Knockback


Focus Chi

Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit.

Recharge Long
Minimum Level 8 (Guardian)
Effects Self +Damage, +To-Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff


Piercing Rounds

You fire your pistols with deadly precision in a very narrow cone, piercing up to three enemies. Piercing Rounds deals Superior lethal damage and reduces targets' Damage Resistance for a short time.

Damage High(Lethal)
Recharge Long
Minimum Level 26 (Guardian)
Effects Ranged (Cone)
-Resistance(All)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Targeted AoE Damage
Slow Movement


Pistols

Quickly fires a round from one of your heavy automatic pistols. Damage is average, but the fire rate is very fast.

Damage Minor
Recharge Very Fast
Minimum Level 1 (Guardian)
Effects Ranged, Minor Damage (Lethal)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage


Spinning Kick

You perform a high spinning reverse roundhouse kick, smashing anything in front of you with devastating force. You can activate this ability at any time, no matter what you have targeted; it will strike enemies directly in front of your character, rather than enemies near your target.

Damage Moderate
Recharge Moderate
Minimum Level 2 (Guardian)
Effects Melee Cone, Moderate DMG(Smash), Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Knockback
PBAoE Damage

Historical

    This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • This set was added for Guardians when they were introduced in Rebirth Issue 1