Dampened Spirits: Difference between revisions

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imported>Rigel Kent
New page: {{InvSetOverview|Name=Dampened Spirits|Type=To Hit Debuff|21|50 |To Hit Debuff|To Hit Debuff/Recharge|To Hit Debuff/Recharge/Endurance Reduction|Recharge/Endurance Reduction|To Hit Debuff/...
 
imported>Blondeshell
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{{InvSetOverview|Name=Dampened Spirits|Type=To Hit Debuff|21|50
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|To Hit Debuff|To Hit Debuff/Recharge|To Hit Debuff/Recharge/Endurance|Recharge/Endurance|To Hit Debuff/Endurance|Recharge}}


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Revision as of 08:04, 13 February 2010

Dampened Spirits is a To Hit Debuff enhancement set in the Invention System. It is available in the 21-50 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique: only one enhancement with this effect is slottable per character. symbol and are limited to one per character.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements improves the Damage of all your powers by 2%.
  • Three enhancements increases maximum Endurance by 1.8%.
  • Four enhancements increases Negative Energy Resistance by 2.5%.
  • Five enhancements improves the Recharge of all your powers by 5%.
  • Six enhancements reduces the duration of Immobilize effects on you by 7.5%.
  • Six enhancements reduces the duration of Hold effects on you by 7.5%.
  • Six enhancements reduces the duration of Stun effects on you by 7.5%.
  • Six enhancements reduces the duration of Sleep effects on you by 7.5%.
  • Six enhancements reduces the duration of Fear effects on you by 7.5%.
  • Six enhancements reduces the duration of Confuse effects on you by 7.5%.