Energy Assault
Overview
Energy Assault is a standard power set that is a secondary set for Dominator and a primary set for Guardians.
"Focus pure energy into deadly melee attacks and powerful projectiles. The impact of the melee powers can often Disorient opponents, while the velocity of the ranged projectiles can send your enemies flying."
Power Table
Dominator
The Energy Assault power set is available as a secondary set for Dominators. The following table shows the level at which each power is available:
Power | Level | Effect | |
Power Bolt | 1 | Ranged, Moderate DMG(Energy/Smash), Foe Knockback | |
Bone Smasher | 2 | Melee, High DMG(Energy/Smash), Foe Disorient | |
Power Push | 4 | Ranged, High DMG(Energy/Smash), Foe High Knockback | |
Power Blast | 10 | Ranged, High DMG(Energy/Smash), Foe Knockback | |
Power Boost | 16 | Self +Special | |
Whirling Hands | 20 | PBAoE, Moderate DMG(Energy/Smash), Foe Disorient | |
Total Focus | 28 | Melee, Extreme DMG(Energy/Smash), Foe Disorient | |
Sniper Blast | 35 | Sniper, Extreme DMG(Energy/Smash), Foe Knockback | |
Power Burst | 38 | Close, Superior DMG(Energy/Smash), Foe Knockback |
Guardian
The Energy Assault power set is available as a secondary set for Guardians. The following table shows the level at which each power is available:
Power | Level | Effect | |
Power Bolt | 1 | Ranged, Moderate DMG(Energy/Smash), Foe Knockback | |
Bone Smasher | 1 | Melee, High DMG(Energy/Smash), Foe Disorient | |
Power Push | 2 | Ranged, High DMG(Energy/Smash), Foe High Knockback | |
Power Blast | 6 | Ranged, High DMG(Energy/Smash), Foe Knockback | |
Build Up | 8 | Self +DMG, +To Hit | |
Whirling Hands | 12 | PBAoE, Moderate DMG(Energy/Smash), Foe Disorient | |
Power Burst | 18 | Close, Superior DMG(Energy/Smash), Foe Knockback | |
Sniper Blast | 26 | Sniper, Extreme DMG(Energy/Smash), Foe Knockback | |
Total Focus | 32 | Melee, Extreme DMG(Energy/Smash), Foe Disorient |
Powers
Bone Smasher
This melee attack can be slow, but it compensates by dealing a good amount of damage and having a good chance to Disorient the target.
Damage | High (Energy/Smashing) |
Recharge | Moderate |
Minimum Level | 2 (Dominator) |
Minimum Level | 1 (Guardian) |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Build Up
Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.
Recharge | Long |
Minimum Level | 8 (Guardian) |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Power Blast
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock them back.
Damage | High (Energy/Smashing) |
Recharge | Moderate |
Minimum Level | 10 (Dominator) |
Minimum Level | 6 (Guardian) |
Effects | Ranged |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Power Bolt
A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down.
Damage | Moderate (Energy/Smashing) |
Recharge | Fast |
Minimum Level | 1 (Dominator) |
Minimum Level | 1 (Guardian) |
Effects | Ranged |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Power Boost
Greatly boosts the secondary effects of your powers. Your powers' effects like Heals, Defense Buffs, Endurance Drains, Disorients, Holds, Immobilizes, Knockbacks and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted.
Recharge | Long |
Minimum Level | 16 (Dominator) |
Effects | Self +Special |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Power Burst
A short range, but devastating attack that can knock your target off their feet.
Damage | Superior (Energy/Smashing) |
Recharge | Slow |
Minimum Level | 38 (Dominator) |
Minimum Level | 18 (Guardian) |
Effects | Close |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Power Push
Power Push deals a high amount of Energy and Smashing damage and sends the target flying for a great distance.
Damage | High (Energy/Smashing) |
Recharge | Moderate |
Minimum Level | 4 (Dominator) |
Minimum Level | 2 (Guardian) |
Effects | Ranged |
Foe High Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Sniper Blast
A focused blast that can travel great distances with high Accuracy. This is a sniper attack, and is best fired from a distance, as it can be interrupted.
Damage | Extreme (Energy/Smashing) |
Recharge | Slow |
Minimum Level | 35 (Dominator) |
Minimum Level | 26 (Guardian) |
Effects | Sniper |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Reduce Interrupt Time | |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Sniper Attacks | |
Knockback |
Total Focus
Total Focus is complete mastery over Energy Melee. This melee attack is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long.
Damage | Extreme (Energy/Smashing) |
Recharge | Long |
Minimum Level | 28 (Dominator) |
Minimum Level | 32 (Guardian) |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Whirling Hands
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range. Some foes may be hit hard enough to be Disoriented as well.
Damage | Moderate (Energy/Smashing) |
Recharge | Slow |
Minimum Level | 20 (Dominator) |
Minimum Level | 12 (Guardian) |
Effects | Point Blank Area of Effect |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | PBAoE Damage |
Stuns |
Historical
- This set was added to the game with the original release of Dominators in Issue 6.
- This set was added to Guardians at their original release in Game Update 2.