Invulnerability: Difference between revisions

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m Formatting all power effects to follow the same methods
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{{Powers_SplitLevelHeader}}
{{Powers_SplitLevelHeader}}
{{Powers_SplitLevelRow|Icon=Invulnerability ResToPhysicalDmg.png|Power=Resist Physical Damage|PriLevel=1|SecLevel=1|Effect=Auto: Self +Res(Smash, Lethal, Debuff DEF)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability ResToPhysicalDmg.png|Power=Resist Physical Damage|PriLevel=1|SecLevel=1|Effect=Auto: Self +Res(Smash, Lethal, DEF Debuff)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability TemporaryInvulnerabilty.png|Power=Temp Invulnerability|PriLevel=1|SecLevel=2|Effect=Toggle: Self +Res(Smash, Lethal)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability TemporaryInvulnerabilty.png|Power=Temp Invulnerability|PriLevel=1|SecLevel=2|Effect=Toggle: Self +Res(Smash, Lethal)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability DullPain.png|Power=Dull Pain|PriLevel=2|SecLevel=4|Effect=Self Heal ,+Max Health|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability DullPain.png|Power=Dull Pain|PriLevel=2|SecLevel=4|Effect=Self Heal ,+Max Health|Border=1}}
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{{Powers_SplitLevelRow|Icon=Invulnerability ResToCosmicDmag.png|Power=Resist Energies|PriLevel=12|SecLevel=20|Effect=Auto: Self +Res(Energy, Negative, End Drain)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability ResToCosmicDmag.png|Power=Resist Energies|PriLevel=12|SecLevel=20|Effect=Auto: Self +Res(Energy, Negative, End Drain)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability Invincibility.png|Power=Invincibility  |PriLevel=18|SecLevel=28|Effect=Toggle: PBAoE, Foe Taunt, Self +DEF(All DMG but Psionics), +To-Hit|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability Invincibility.png|Power=Invincibility  |PriLevel=18|SecLevel=28|Effect=Toggle: PBAoE, Foe Taunt, Self +DEF(All DMG but Psionics), +To-Hit|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability ToughHide.png|Power=Tough Hide|PriLevel=26|SecLevel=35|Effect=Auto: Self +DEF(All but Psionics), +Res(Debuff DEF)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability ToughHide.png|Power=Tough Hide|PriLevel=26|SecLevel=35|Effect=Auto: Self +DEF(All but Psionics), +Res(DEF Debuff)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability Unstoppable.png|Power=Unstoppable|PriLevel=32|SecLevel=38|Effect=Self +Res(All DMG but Psionics, Disorient, Sleep, Hold, Immobilize, Knockback)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability Unstoppable.png|Power=Unstoppable|PriLevel=32|SecLevel=38|Effect=Self +Res(All DMG but Psionics, Disorient, Sleep, Hold, Immobilize, Knockback)|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}
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{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Effects|Auto: Self +Resistance(Smashing, Lethal, Debuff Defense)}}
{{PowerBlock_Effects|Auto: Self +Resistance(Smashing, Lethal, Defense Debuff)}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
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{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 35 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 35 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 26 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 26 (Tanker)}}
{{PowerBlock_Effects|Auto: Self +Defense(All but Psionics), +Resistance(Debuff Defense)}}
{{PowerBlock_Effects|Auto: Self +Defense(All but Psionics), +Resistance(Defense Debuff)}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock Sets|{{Set Defense}}}}
{{PowerBlock Sets|{{Set Defense}}}}

Revision as of 22:20, 27 July 2009

Overview

Invulnerability is a Resistance powerset. It is characterized by high all around resistance compared to other defense sets. Tankers have access to this set as one of their primary powersets, while Brutes and Scrappers can use it as one of their secondary powersets.

Invulnerability gives you incredible abilities to resist damage and other effects. Its resistance to physical damage is superior, however, Invulnerability offers no protection from Psionic attacks.

