Invulnerability: Difference between revisions

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{{TOCright}}
== Overview ==
== Overview ==
{{TOCright}}
{{Power Set Icon|Freem}}
'''Invulnerability''' is a Resistance powerset. It is characterized by high all around resistance compared to other defense sets. [[Tanker]]s have access to this set as one of their primary powersets, while [[Brute]]s and [[Scrapper]]s can use it as one of their secondary powersets.
'''Invulnerability''' is a standard power set that is a primary set for [[Tanker]]s and a secondary set for [[Brute]]s and [[Scrapper]]s.
 
Invulnerability gives you incredible abilities to resist damage and other effects. Its resistance to physical damage is superior, however, Invulnerability offers no protection from Psionic attacks.
 
== Power Tables ==


=== Tanker ===
"Invulnerability gives you incredible abilities to resist damage and other effects. Its resistance to physical damage is superior, however, Invulnerability offers no protection from Psionic attacks."
{{clrl}}


The Invulnerability powerset is available as a primary powerset for [[Tanker]]s and as a secondary powerset for [[Brute]]s and [[Scrapper]]s. The following table shows which powers are available and at what level:
== Power Table ==
The Invulnerability power set is available as a primary set for [[Tanker]]s and as a secondary set for [[Brute]]s and [[Scrapper]]s. The following table shows the levels at which each power is available:


{{Powers_SplitLevelHeader}}
{{Powers_SplitLevelHeader}}
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{{Powers_SplitLevelRow|Icon=Invulnerability UnyeildlingStance.png|Power=Unyielding|PriLevel=8|SecLevel=16|Effect=Toggle: Self +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability UnyeildlingStance.png|Power=Unyielding|PriLevel=8|SecLevel=16|Effect=Toggle: Self +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability ResToCosmicDmag.png|Power=Resist Energies|PriLevel=12|SecLevel=20|Effect=Auto: Self +Res(Energy, Negative, End Drain)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability ResToCosmicDmag.png|Power=Resist Energies|PriLevel=12|SecLevel=20|Effect=Auto: Self +Res(Energy, Negative, End Drain)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability Invincibility.png|Power=Invincibility  |PriLevel=18|SecLevel=28|Effect=Toggle: PBAoE, Foe Taunt, Self +DEF(All DMG but Psionics), +To-Hit|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability Invincibility.png|Power=Invincibility  |PriLevel=18|SecLevel=28|Effect=Toggle: PBAoE, Foe Taunt, Self +DEF(All DMG but Psionics), +To Hit|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability ToughHide.png|Power=Tough Hide|PriLevel=26|SecLevel=35|Effect=Auto: Self +DEF(All but Psionics), +Res(DEF Debuff)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability ToughHide.png|Power=Tough Hide|PriLevel=26|SecLevel=35|Effect=Auto: Self +DEF(All but Psionics), +Res(DEF Debuff)|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability Unstoppable.png|Power=Unstoppable|PriLevel=32|SecLevel=38|Effect=Self +Res(All DMG but Psionics, Disorient, Sleep, Hold, Immobilize, Knockback), +Recovery|Border=1}}
{{Powers_SplitLevelRow|Icon=Invulnerability Unstoppable.png|Power=Unstoppable|PriLevel=32|SecLevel=38|Effect=Self +Res(All DMG but Psionics, Disorient, Sleep, Hold, Immobilize, Knockback), +Recovery|Border=1}}
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== Powers ==
== Powers ==
=== [[File:Invulnerability_DullPain.png]] Dull Pain ===
=== [[File:Invulnerability_DullPain.png]] Dull Pain ===
You can activate this power to increase your maximum Hit Points for a short time.  
You can activate this power to increase your maximum Hit Points for a short time.  


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=== [[File:Invulnerability_Invincibility.png]] Invincibility ===
=== [[File:Invulnerability_Invincibility.png]] Invincibility ===
 
When this power is on, for each nearby foe in melee range you receive a bonus to Defense against all attacks but Psionics, and a bonus to your chance to hit. This power is most effective when fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to your Defense and ToHit Bonus.
When this power is on, for each nearby foe in melee range you receive a bonus to Defense against all attacks but Psionics, and a bonus to your Accuracy. This power is most effective when fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to your Defense and ToHit Bonus.


{{PowerBlock_Start}}
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{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Taunt}}
{{PowerBlock_Blank|Foe Taunt}}
{{PowerBlock_Blank|Self +Defense(All Damage but Psionics), +To-hit}}
{{PowerBlock_Blank|Self +Defense(All Damage but Psionics), +To Hit}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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=== [[File:Invulnerability_ResToSpecialDmg.png]] Resist Elements ===
=== [[File:Invulnerability_ResToSpecialDmg.png]] Resist Elements ===
 
You are naturally resistant to the elements and always take less Fire, Cold and Toxic damage. You are also resistant to Slow effects. This power is always on and costs no Endurance.
You are naturally resistant to the elements and always take less Fire, Cold,
and Toxic damage. This power is always on and costs no Endurance.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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=== [[File:Invulnerability_ResToCosmicDmag.png]] Resist Energies ===
=== [[File:Invulnerability_ResToCosmicDmag.png]] Resist Energies ===
 
You are naturally resistant to Energy and Negative Energy damage, as well as Debuff effects which reduce your endurance or recovery. This power is always on and costs no Endurance.
You are naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.


