Hero Day Job Badges: Difference between revisions

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| [[File:Badge_dayjob_survivalist.png|20px]] {{BadgeLink|Survivalist}}
| [[File:Badge_dayjob_survivalist.png|20px]] {{BadgeLink|Survivalist}}
| Survivor Compound in [[First Ward]]
| Survivor Compound in [[First Ward]]
| [[File:DayJob_Loot.png|20px]] Auto: Recipe Bonus
| [[File:DayJob_Loot.png|20px]] Auto: Recipe Bonus (Mission Completion)
|-
|-
| [[File:Badge_DayJob_VanguardRecruit.png|20px]] {{BadgeLink|Vanguard Recruit}}
| [[File:Badge_DayJob_VanguardRecruit.png|20px]] {{BadgeLink|Vanguard Recruit}}
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| [[File:Badge_DayJob_Scholar.png|20 px]] {{BadgeLink|Professor}}
| [[File:Badge_DayJob_Scholar.png|20 px]] {{BadgeLink|Professor}}
| [[File:Badge_DayJob_Architect.png|20 px]] {{BadgeLink|Architect}}
| [[File:Badge_DayJob_Architect.png|20 px]] {{BadgeLink|Architect}}
| [[File:DayJob_ResurrectSelf.png|20 px]] ''Vitalize:'' Self: Revive (in Architect Missions)
| [[File:DayJob_ResurrectSelf.png|20 px]] ''Invigorate:'' Self: Revive (in Architect Missions)
|-
|-
| [[File:Badge_DayJobAcc_Soldier.png|30 px]] {{BadgeLink|Mercenary}}
| [[File:Badge_DayJobAcc_Soldier.png|30 px]] {{BadgeLink|Mercenary}}
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== External Links ==
* [http://cit.cohtitan.com/badges/list/Day%20Jobs/all Day Job Badges] at [http://cit.cohtitan.com City Info Tracker]
{{BadgeHunter Category|dayjob}}
{{Navbox Badges}}
{{Navbox Badges}}


[[Category:Hero Day Job Badges|*]]
[[Category:Hero Day Job Badges|*]]
[[Category:Badges]]
[[Category:Badges]]
[[Category:Hero Badges]]
[[Category:Hero Badges with Effects]]
[[Category:Hero Badges with Effects]]

Latest revision as of 17:54, 27 March 2023

Overview

Day Job Badges are part of the Day Jobs system introduced in Issue 13. A character's Day Job is determined by the actual in-game location from which he or she logs out (or, rather, where he or she is upon logging in, if the two are different!). Day Jobs are designed to be mutually exclusive, which means when standing in an area where two or more badges could be earned at a time, only one will be earned.

Day Job Badges and Accolades are updated only when a character logs in. If a character spends more time logged off than is necessary to earn a Day Job Badge or Accolade, the excess time is wasted. The character will not begin building up time for the newly-gained badge until he or she logs out again.

Badges listed on this page are just those that are earnable by "pure" Heroes who have not opened up access to Villain zones and contacts.

Day Job Badges

Day Job Logout Location Bonus Description
Architect Inside Architect Entertainment buildings Auto: Mission Architect tickets (mission completion)
Banker Vault Reserves Auto: Influence Bonus (Mission Completion)
Caregiver Hospitals Auto: +Regeneration (Out of Combat)
Chronologist Ouroboros Auto: Recipe Bonus (Mission Completion)
Cimeroran Cimerora Auto: Self +Res(All)
City Official City Hall, Freedom Corps headquarters Auto: Influence Bonus (Mission Completion)
Clubber Pocket D Auto: +Recovery (Out of Combat)
Cold Hand of Death Dark Astoria Auto: Self +Res (Cold/Negative Energy), +Def (Cold/Negative Energy)
Commuter Train Stations Auto: +Movement Speed
Day Trader Wentworth's Teleport to Wentworth's
Dimensional Explorer Shadow Shard Toggle: Self Fly
Duelist Arenas Auto: +Max End
D.U.S.T. Ranger D.U.S.T. Training Facility in First Ward Auto: Self +Dmg (All), +ToHit +Range
Fashion Designer Icon Tailor Discount Coupons
Intern Portal Corporation Auto: Inspiration Bonus (Mission Completion)
Law Enforcer Police stations Auto: XP Bonus (Mission Completion)
Midnighter Midnighter Club Auto: Arcane Salvage Bonus (Mission Completion)
Monitor Duty Base Portals Auto: Prestige Bonus (Mission Completion)
Mortician Graveyards Auto: XP Debt Protection
Patroller No Location Requirement: Anywhere Patrol XP
Predator PvP Zones Auto: +Recharge
Professor Universities Auto: Tech Salvage Bonus (Mission Completion)
Psychologist Mother of Mercy Hospital in First Ward Auto: Self +Res (Psi), +Def (Psi)
Scavenger Anywhere in First Ward Auto: Inspiration Bonus
Shop Keeper Stores Auto: Enhancement Bonus (Mission Completion)
Survivalist Survivor Compound in First Ward Auto: Recipe Bonus (Mission Completion)
Vanguard Recruit Vanguard Base Auto: Vanguard Merit Bonus (Mission Completion)


