Talk:Sunstorm

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Natural Origin

I saw the note on the updates page StarGeek. I'm not familiar with Peacebringers either, but according to their page, Peacebringers are all Natural origin. - Snorii 09:03, 7 April 2006 (PDT)

Correctomundo. PeaceBringers are Natural. Warshades are Science. This has nothing to do with a characters backstory, or how they were forced or willingly merged with a kheldian, this has to do with the type of kheldian they merged with. Peacebringers are the result of a human and 'normal' kheldian merge, all light and good and stuff. Warshades are made with Nictus, the same kooshballs that spawn from those dreaded crystals. Nictus are evil kheldians that did experiments with science to make them more evil or something. blah blah yakkity shmackity. --Konoko 10:11, 7 April 2006 (PDT)

Important note: Sunstorm and Shadowstar

Sunstorm and Shadowstar operate under slightly different rules than any other contacts in game. Please take into account that:


- They are only available to Kheldian characters.

- Unlike the rest, they offer nor one nor two, but ten different Story Arcs.

- You can't do their Story Arcs once you outlevel them.


Resuming:

Shadowstar and Sunstorm will offer your Kheldian character one Story Arc every five levels. Each Story Arc has a range of five levels as well: first one, levels 5 - 10. Second, levels 10 - 15, and so on, up to level 50. This means you should give them a call every time you reach such levels, to make sure you don't lose their Story Arcs. Make sure you have room to start them, and don't have other Story Arcs being offered by some other contacts somewhere else. Once you have outleveled one of their Story Arcs, it will be overwritten by the next one, and, consequently, lost. IIRC, I think a dev once mentioned in the official forums that this has something to do with the way the game works, and that they couldn't make the contact "know" if the former story arc was done or not, or something like that. This was some time ago, so if the situation has changed please actualize this.

--Yakovlev 05:09, 29 June 2006 (PDT)

Need a power listing for Sunstorm, somewhere.

Seeing as he's an enemy in the very last story arc mission for the contact, Abyss, it would be nic to have a power listing for him. He appears with Longbow, though he works with both longbow and the PPD. --Melissia Blackheart 12:16, 1 July 2007 (EDT)

Initial Contact text

When you first click on Sunstorm you get the following:

"Welcome to the start of your new life as a Peacebringer. I know you probably have a lot of questions, so let's get started."

Then when you click "Ask about available missions" you get this chunk:

"Allow me to welcome you to the elite ranks of the Peacebringers. All of the Peacebringers on Earth, like you, are formed from the fusion of a Kheldian energy being and a willing human host. Both the human and the Kheldian become more than they were separately, forming a new being called a Peacebringer. As a Peacebringer you will learn to wield immense power in the service of justice and the endless battle against out dire enemies, the Nictus.

I am Sunstorm, and I serve as the coordinator of our efforts here on Earth. I'm not your leader or your boss, my main function is to make certain that our efforts are well directed, particularly for the newer members of our ranks. I should have plenty for you to do. I'm sure you can't wait to test your new powers, so let's get started."

From here you get the "Start your new life as a Kheldian" option which actually selects the first mission ("Stop the Vahzilok/Council meeting"). So which bits of text should go where in the article? Is the short one line introduction the "Initial Contact" text and the longer piece something to prefix the first missions (when I add them to the article)? --Alex Hopkinson 18:44, 6 November 2007 (EST)

Yup. This part is the initial contact text:
"Welcome to the start of your new life as a Peacebringer. I know you probably have a lot of questions, so let's get started."
All of the text that comes after clicking on "Ask about available missions" counts as mission briefing text.
(The rest is more for anyone new who stumbles into this. . .)
Start your new life as a Kheldian is the name of the first mission.
Stop the Vahzilok/Council meeting is the primary objective for the Start your new life as a Kheldian mission.
Any other text after you click on Start your new life as a Kheldian is also part of the mission briefing text.
--Eabrace 19:16, 6 November 2007 (EST)
Ok, thanks for the confirmation. --Alex Hopkinson 07:01, 7 November 2007 (EST)

(Story Arc)?

Is there a reason why Sunstorm's storyarcs require "(Story Arc)" after the title of each storyarc, making them look different to the other contacts? If there isn't, I'll probably remove them. :3 Sera404 22:17, 4 May 2009 (UTC)

(edit) Actually, I'll make it similiar to Alan Desslock's and the Patron pages by including level range within the title, and add a standard "Story Arc" main header. :o Sera404 22:21, 4 May 2009 (UTC)

You'll notice that there's no "Story Arcs" heading for all the arcs to go under. When I was updating this page, I was working from a comment in the forums that there was a desire to see all of the mission descriptions at the same heading level. When the arcs are sorted under "Story Arc" it adds a extra heading level to the missions in arcs compared to the side missions that have no associated arcs.
Unfortunately, we were never able to come to an actual consensus on what a "standard" contact page should look like, so the change was never propagated out to the other contacts.
So, if you remove (Story Arc) from the headings, you might need to add a "Story Arc" heading to place all the arcs inside of to match other contact pages. --Eabrace 22:27, 4 May 2009 (UTC)
Already done. One of these days, we need to all gather together and work out a standardised contact page, haha. Oh well, using Ghost Widow and Alan Desslock pages as examples seems to work well enough. :3 Sera404 23:03, 4 May 2009 (UTC)
Yeah, that's one of those things we've all been meaning to get to but haven't quite gotten around to for longer than I've even been here. I think of the contact page standard as Paragon Wiki's own little mythical beast. We all know there's got to be one out there somewhere, but if you look directly at it, the thing runs away and hides.  :) --Eabrace 00:36, 5 May 2009 (UTC)