User:Jumping Jack: Difference between revisions

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imported>Jumping Jack
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Primary Powers: [[Invulnerability]]<br>
Primary Powers: [[Invulnerability]]<br>
Secondary Powers: [[Super Strength]]<br>
Secondary Powers: [[Super Strength]]<br>
Other Powers: [[Leaping]], [[Leadership]]
Other Powers: [[Leaping]], [[Leadership]]<br>
Super Group: [[User:Jumping Jack/Northwesters]]<br>
Shard: Freedom
Shard: Freedom



Revision as of 09:53, 19 October 2007

Globalchat.png This user's global chat handle is @Jumping Jack.
IO Endurance Modification.png User plays using a dialup connection
Badge vr months 039.png This user is Ardent.
Archetypeicon tanker.png This user's main main hero is a Tanker.


CoH Game Icon.png This user plays City of Heroes on the Freedom server.
CoH Game Icon.png This user plays City of Heroes on the Liberty server.
CoH Game Icon.png This user plays City of Heroes on the Justice server.
CoV Game Icon.png This user plays City of Villains on the Justice server.

Projects

The Jumping Jack Base Tutorial (sandbox page). Or, perhaps, the Base Editing page...

Heroes

IO Aegis.png

Security Level: 45

Origin: Magic
Archetype: Tanker
Primary Powers: Invulnerability
Secondary Powers: Super Strength
Other Powers: Leaping, Leadership
Super Group: User:Jumping Jack/Northwesters
Shard: Freedom

Note: badge collector; voted 'most likely to reach 50 by end of the century'

Jumping Jack found out early in his career that while he may be much more proof against blows than normal people, they still hurt. His costume selections, then, are based on designs that distract his opponents, or blind them momentarily, on the theory that "what can't stand to look at you might just miss a little more often."

Sadly, this also tends to attract attention as well, as villains try to put him out of their misery. For this reason, Jack's teammates have all encouraged his costume selection, even while deriding it.

Lately, he has added light generators to his costume, to increase the glare his opponents must face.