Accolade Badges

Day Job Accolade Day Job #1 Day Job #2 Benefit
Alchemist Midnighter Caregiver Vitalize: Ally Heal
Archaeologist Midnighter Mortician Rune of Purification: Ranged Moderate DMG(Energy)/Special vs. Non Human
Entrepreneur Shop Keeper Day Trader Entrepreneur Crafting Discount: Auto: Crafting Cost Discount
Gladiator Duelist Predator Combat Shield: Toggle: Self +DEF(Smashing, Lethal, Energy)
Master Architect Professor Architect Invigorate: Self: Revive (in Architect Missions)
Mercenary Patroller Vanguard Recruit Fragmentation Grenade: Ranged (Targeted AoE) Moderate DMG(Lethal, Smashing), Foe Knockback
Physician Professor Caregiver Revive Ally: Close, Ally Rez
Police Chief Law Enforcer City Official Baton: Melee Minor DMG(Smashing) Foe Stun
Rapid Response Member Patroller Monitor Duty Base Teleporter: Teleport to Base
Scientist Professor Intern Sleep Gas: Ranged (Targeted AoE), Foe Sleep
Security Chief Law Enforcer Banker Tear Gas: Ranged (Targeted AoE), Foe Hold
Socialite Clubber Fashion Designer Beguile: Range, Foe Placate
Time Lord Cimeroran Chronologist Time Lord's Boon: Auto: Self +Recharge, Res (Slow, Teleport)
Traveler Commuter Dimensional Explorer Traveler's Jet Pack: Toggle: Self Fly


Cross Tab of Day Job Badges

Hover mouse over icons to see badge names, click icons to go to articles

Architect Banker Caregiver Chronologist Cimeroran City Official Clubber Commuter Day Trader Dimensional Explorer Duelist Fashion Designer Intern Law Enforcer Midnighter Monitor Duty Mortician Patroller Predator Professor Shop Keeper Vanguard Recruit
Architect - Master Architect
Banker - Security Chief
Caregiver - Alchemist Physician
Chronologist - Time Lord
Cimeroran Time Lord -
City Official - Police Chief
Clubber - Socialite
Commuter - Traveler
Day Trader - Entrepreneur
Dimensional Explorer Traveler -
Duelist - Gladiator
Fashion Designer Socialite -
Intern - Scientist
Law Enforcer Security Chief Police Chief -
Midnighter Alchemist - Archaeologist
Monitor Duty - Rapid Response Member
Mortician Archaeologist -
Patroller Rapid Response Member - Mercenary
Predator Gladiator -
Professor Master Architect Physician Scientist -
Shop Keeper Entrepreneur -
Vanguard Recruit Mercenary -
Architect Banker Caregiver Chronologist Cimeroran City Official Clubber Commuter Day Trader Dimensional Explorer Duelist Fashion Designer Intern Law Enforcer Midnighter Monitor Duty Mortician Patroller Predator Professor Shop Keeper Vanguard Recruit


In-Game Sequential List

Architect   Log out inside Architect Entertainment buildings for 21 days
City Official   Log out inside City Hall or Freedom Corps headquarters for 21 days
Law Enforcer   Log out inside a Police station for 21 days
Commuter   Log out inside a Train Station for 21 days
Shop Keeper   Log out inside a Store for 21 days
Dimensional Explorer   Log out in the Shadow Shard for 21 days
Intern   Log out in the Portal Corporation building for 21 days
Caregiver   Log out in a Hospital for 21 days
Professor   Log out in a University for 21 days
Patroller   Log out anywhere for 21 days
Banker   Log out in a Vault Reserve for 21 days
Clubber   Log out in Pocket D for 21 days
Day Trader   Log out in Wentworth's for 21 days
Vanguard Recruit   Log out in the Vanguard Base for 21 days
Chronologist   Log out in Ouroboros for 21 days
Midnighter   Log out in the Midnighter Club for 21 days
Duelist   Log out in an Arena for 21 days
Fashion Designer   Log out in Icon for 21 days
Cimeroran   Log out in Cimerora for 21 days
Predator   Log out in a PvP Zone for 21 days
Monitor Duty   Log out at a Base Portal for 21 days
Mortician   Log out in a Graveyard for 21 days
D.U.S.T. Ranger   Log out in the D.U.S.T. Training Facility in First Ward for 21 days
Scavenger   Log out anywhere in First Ward for 21 days
Psychologist   Log out in the Mother of Mercy Hospital in First Ward for 21 days
Survivalist   Log out in the Survivor Compound in First Ward for 21 days
Cold Hand of Death   Log out in Dark Astoria for 21 days


External Links