Combat Attributes
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Overview
Combat Attributes make transparent a number of attributes, in numeric format, to aid in tracking character performance. This feature was added in the February 12, 2008 patch.
Base
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Current Hit Points Max Hit Points Current Endurance Max Endurance Regeneration Rate Recovery Rate Endurance Consumption * ToHit Bonus Accuracy Bonus Last Hit Chance * Damage Bonus Healing Bonus * Recharge Time Bonus Endurance Discount Stealth Radius (PvE) Stealth Radius (PvP) Perception Radius Range Bonus Threat Level Experience to Next Level * Experience Debt * Influence/Infamy * |
Movement
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Running Speed Flying Speed Jumping Speed Max Jump Height |
Damage Resistance
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Smashing Resistance Lethal Resistance Fire Resistance Cold Resistance Energy Resistance Negative Energy Resistance Psionic Resistance Toxic Resistance |
Defense
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Base Defense Ranged Defense Melee Defense AOE Defense Smashing Defense Lethal Defense Fire Defense Cold Defense Energy Defense Negative Energy Defense Psionic Defense |
Debuff Resistance
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Regeneration Resistance Recovery Resistance ToHit Resistance Recharge Time Resistance Defense Resistance |
Status Effect Protection
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Hold Protection Immobilize Protection Stun Protection Sleep Protection Knockback Protection Confuse Protection Terrorize Protection Repel Protection Teleport Protection |
Status Effect Resistance
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Hold Resistance Immobilize Resistance Stun Resistance Sleep Resistance Knockback Protection Confuse Resistance Terrorize Resistance Placate Resistance Taunt Resistance |
- Not available until Issue 12