COHCCG/Disruption Arrow: Difference between revisions

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|prereq=Requires 2 Trick Arrow Powers.
|prereq=Requires 2 Trick Arrow Powers.
|text='''Action:''' Discard 1 card: Name Toe-to-Toe or Run-n-Gun. Until Disruption Arrow readies, opposing supers using the named combat tactic suffer +2 damage (of each damage type) from attacks.
|text='''Action:''' Discard 1 card: Name Toe-to-Toe or Run-n-Gun. Until Disruption Arrow readies, opposing supers using the named combat tactic suffer +2 damage (of each damage type) from attacks.
|flavor="This should be fun to watch." Manticore
|flavor="This should be fun to watch." Manticore
|deck=arena
|deck=arena
|type=power
|type=power

Latest revision as of 17:33, 18 June 2010

Overview

CCG A 305 Disruption Arrow.png
Name:
Disruption Arrow
Card Type:
Power
Powerset:
Trick Arrow
Recharge Type:
2 Click
Prerequisite:
Requires 2 Trick Arrow Powers.
Card Text:
Action: Discard 1 card: Name Toe-to-Toe or Run-n-Gun. Until Disruption Arrow readies, opposing supers using the named combat tactic suffer +2 damage (of each damage type) from attacks.
Flavor Text:
"This should be fun to watch." – Manticore
Inspiration:
Inspiration resist sleep hold Lvl 3.png Break Free
Deck:
Arena
Card Number:
305 / 324
Rarity:
CCG icon battle pack.png Battle Pack

See Also