Signature Summon: Difference between revisions

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Through your dedication and loyalty you've been granted the right to call upon the aid of an Echo of a ranged damage signature character. Heroes will summon an Echo of Positron and Villains will summon an Echo of Scirocco. Your summoned ally will vanish after 4 minutes, after being defeated or after you zone, whichever happens first. You must be level 4 or greater to use this power. Recharge: Very Long
Through your dedication and loyalty you've been granted the right to call upon the aid of an Echo of a ranged damage signature character. Heroes will summon an Echo of Positron and Villains will summon an Echo of Scirocco. Your summoned ally will vanish after 4 minutes, after being defeated or after you zone, whichever happens first. You must be level 4 or greater to use this power. Recharge: Very Long
==== Echo of Positron ====
==== Echo of Positron ====
[[File:Positron.jpg|thumb|100px|Positron]]


''Powers''
''Powers''

Revision as of 17:14, 12 October 2022

Overview

This power will give you 5 charges to summon a powerful ally to aid you in combat. When summoned, your signature ally will be an Elite Boss and last for 4 minutes. The ally summoned depends on your alignment and the variation of the power chosen.


How to Get

Heroes and Villains my purchase these powers from B.O.T.L.E.R. and Trashcan for 1 Alignment Merit and 1.5 million Inf.

Available Summons Powers

Signature Summon (Tank)

Summon a signature hero or villain! If you're a hero, this power will call an Echo of Statesman. If you're a villain it will call an Echo of Lord Recluse. This power has 5 charges.

Signature Summon (Support)

Summon a signature hero or villain! If you're a hero, this power will call an Echo of Manticore. If you're a villain it will call an Echo of Ghost Widow. This power has 5 charges.

Signature Summon (Melee Damage)

Through your dedication and loyalty you've been granted the right to call upon the aid of an Echo of a melee damage signature character. Heroes will summon an Echo of Back Alley Brawler and Villains will summon an Echo of Black Scorpion. Your summoned ally will vanish after 4 minutes, after being defeated or after you zone, whichever happens first. You must be level 4 or greater to use this power.

Echo of Back Alley Brawler

Powers:

Jab Melee, Minor Damage (Smash), Foe Disorient

Punch Melee, Moderate Damage (Smash), Foe Knockback

Hurl Ranged, Moderate Damage (Smash), Foe Knockback

Foot Stomp Point Blank Area of Effect Melee, Moderate Damage (Smash), Foe Knockback

Back Alley Power Punch Melee, Point Blank Area of Effect, High Damage (Smash/Energy), Foe Knockback

Dull Pain Self Heal, +Max Health

Resistance Res( S35 L35 F25 C25 E35 N10 P10 T10 )

Resistance Protection against Knockback

Super Leap Self Leap

Echo of Black Scorpion

Powers

Arm Blast Ranged, Smash/Energy, Foe Knockback

Tail Blast (Ranged) Targeted Area of Effect, Smash/Energy, Foe Knockback

Tail Lash Point Blank Area of Effect Melee, Moderate Damage, Smash, Foe Knockback

Hammer Punch (Melee, Smash) Foe Disorient

Punch Melee, Smash, Foe Knockback

Haymaker Melee, Smash, Foe Knockback

Resistance Res( S15 L15 Fl5 C15 E15 N15 P15 T15 )

Resistance Protection against Knockback

Super Leap Self Leap

Signature Summon (Ranged Damage)

Through your dedication and loyalty you've been granted the right to call upon the aid of an Echo of a ranged damage signature character. Heroes will summon an Echo of Positron and Villains will summon an Echo of Scirocco. Your summoned ally will vanish after 4 minutes, after being defeated or after you zone, whichever happens first. You must be level 4 or greater to use this power. Recharge: Very Long

Echo of Positron

Positron

Powers

Neutrino Bolt Ranged, Minor damage(Energy), Foe: -Defense

Irradiate Close (Area of Effect), Moderate Damage over Time(Energy), Foe: -Defense

Electron Haze Close, Moderate Cone Damage(Energy), Foe: -Defense, Knockback

Cosmic Burst Close, Extreme Damage(Energy), Foe: Disorient, -Defense

Neutron Bomb Ranged (Targeted Area of Effect), Moderate damage(Energy), Foe: -Defense

Enervating Field Ranged (Targeted Area of Effect), Foe: -Damage, -Resistance

Lingering Radiation Ranged (Targeted Area of Effect) Foe: -Speed, -Recharge, -Regeneration

Resistance Res( S35 L35 F25 C25 E35 N10 P10 T10 )

Resistance Protection against Knockback

Fly Self: Fly

Echo of Scirocco

Powers

Dust Devils Summon Tornado: PBAoE Minor Damage(Smash), Foe Knockback, Fear, Disorient
Conjures up a funnel cloud at a targeted location. The Dust Devils will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Tornado is a menacing sight, and can even cause panic among your foes.

Creates up to five Dust Devils:
Powers
Movement Speed (auto, +runspeed, +perception)
Dust Devil (auto PBAoE, smash, -tohit, -defense, chance for -perception)
ResistAll (100mag untouchable)

Lightning Blast High Damage(Energy), Foe -Endurance, -Recovery

Cage of Lightning (Ranged, Energy) Foe Sleep, -Endurance

Ball Lightning Targeted Area of Effect (Energy), Damage Over Time, Foe -Endurance

Static Discharge (Cone) Damage Over Time(Energy)

Hack (Melee) Foe -Defense

Slice (Melee) Foe -Defense

Resistance Res( S25 L25 F10 C35 E35 N10 P10 )

Resistance Protection against Knockback

Flight Self fly

See Also