Ignore (Slash Command): Difference between revisions
Jump to navigation
Jump to search
imported>Aggelakis m →Ignoring a Character: doesn't restrict global chat (for parity with below) |
imported>Thirty7 mNo edit summary |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
== | == Slash Command == | ||
{{SlashCommandArticle | |||
|command=ignore | |||
|options=character_name ''or'' @global_name | |||
|note=This places ''[[Global Chat Handle|@global_name]]'' or the global name associated with ''character_name'' on a player's [[Friends Window#Global Ignore List|Global Ignore List]]. A player will not get character-to-character or global-to-global [[tell (Slash Command)|tells]], see the global or character name in [[The Players' Guide to the Cities/User Interface/Chat Window|character-level]] or [[Global Chat Channel|global-level]] chat channels, or receive [[The Players' Guide to the Cities/User Interface/Email Window|e-mail]] from them. If one's characters has e-mail from a character associated with the ignored ''@global_name'', it will be deleted. | |||
This slash command functions exactly the same as {{slashcommand|gignore}}. Previously, it was possible to ignore a global name but still receive character-to-character messages, and vice-versa. This is no longer possible.}} | |||
{{Navbox Communication}} | |||
[[Category:Communication Commands]] | |||
: | |||
Latest revision as of 04:06, 9 July 2012
Slash Command
- /ignore character_name or @global_name
This places @global_name or the global name associated with character_name on a player's Global Ignore List. A player will not get character-to-character or global-to-global tells, see the global or character name in character-level or global-level chat channels, or receive e-mail from them. If one's characters has e-mail from a character associated with the ignored @global_name, it will be deleted.
This slash command functions exactly the same as /gignore. Previously, it was possible to ignore a global name but still receive character-to-character messages, and vice-versa. This is no longer possible.
|