Power Tables

Tanker

The Invulnerability powerset is available as a primary powerset for Tankers and as a secondary powerset for Brutes and Scrappers. The following table shows which powers are available and at what level:

Power Level as Primary Level as Secondary Effect
Resist Physical Damage 1 1 Auto: Self +Res(Smash, Lethal, DEF Debuff)
Temp Invulnerability 1 2 Toggle: Self +Res(Smash, Lethal)
Dull Pain 2 4 Self Heal ,+Max Health
Resist Elements 6 10 Auto: Self +Res(Fire, Cold, Toxic, -Recharge, -SPD, -Jump)
Unyielding 8 16 Toggle: Self +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback)
Resist Energies 12 20 Auto: Self +Res(Energy, Negative, End Drain)
Invincibility 18 28 Toggle: PBAoE, Foe Taunt, Self +DEF(All DMG but Psionics), +To-Hit
Tough Hide 26 35 Auto: Self +DEF(All but Psionics), +Res(DEF Debuff)
Unstoppable 32 38 Self +Res(All DMG but Psionics, Disorient, Sleep, Hold, Immobilize, Knockback)

Powers

Dull Pain

You can activate this power to increase your maximum Hit Points for a short time.

Recharge Very Long
Minimum Level 4 (Brute)
4 (Scrapper)
2 (Tanker)
Effects Self +Heal, +Max Health
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Invincibility

When this power is on, for each nearby foe in melee range you receive a bonus to Defense against all attacks but Psionics, and a bonus to your Accuracy. This power is most effective when fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to your Defense and ToHit Bonus.

Recharge Slow
Minimum Level 28 (Brute)
28 (Scrapper)
18 (Tanker)
Effects Toggle: Point Blank Area of Effect
Foe Taunt
Self +Defense(All Damage but Psionics), +To-hit
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness
Enhance ToHit Buff
Set Categories Defense
To Hit Buff

Resist Elements

You are naturally resistant to the elements and always take less Fire, Cold, and Toxic damage. This power is always on and costs no Endurance.

Minimum Level 10 (Brute)
10 (Scrapper)
6 (Tanker)
Effects Auto: Self +Resistance(Fire Cold, Toxic, -Recharge, -Speed, -Jump)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Resist Energies

You are naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.

Minimum Level 20 (Brute)
20 (Scrapper)
12 (Tanker)
Effects Auto: Self +Resistance(Energy, Negative, Endurance Drain)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Resist Physical Damage

You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.

Minimum Level 1 (Brute)
1 (Scrapper)
1 (Tanker)
Effects Auto: Self +Resistance(Smashing, Lethal, Defense Debuff)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Temp Invulnerability

When you toggle on this power, you become highly resistant to Smashing and Lethal damage.

Recharge Fast
Minimum Level 2 (Brute)
2 (Scrapper)
1 (Tanker)
Effects Toggle: Self +Resistance(Smashing, Lethal)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Tough Hide

Your thickened skin makes you much tougher to hit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.

Minimum Level 35 (Brute)
35 (Scrapper)
26 (Tanker)
Effects Auto: Self +Defense(All but Psionics), +Resistance(Defense Debuff)
Enhancements Enhance Defense Buffs
Set Categories Defense

Unstoppable

When you activate this power, you not only become extremely resistant to most damage, but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.

Recharge Very Long
Minimum Level 38 (Brute)
38 (Scrapper)
32 (Tanker)
Effects Self +Resistance(All Damage but Psionics, Disorient, Sleep, Hold, Immobilize, Knockback)
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Endurance Modification

Unyielding

When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Slow, Sleep, Hold, Immobilize, and Disorient effects.

Recharge Slow
Minimum Level 16 (Brute)
16 (Scrapper)
8 (Tanker)
Effects Toggle: Self +Resistance(All Damage but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

History

  • Unyeilding was originally called Unyielding Stance and caused the character to be immobilized, a true stance. This was changed in Issue 3.[1]
    • Unyeilding had -Defense which was compensated for by Invincibility's +Defense, and countered by Tough Hide.

External Links

References

  1. Patch Notes for Issue 3 (archived on Paragon Wiki)