Darkness Control: Difference between revisions

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== External Links ==
== External Links ==
* [http://web.archive.org/web/20121003103204/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_18.php Intrepid Informer #18]
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Controller|Type=Control}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Controller|Type=Control}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Dominator|Type=Control}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Dominator|Type=Control}}

Revision as of 16:27, 9 November 2013

Overview

Darkness Control is a primary power set for Controllers and Dominators. Template:PMarket Power SetTemplate:UnlockController

"You can control darkness and shadow to disable your foes with negative energy. Enemies that are affected by many of your attacks will have their chance to hit reduced."

Power Table

The Darkness Control power set is available as a primary set for Controllers and Dominators. The following table shows the level at which each power is available:

Power Level Effect
Shadowy Binds 1 Ranged, Moderate DoT(Negative), Foe Immobilize, -To Hit, -Fly
Dark Grasp 1 Ranged, Moderate DMG(Negative), Foe Hold, -To Hit
Living Shadows 2 Ranged (Cone), Minor DoT(Negative), Foe Immobilize, -To Hit, -Fly
Possess 6 Ranged, Target Confuse
Fearsome Stare 8 Ranged (Cone), Foe Fear, -To Hit
Heart of Darkness 12 PBAoE, Foe Disorient, -To Hit, Minor DoT(Negative)
Haunt 18 Foe Targeted, Summon Shades
Shadow Field 26 Target (Location AoE), Foe Hold, -To Hit
Umbra Beast 32 Summon Umbra Beast

Powers

Dark Grasp

You cause your target's shadow to wholly envelop them, leaving them held and rendered helpless while suffering from moderate negative energy damage. Even if the target is powerful enough to resist the power's hold effect they will have their chance to hit reduced.

Damage Moderate
Recharge Moderate
Minimum Level 1 (Controller)
1 (Dominator)
Effects Ranged, Moderate DMG(Negative), Foe Hold, -To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Accurate ToHit Debuff
Holds
Ranged Damage
ToHit Debuff

Fearsome Stare

Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably.

Recharge Slow
Minimum Level 8 (Controller)
8 (Dominator)
Effects Ranged (Cone), Foe Fear, -To Hit
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Fear Duration
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Accurate ToHit Debuff
Fear
ToHit Debuff

Haunt

You summon a pair of Shades from the Netherworld to harass your target foe. Shades deal moderate damage and they terrorize their victims.

Editor's Note:

Shades take less damage from Negative Energy attacks, can jump quite high, and can travel quickly.

Recharge Very Long
Minimum Level 18 (Controller)
18 (Dominator)
Effects Foe Targeted, Summon Shades
Shade Powers Resistance Res( S20 L20 N30 )
Scare (Ranged, Foe Fear)
Self-Destruct
Shadow Punch (Melee, Minor DMG(Smash/Negative), Foe -To Hit)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Fear Duration
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Accurate ToHit Debuff (Controller only)
Fear
Pet Damage
Recharge Intensive Pets
ToHit Debuff (Controller only)

Heart of Darkness

In a burst of negative energy you overwhelm the minds of those around you causing them to be disoriented and suffer minor negative energy damage over a short time. Affected targets will also have their chance to hit reduced.

Damage Minor (DoT)
Recharge Very Long
Minimum Level 12 (Controller)
12 (Dominator)
Effects PBAoE, Foe Disorient, -To Hit, Minor DoT(Negative)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance ToHit Debuff
Set Categories Accurate ToHit Debuff
PBAoE Damage
Stuns
ToHit Debuff

Living Shadows

You extend and animate your own shadow causing it to entangle all foes within a long cone pattern in front of you, rendering all affected foes immobilized.

Damage Minor(DoT)
Recharge Moderate
Minimum Level 2 (Controller)
2 (Dominator)
Effects Ranged (Cone), Minor DoT(Negative), Foe Immobilize, -To Hit, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Accurate ToHit Debuff
Immobilize
Targeted AoE Damage
ToHit Debuff

Possess

You cause your targeted foe to be possessed by a dark entity from the Netherworld causing them to be confused for a short period of time. While confused they will be unable to tell the difference between friend or foe and will attack nearby allies.

Recharge Moderate
Minimum Level 6 (Controller)
6 (Dominator)
Effects Ranged, Target Confuse
Enhancements Enhance Accuracy
Enhance Confusion Duration
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Confuse

Shadow Field

You blanket a targeted area in darkness. Any foe who enters this area will have their chance to hit reduced and has a chance to be held for a short period of time.

Recharge Slow
Minimum Level 26 (Controller)
26 (Dominator)
Effects Target (Location AoE), Foe Hold, -To Hit
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Accurate ToHit Debuff
Holds
ToHit Debuff

Shadowy Binds

You take control of your victim's shadow causing it to entangle and bind its owner thus leaving them immobilized and suffering from negative energy damage over time and reducing their chance to hit. Immobilized foes cannot move but can still attack.

Damage Moderate
Recharge Fast
Minimum Level 1 (Controller)
1 (Dominator)
Effects Ranged, Moderate DoT(Negative), Foe Immobilize, -To Hit, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Accurate ToHit Debuff
Immobilize
Ranged Damage
ToHit Debuff

Umbra Beast

You conjure up one of the most fearsome creatures of the Netherworld, the Umbra Beast. This creature will fight beside its summoner using its brutal claw, bite and darkness attacks.

Editor's Note:

The Umbra Beast is highly resistant to Cold and Negative Energy, but is slightly resistant to all forms of damage.

Recharge Very Long
Minimum Level 32 (Controller)
32 (Dominator)
Effects Summon Umbra Beast
Umbra Beast Powers Claw Rake (Melee, Minor DMG(Lethal/Negative), Foe Minor DoT(Lethal))
Resistance (Auto, Res( S25 L25 F15 C35 E15 N50 P20 T50 ), Res(Sleep, Immobilize, Hold, Stun, Knockback, Knockup)
Shadowy Binds (Ranged, Moderate DoT(Negative), Foe Immobilize, -To Hit, -Fly)
Terrifying Roar (Ranged Cone, Moderate DMG(Smashing/Negative Energy), Foe Terrorize, -To Hit)
Umbra Swipe (Melee, Moderate DMG(Lethal/Negative), Foe Minor DoT(Lethal))
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Accurate ToHit Debuff
Fear
Pet Damage
Recharge Intensive Pets
ToHit Debuff

Historical

This section contains information that no longer applies to the current version of City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.

External Links