Scrapper: Difference between revisions

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(→‎Secondary Power Sets: removed premium purchase data)
 
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* [[Darkness Mastery]]
* [[Darkness Mastery]]
* [[Weapon Mastery#Scrapper|Weapon Mastery]]
* [[Weapon Mastery#Scrapper|Weapon Mastery]]
* [[Martial Prowess#Scrapper|Martial Prowess]]


=== Patron Power Pools ===
=== Patron Power Pools ===

Latest revision as of 14:05, 3 August 2021

Scrapper
Archetypeicon scrapper.png
Primary Melee
Secondary Defense
Inherent Critical Hit
Base HP 1338.6
Max HP 2409.5
Primary Sets 14
Secondary Sets 9
Epic Power Pools 8
Modifiers (at level 50) 
 MeleeRanged
Damage Scale 1.125 0.500
Defense Buff 0.075 0.065
Damage Buff 0.125 0.070
Max HP Buff 0.100 0.100
ToHit Buff 0.100 0.070
Defense Debuff 0.075 0.070
Damage Debuff 0.075 0.070
ToHit Debuff 0.075 0.070
EndMod 1.000 1.000
Fear 1.490 1.490
Heal Other 96.381 96.381
Heal Self 133.862
Immobilize 1.192 1.192
Knockback 2.077 2.077
Damage Resist 0.075 0.065
Sleep 1.192 1.192
Slow 0.800 0.800
Stun 1.192 1.192
Taunt 1.540 1.540
Threat Level 3.0 3.0
Limits (at level 50) 
 MaxMin
Damage Resistance 75% -300%
Status Resistance 10,001.01% -300%
Status Protection N/A N/A
Damage 500% 10%
Defense 200.38% -100%
ToHit 200.35% -100%
Recharge Rate 400% -75%
Regeneration 3000% 0%
Recovery 500% 0%
Stealth (PvE) 200 ft -180 ft
Stealth (PvP) 571.5 ft -180 ft
Perception 1153.6 ft 0 ft
Range 500% 25%
v  d  e


Overview

The Scrapper is a fierce melee combatant. In hand to hand, no other hero can compare. But the Scrapper is not as resilient as the Tanker, and might find himself in a little trouble if he heedlessly wades into combat. The Scrapper's aptitude for melee is countered by a total lack of long distance attacks. Scrappers possess Critical strike capability. Their melee attacks have a chance to sometimes do double damage.

The Scrapper's power sets are:

Primary: Melee
Secondary: Defense

Scrapper Stats
Survivability             7        
Melee Damage 10  
Ranged Damage 2    
Crowd Control 4    
Support 2    
Pets 2    

Power Sets

Primary Power Sets

  • A Scrapper's primary power sets are designed specifically for melee. They are:

Secondary Power Sets

  • A Scrapper's secondary power sets are designed for defense. They are:

Ancillary Power Pools

Patron Power Pools

* Patron Power Pools require villain alignment to obtain.

Inherent Powers

Historical

Badge time.png This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.
  • Scrappers have been in the game since Issue 0, originally as a City of Heroes archetype. Their original primary powersets were Broad Sword, Claws, Dark Melee, Katana, Martial Arts, and Spines. Their original secondary powersets were Dark Armor, Invulnerability, Regeneration and Super Reflexes.
  • Body Mastery, Darkness Mastery and Weapon Mastery were added to the game in Issue 3.
  • Dual Blades and Willpower were added to the game in Issue 11.
  • Fiery Melee and Fiery Aura were proliferated to Scrappers in Issue 12.
  • Shield Defense was added to the game in Issue 13.
  • Blaze Mastery was added to the game in Issue 16.
  • Electrical Melee and Electric Armor were proliferated to Scrappers in Issue 16.
  • Kinetic Melee was added to the game with Going Rogue/Issue 18.
  • The Patron Power Pools were made available to Scrapper in Issue 18.
  • Battle Axe, War Mace, and Energy Aura were proliferated to Scrappers in Issue 21.
  • Street Justice was added to the game on October 4, 2011.
  • Titan Weapons was added to the game on December 6, 2011.
  • Staff Fighting was added to the game on April 17, 2012.

See Also

External Links