User:Evil-Frog: Difference between revisions

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=Known Accomplices=
=Known Accomplices=
[http://paragonwiki.com/w/index.php/User:Bad_Luck Bad Luck]|
[http://paragonwiki.com/w/index.php/User:Bad_Luck Bad Luck]|
[http://paragonwiki.com/w/index.php/User:Sleepykitty Sleepykitty]
[http://paragonwiki.com/w/index.php/User:Sleepykitty Sleepykitty] |
[http://paragonwiki.com/w/index.php/User:Sentai_Sage Sentai Sage]

Revision as of 11:12, 4 October 2007

Overview


Evil-Frog, the greatest of the legendary Forum Necromancers. The original persona was that of the healer known as Pathenogen, his time in Paragon eventually made him cynical, and less inclined to actually heal anyone. To cope with this growing frustration, he changed his name to Mister Frog, and developed devices that allowed him to take a more active role in fighting crime - from his icy gauntlets to his RPG, he became a force to be reckoned with. But still, a darker aspect of his nature called, and eventually led him home to the Rogue Isles, where Evil Frog practices his dark arts.

Unfortunately, In learning his necromantic arts, Evil Frog's personality split, and while the core of his being is thought to reside in the Rogue Isles in the persona of Evil Frog, other aspects (such as Mister Frog and DJ Frog) can be found in Paragon City, and even in alternate dimensions.

Favorite weapons include anything dead. The lifeless corpses of threads of yesterday are his favorites, especially on the Justice Forums. Aside from the dead, he seems to have a strange affinity for cats, often making appearances in Kitty Court and the Litterbox. Initially, he hoped to conquer them, but has since decided to peacefully coexist.

Evil Frog is often categorized in the Rogue Isles as a Necromancy, Dark Mastermind. Oddly, he laughed at the traditional choices made by others of his profession, and rather than teleporting from place to place, he chooses to take the scenic route with a magically enhanced leaping ability.

Powers

Forum Necromancer Archtype

Propegate Nonsense

Through the use of this power, the Forum Necromancer creates a new thread within the forums - a thread with no purpose or meaning. Anyone opening this thread will be utterly confused, and uncertain as to why they opened the link to begin with (especially if they are familiar with the Forum Necromancer using this power).

Recharge Medium
Minimum Level 1 (Forum Necromancer)
Effects Ranged Targeted Area of Effect
Foe Confuse, Placate
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Stuns

Revive Thread

Activation of this power allows the user to rummage through the Forums graveyard to find long dormant threads to revive at the user's whim. Novices may only revive threads that are a couple of weeks dead, while more powerful Necromancers can revive threads that have been dead for months.

Recharge Very Slow
Minimum Level 1 (Forum Necromancer)
Effects Click: Summon Dead Thread
Basic Powers Huh? What?(Disorient)
Irritate (Taunt)
Equip Powers Reminisce (AoE Sleep)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage
Enhance Damage Resistance
Enhance Sleep Duration
Enhance Disorient Duration
Enhance Taunt Effectiveness
Set Categories Pet Damage

Pad Post Count

Through multiple applications of this stacking power, the Forum Necromancer builds his/her defense against arguements by augmenting their post count, allowing them to make statements such as "Post more noob!" While very effective against lower level forum goers, its defense is minor against higher threat adversaries (such as Forum Cartel).

Recharge Very Short
Minimum Level 2 (Forum Necromancer)
Effects Self Defense Buff
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Defense Buffs
Set Categories Defense


Recall Quote

The Forum Necromancer can bring an opponent's words back to haunt them through use of this power. Range is not infinite, but extremely long and can be enhanced. This power can be interrupted.

Recharge Long
Minimum Level 6 (Forum Necromancer)
Effects Forum-Range: Teleport Information
Enhancements Reduce Interrupt Time
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Teleport


Flame Poster

The Forum Necromancer can activate this ability to ridicule the poster, as well as anyone that associates with his/her point of view. This causes major ego damage, but is only temporary and the target will recover unless more damage is applied.

Recharge Medium
Minimum Level 8 (Forum Necromancer)
Effects Ranged Attack (Major Damage/Taunt)
Enhancements Reduce Endurance Cost
Enhance Damage
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Ranged Damage

Bring the Funny

Using this power, the Forum Necromancer locks his/her target in a fit of uncontrollable laughter, unable to move or react to what is going on in the area.

Recharge Medium
Minimum Level 12 (Forum Necromancer)
Effects Ranged
Moderate Damage (Psionic)
Foe Hold
Enhancements Reduce Endurance Cost
Enhance Damage
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Holds
Ranged Damage

Sword of Righteous Indignation (TM)

The Forum Necromancer can call forth the Sword of Righteous Indignation (TM) to wave at those that offend him/her. It is large, and looks impressive, but does very little in terms of significant damage. This power is generally used in response to the ire generated by use of Revive Thread.

Recharge Long
Minimum Level 18 (Forum Necromancer)
Effects Melee Attack (Minor Damage/Taunt)
Enhancements Reduce Endurance Cost
Enhance Damage
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Melee Damage

Infiltrate Signature

The Forum Necromancer can use clever phrases to get other forum users to place his/her words into their signature, thereby immortalizing the Forum Necromancer. Once an attempt is made, others around the target forum user will be alerted to the Forum Necromancer's presence, and this power may not work on higher level forum goers (such as Forum Cartel).

Recharge Very Long
Minimum Level 26 (Forum Necromancer)
Effects Toggle: Self Stealth
+Defense (All)
Self -Speed
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Defense Buffs

Modsmack

Due to his/her extensive knowledge of dead threads, the Forum Necromancer knows precisely the right things to post to cause the most devasting attack to threads - the Modsmack. This ability causes, at the least, the removal of posts from a thread, and at worst, a threadlock, killing the entire thread.

Recharge Very Long
Minimum Level 32 (Forum Necromancer)
Effects Ranged AoE Attack (Superior Damage)
Enhancements Reduce Endurance Cost
Enhance Damage
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage

-Alternate Personalities-

Mister Frog (ice/dev/mun blaster) - What was Evil Frog's better nature returned to Paragon City after the magical split. He is still a hero of some renown there, although he has none of the core personalities magical abilities. He is, once again, forced to rely on technological devices to be the hero he is.

DJ Frog (fire/rad controller) - The more fun-loving, outgoing aspects of Evil Frog's personality split to become DJ Frog, who joined up with PoJRadio to be a voice of heroism on the air. No one is entirely sure how he got his powers, and he doesn't seem to care, no answers have been less than forthcoming.

- Related chars -

  • Pathenogen (emp/dark defender)


Known Accomplices

Bad Luck| Sleepykitty | Sentai Sage