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=== [[File:Invulnerability_ResToPhysicalDmg.png]] Resist Physical Damage ===
=== [[File:Invulnerability_ResToPhysicalDmg.png]] Resist Physical Damage ===
 
You are naturally tough and inherently resistant to Smashing and Lethal damage as well as Defense Debuff effects. This power is always on, and costs no Endurance.
You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.


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=== [[File:Invulnerability_TemporaryInvulnerabilty.png]] Temp Invulnerability ===
=== [[File:Invulnerability_TemporaryInvulnerabilty.png]] Temp Invulnerability ===
When you toggle on this power, you become highly resistant to Smashing and Lethal damage.  
When you toggle on this power, you become highly resistant to Smashing and Lethal damage.  


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=== [[File:Invulnerability_ToughHide.png]] Tough Hide ===
=== [[File:Invulnerability_ToughHide.png]] Tough Hide ===
 
Your thickened skin makes you much tougher to hit and resistant to Defense Debuff effects. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.
Your thickened skin makes you much tougher to hit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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=== [[File:Invulnerability_Unstoppable.png]] Unstoppable ===
=== [[File:Invulnerability_Unstoppable.png]] Unstoppable ===
 
When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance. This crash is avoidable, however, if you have trained Unrelenting in the Presence pool.
When you activate this power, you not only become extremely resistant to most damage, but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.  


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=== [[File:Invulnerability_UnyeildlingStance.png]] Unyielding ===
=== [[File:Invulnerability_UnyeildlingStance.png]] Unyielding ===
When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Slow, Sleep, Hold, Immobilize, and Disorient effects.
When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Slow, Sleep, Hold, Immobilize, and Disorient effects.


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{{PowerBlock_End}}
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== History ==
== Historical ==
{{Historical|type=section|reason=change}}
{{Historical|type=section|reason=change}}
* Unyielding was originally called Unyielding Stance and caused the character to be immobilized, a true stance. This was changed in Issue 3.<ref>[[Patch Notes/2005-01-04|Patch Notes for Issue 3]] (archived on Paragon Wiki)</ref>
* This set has been in the game for [[Scrapper]]s and [[Tanker]]s since [[Issue 0]].
* [[Invulnerability#Unyielding|Unyielding]] was originally called Unyielding Stance and caused the character to be immobilized, a true stance. This was changed in [[Issue 3]].
** Unyielding had -Defense which was compensated for by Invincibility's +Defense, and countered by Tough Hide.
** Unyielding had -Defense which was compensated for by Invincibility's +Defense, and countered by Tough Hide.
* This set was included with the original release of [[Brute]]s in [[Issue 6]].
* Invulnerability was adjusted in [[Issue 13]]:
** [[Invulnerability#Unyielding|Unyielding]] - Removed Defense Debuff
** [[Invulnerability#Invincibility|Invincibility]] - Reduce per target Defense Buff to offset the change from Unyielding, no net gain
** [[Invulnerability#Resist Physical Damage|Resist Physical Damage]] - Add 25% Defense Debuff Resistance
** [[Invulnerability#Tough Hide|Tough Hide]] - Add 25% Defense Debuff Resistance
** [[Invulnerability#Resist Energies|Resist Energies]] - Add 25% Endurance Debuff Resistance.
** [[Invulnerability#Resist Elements|Resist Elements]] - Add 20% Movement Slow Resistance


== External Links ==
== External Links ==
* {{RedTomaxPowerSet
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Brute|Type=Defense}}
|Game=cov|Power={{PAGENAMEE}}|Archetype=Brute|Type=Defense}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Scrapper|Type=Defense}}
* {{RedTomaxPowerSet
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Tanker|Type=Defense}}
|Game=coh|Power={{PAGENAMEE}}|Archetype=Scrapper|Type=Defense}}
* {{RedTomaxPowerSet
|Game=coh|Power={{PAGENAMEE}}|Archetype=Tanker|Type=Defense}}
 
== References ==
<references/>


[[Category:Powersets]]
[[Category:Power Sets]]
[[Category:Tanker Primary]]
[[Category:Tanker Primary]]
[[Category:Scrapper Secondary]]
[[Category:Scrapper Secondary]]
[[Category:Brute Secondary]]
[[Category:Brute Secondary]]

Latest revision as of 19:53, 24 March 2023

Overview

Invulnerability is a standard power set that is a primary set for Tankers and a secondary set for Brutes and Scrappers.

