Signature Summon: Difference between revisions
Created page with "{{wip|date=10-12-2022|note=still need to add information about the various pets summoned}} == Overview == {{TOCright}} File:Temporary_SignatureSummon.png This power will give you 5 charges to summon a powerful ally to aid you in combat. When summoned, your signature ally will be an Elite Boss and last for 4 minutes. The ally summoned depends on your alignment and the variation of the power chosen. == How to Get == Heroes and Villains my purchase these powers from..." |
|||
Line 19: | Line 19: | ||
=== Signature Summon (Melee Damage) === | === Signature Summon (Melee Damage) === | ||
Through your dedication and loyalty you've been granted the right to call upon the aid of an Echo of a melee damage signature character. Heroes will summon an Echo of Back Alley Brawler and Villains will summon an Echo of Black Scorpion. Your summoned ally will vanish after 4 minutes, after being defeated or after you zone, whichever happens first. You must be level 4 or greater to use this power. | Through your dedication and loyalty you've been granted the right to call upon the aid of an Echo of a melee damage signature character. Heroes will summon an Echo of Back Alley Brawler and Villains will summon an Echo of Black Scorpion. Your summoned ally will vanish after 4 minutes, after being defeated or after you zone, whichever happens first. You must be level 4 or greater to use this power. | ||
==== Echo of Back Alley Brawler ==== | |||
''Powers:'' | |||
{{Power|[[File:SuperStrength_Jab.png|22px]]| Jab| Melee, Minor Damage (Smash), Foe Disorient|}} | |||
{{Power|[[File:SuperStrength Punch.png|22px]]| Punch| Melee, Moderate Damage (Smash), Foe Knockback|}} | |||
{{Power|[[File:SuperStrength Hurl.png|22px]]| Hurl| Ranged, Moderate Damage (Smash), Foe Knockback|}} | |||
{{Power|[[File:SuperStrength FootStomp.png|22px]]| Foot Stomp| Point Blank Area of Effect Melee, Moderate Damage (Smash), Foe Knockback|}} | |||
{{Power|[[File:Fighting_Kick.png|22px]]| Back Alley Power Punch| Melee, Point Blank Area of Effect, High Damage (Smash/Energy), Foe Knockback|}} | |||
{{Power|[[File: Invulnerability DullPain.png|22px]]| Dull Pain|Self Heal, +Max Health|}} | |||
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]|Resistance|{{DamResVal|35|35|25|25|35|10|10|10|0|0|0|0}}|}} | |||
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Protection against Knockback| }} | |||
{{Power|[[File:Jump_LongJump.png|18px]]|Super Leap|Self Leap|}} | |||
{{clr}} | |||
==== Echo of Black Scorpion ==== | |||
''Powers'' | |||
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Arm Blast| Ranged, Smash/Energy, Foe Knockback|}} | |||
{{Power|[[File:PowerBlast Explosion.png|22px]]| Tail Blast| (Ranged) Targeted Area of Effect, Smash/Energy, Foe Knockback|}} | |||
{{Power|[[File:SuperStrength_FootStomp.png|22px]]| Tail Lash| Point Blank Area of Effect Melee, Moderate Damage, Smash, Foe Knockback|}} | |||
{{Power|[[File:MedievalWeapons_MaceClobber.png|22px]]| Hammer Punch| (Melee, Smash) Foe Disorient|}} | |||
{{Power|[[File:SuperStrength_Punch.png|22px]]| Punch| Melee, Smash, Foe Knockback|}} | |||
{{Power|[[File:SuperStrength_Haymaker.png|22px]]| Haymaker| Melee, Smash, Foe Knockback|}} | |||
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance|{{DamResVal|15|15|l5|15|15|15|15|15|0|0|0|0}}| }} | |||
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Protection against Knockback| }} | |||
{{Power|[[File:Jump_LongJump.png|18px]]|Super Leap|Self Leap|}} | |||
=== Signature Summon (Ranged Damage) === | === Signature Summon (Ranged Damage) === |
Revision as of 16:53, 12 October 2022
Overview
This power will give you 5 charges to summon a powerful ally to aid you in combat. When summoned, your signature ally will be an Elite Boss and last for 4 minutes. The ally summoned depends on your alignment and the variation of the power chosen.
How to Get
Heroes and Villains my purchase these powers from B.O.T.L.E.R. and Trashcan for 1 Alignment Merit and 1.5 million Inf.
Available Summons Powers
Signature Summon (Tank)
Summon a signature hero or villain! If you're a hero, this power will call an Echo of Statesman. If you're a villain it will call an Echo of Lord Recluse. This power has 5 charges.
