Mercy Island

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Mercy Island

Villain City Zone (1-8)

Trainers: Arbiter Diaz, Arbiter Richard
TF Contacts: none
Events: none
Exploration Badges: Cesspool, Chum, Fortified, Snake Charmer, The Next Big Thing, Widower
Plaques: Lorekeeper I
Day Jobs: {{{Day Jobs}}}
Enemies: Arachnos, Hellions, Infected, Longbow, Rogue Island Police, Skulls, Snakes
Connecting Zones: Cap Au Diable, Port Oakes
Transits: none


Overview

Mercy Island is the first place a villain goes after escaping from the Breakout tutorial zone. As a beginner-level zone, most of the enemies are levels 1 - 6.

Contacts

  Kalinda
  Mongoose
  Seer Marino

Important Locations

  Monument or plaque
  Arachnos Headquarters
  The Fortunata Fateweaver who adjusts a villain's notoriety in this zone is located under the clocktower at the Darwin's Landing marker, close to the center of the zone.

Neighborhoods

  • Darwin's Landing, the large neighborhood that forms most of the northern part of the zone.
  • Fort Cerberus, the small Arachnos fort in the southeastern part of the zone. Ghost Widow's tower is located in this zone.
  • Fort Darwin, the area where a villain starts his career in the Rogue Isles and that contains Kalinda and Arbiter Diaz.
  • Mercy, the neighborhood south of the wall that, along with Darwin's Landing, forms most of the neighborhood.

Exploration Badges

{{#ask:Cesspool Badge |?Image|limit=1|default=|format=list|link=none|template=Template:BadgeBox/icons}} Cesspool

Many would-be Villains have drunk their fill from the cesspool in hopes it might grant super power. Mostly they go insane.

{{#ask:Chum Badge |?Image|limit=1|default=|format=list|link=none|template=Template:BadgeBox/icons}} Chum

Just when you thought it was safe...

{{#ask:Fortified Badge |?Image|limit=1|default=|format=list|link=none|template=Template:BadgeBox/icons}} Fortified

Arachnos built the wall around Mercy to keep it safe.

{{#ask:Snake Charmer Badge |?Image|limit=1|default=|format=list|link=none|template=Template:BadgeBox/icons}} Snake Charmer

This is the main entrance to the Snakes' underground lair. You really don't want to go down there.

{{#ask:The Next Big Thing Badge |?Image|limit=1|default=|format=list|link=none|template=Template:BadgeBox/icons}} The Next Big Thing

This is the good life. The higher up you get, the bigger you are.

{{#ask:Widower Badge |?Image|limit=1|default=|format=list|link=none|template=Template:BadgeBox/icons}} Widower

They say that lonely tower is the home of Ghost Widow, Lord Recluse's phantom servant.

Stores

  • Kalinda sells level 1 and 5 training enhancements.
  • The Quartermasters in Mercy Island sell level 5, 10, and 15 training enhancements.

Transfer Points

  • There is a ferry south of the Mercy neighborhood that takes a villain to the Port Oakes zone.
  • The Black Helicopter line, located in the Fort Cerberus neighborhood, takes villains to Cap Au Diable.
  • There is also a helicopter in the Fort Darwin zone close to Kalinda that will allow a villain to move between Mercy Island instances, if there is more than one.

Villain Groups

Notes

See Also