"Invulnerability gives you incredible abilities to resist damage and other effects. Its resistance to physical damage is superior, however, Invulnerability offers no protection from Psionic attacks."

Power Table

The Invulnerability power set is available as a primary set for Tankers and as a secondary set for Brutes and Scrappers. The following table shows the levels at which each power is available:

Power Level as Primary Level as Secondary Effect
Resist Physical Damage 1 1 Auto: Self +Res(Smash, Lethal, DEF Debuff)
Temp Invulnerability 1 2 Toggle: Self +Res(Smash, Lethal)
Dull Pain 2 4 Self Heal ,+Max Health
Resist Elements 6 10 Auto: Self +Res(Fire, Cold, Toxic, -Recharge, -SPD, -Jump)
Unyielding 8 16 Toggle: Self +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback)
Resist Energies 12 20 Auto: Self +Res(Energy, Negative, End Drain)
Invincibility 18 28 Toggle: PBAoE, Foe Taunt, Self +DEF(All DMG but Psionics), +To Hit
Tough Hide 26 35 Auto: Self +DEF(All but Psionics), +Res(DEF Debuff)
Unstoppable 32 38 Self +Res(All DMG but Psionics, Disorient, Sleep, Hold, Immobilize, Knockback), +Recovery

Powers

Dull Pain

You can activate this power to increase your maximum Hit Points for a short time.

Recharge Very Long
Minimum Level 4 (Brute)
4 (Scrapper)
2 (Tanker)
Effects Self +Heal, +Max Health
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Invincibility

When this power is on, for each nearby foe in melee range you receive a bonus to Defense against all attacks but Psionics, and a bonus to your chance to hit. This power is most effective when fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to your Defense and ToHit Bonus.

Recharge Slow
Minimum Level 28 (Brute)
28 (Scrapper)
18 (Tanker)
Effects Toggle: Point Blank Area of Effect
Foe Taunt
Self +Defense(All Damage but Psionics), +To Hit
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness
Enhance ToHit Buff
Set Categories Defense
To Hit Buff

Resist Elements

You are naturally resistant to the elements and always take less Fire, Cold and Toxic damage. You are also resistant to Slow effects. This power is always on and costs no Endurance.

Minimum Level 10 (Brute)
10 (Scrapper)
6 (Tanker)
Effects Auto: Self +Resistance(Fire Cold, Toxic, -Recharge, -Speed, -Jump)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Resist Energies

You are naturally resistant to Energy and Negative Energy damage, as well as Debuff effects which reduce your endurance or recovery. This power is always on and costs no Endurance.

Minimum Level 20 (Brute)
20 (Scrapper)
12 (Tanker)
Effects Auto: Self +Resistance(Energy, Negative, Endurance Drain)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Resist Physical Damage

You are naturally tough and inherently resistant to Smashing and Lethal damage as well as Defense Debuff effects. This power is always on, and costs no Endurance.

Minimum Level 1 (Brute)
1 (Scrapper)
1 (Tanker)
Effects Auto: Self +Resistance(Smashing, Lethal, Defense Debuff)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

Temp Invulnerability

When you toggle on this power, you become highly resistant to Smashing and Lethal damage.

Recharge Fast
Minimum Level 2 (Brute)
2 (Scrapper)
1 (Tanker)
Effects Toggle: Self +Resistance(Smashing, Lethal)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Tough Hide

Your thickened skin makes you much tougher to hit and resistant to Defense Debuff effects. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.

Minimum Level 35 (Brute)
35 (Scrapper)
26 (Tanker)
Effects Auto: Self +Defense(All but Psionics), +Resistance(Defense Debuff)
Enhancements Enhance Defense Buffs
Set Categories Defense

Unstoppable

When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance. This crash is avoidable, however, if you have trained Unrelenting in the Presence pool.

Recharge Very Long
Minimum Level 38 (Brute)
38 (Scrapper)
32 (Tanker)
Effects Self +Resistance(All Damage but Psionics, Disorient, Sleep, Hold, Immobilize, Knockback), +Recovery
Self -90% Hit Points, -100% Endurance (after 3 min delay)
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Endurance Modification

Unyielding

When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Slow, Sleep, Hold, Immobilize, and Disorient effects.

Recharge Slow
Minimum Level 16 (Brute)
16 (Scrapper)
8 (Tanker)
Effects Toggle: Self +Resistance(All Damage but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Historical

This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.
  • This set has been in the game for Scrappers and Tankers since Issue 0.
  • Unyielding was originally called Unyielding Stance and caused the character to be immobilized, a true stance. This was changed in Issue 3.
    • Unyielding had -Defense which was compensated for by Invincibility's +Defense, and countered by Tough Hide.
  • This set was included with the original release of Brutes in Issue 6.
  • Invulnerability was adjusted in Issue 13:

External Links