Signature Summon (Support)
Summon a signature hero or villain! If you're a hero, this power will call an Echo of Manticore. If you're a villain it will call an Echo of Ghost Widow. This power has 5 charges.
Signature Summon (Melee Damage)
Through your dedication and loyalty you've been granted the right to call upon the aid of an Echo of a melee damage signature character. Heroes will summon an Echo of Back Alley Brawler and Villains will summon an Echo of Black Scorpion. Your summoned ally will vanish after 4 minutes, after being defeated or after you zone, whichever happens first. You must be level 4 or greater to use this power.
Echo of Back Alley Brawler
Powers:
Jab Melee, Minor Damage (Smash), Foe Disorient
Punch Melee, Moderate Damage (Smash), Foe Knockback
Hurl Ranged, Moderate Damage (Smash), Foe Knockback
Foot Stomp Point Blank Area of Effect Melee, Moderate Damage (Smash), Foe Knockback
Back Alley Power Punch Melee, Point Blank Area of Effect, High Damage (Smash/Energy), Foe Knockback
Dull Pain Self Heal, +Max Health
Resistance Res( S35 L35 F25 C25 E35 N10 P10 T10 )
Resistance Protection against Knockback
Echo of Black Scorpion
Powers
Arm Blast Ranged, Smash/Energy, Foe Knockback
Tail Blast (Ranged) Targeted Area of Effect, Smash/Energy, Foe Knockback
Tail Lash Point Blank Area of Effect Melee, Moderate Damage, Smash, Foe Knockback
Hammer Punch (Melee, Smash) Foe Disorient
Punch Melee, Smash, Foe Knockback
Haymaker Melee, Smash, Foe Knockback
Resistance Res( S15 L15 Fl5 C15 E15 N15 P15 T15 )
Resistance Protection against Knockback
Signature Summon (Ranged Damage)
Through your dedication and loyalty you've been granted the right to call upon the aid of an Echo of a ranged damage signature character. Heroes will summon an Echo of Positron and Villains will summon an Echo of Scirocco. Your summoned ally will vanish after 4 minutes, after being defeated or after you zone, whichever happens first. You must be level 4 or greater to use this power. Recharge: Very Long
Echo of Positron
Powers
Neutrino Bolt Ranged, Minor damage(Energy), Foe: -Defense
Irradiate Close (Area of Effect), Moderate Damage over Time(Energy), Foe: -Defense
Electron Haze Close, Moderate Cone
Damage(Energy), Foe: -Defense, Knockback
Cosmic Burst Close, Extreme Damage(Energy), Foe: Disorient, -Defense
Neutron Bomb Ranged (Targeted Area of Effect), Moderate damage(Energy), Foe: -Defense
Enervating Field Ranged (Targeted
Area of Effect), Foe: -Damage, -Resistance
Lingering Radiation Ranged (Targeted Area of Effect) Foe: -Speed, -Recharge, -Regeneration
Your attack rate, running speed, and regeneration rate have been reduced by the Lingering Radiation.
Resistance Res( S35 L35 F25 C25 E35 N10 P10 T10 )
Resistance Protection against Knockback
Fly Self: Fly
Echo of Positron can fly.
Echo of Scirocco
Powers
Dust Devils Summon Tornado: PBAoE Minor Damage(Smash), Foe Knockback, Fear, Disorient
Conjures up a funnel cloud at a targeted location. The Dust Devils will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Tornado is a menacing sight, and can even cause panic among your foes.
- Creates up to five Dust Devils:
- Powers
Movement Speed (auto, +runspeed, +perception)
Dust Devil (auto PBAoE, smash, -tohit, -defense, chance for -perception)
ResistAll (100mag untouchable)
- Powers
Lightning Blast High Damage(Energy), Foe -Endurance, -Recovery
Your Endurance has been drained.
Cage of Lightning (Ranged, Energy) Foe Sleep, -Endurance
You are trapped in a cage of lightning.
Ball Lightning Targeted Area of Effect (Energy), Damage Over Time, Foe -Endurance
The Ball Lightning is continuing to electrocute you..
Static Discharge (Cone) Damage Over Time(Energy)
The Static Discharge is continuing to electrocute you.
Hack (Melee) Foe -Defense
Scirocco has lowered your Defense with his Sword.
Slice (Melee) Foe -Defense
Scirocco has lowered your Defense with his Sword.
Resistance Auto, Self
+Res( S25 L25 F10 C35 E35 N10 P10 )
Resistance Protection against Knockback
Flight Self fly
Echo of Scirocco can Fly!