Global Chat Channel: Difference between revisions

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== Overview ==
== Overview ==


The Global Chat System is a separate server that is tied into City of Heroes/Villains in order to allow special chat channels that connect each server with its siblings. Once a player joins a channel, they're able to talk to anyone else in said channel regardless of where they may be (barring arena matches, which are blocked from all chat channel, both global and local to cut down on cheating) located in game and on whatever server.
The Global Chat System operates on a separate server that is tied into each of the City of Heroes/Villains game servers in order to allow special chat channels to connect each game server with its siblings. Once a player joins a channel, they are able to send messages to anyone else in the same channel regardless of where they may be located in game (barring arena matches, which are blocked from global channels to cut down on cheating) or which server they may be logged in to.


Global channel membership is based on account, not character, so if you join a channel on one character, all other characters will be members. Additionally, non admin accounts are limited to 10 channel memberships. To join a new one after you hit your 10th, you must first drop one of your current channels.
Global channel membership is based on account, not character.  Joining a channel on one character automatically makes the channel visible to all other characters on the same account. Additionally, non-admin accounts are limited to 15 channel memberships. In order to join a new channel after reaching a total of 15, a player must first drop out of one of their current channels.


When you talk in a Global Chat Channel, you use your [[Global Chat Handle|Global Chat name/handle]], instead of the name of whatever character your currently on (which is still used in your local channels, i.e. team, sg, broadcast, request, coalition, local, etc).
Talking in a Global Chat Channel uses a player's [[Global Chat Handle|Global Chat name/handle]] instead of the name of whatever character they are currently playing.  Character name is still used in local channels (i.e. team, sg, broadcast, request, coalition, local, help.)


*gccs can have 150 users on them at any given time, or a total membership limit of 2500 (once hit, no more can ever join unless someone leaves, invite option will be greyed out)
== Public vs. Private ==
 
==Public vs. Private==


There are two types of global channels, Public and Private.
There are two types of global channels, Public and Private.
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Private channels can only be joined through being invited by an Op.
Private channels can only be joined through being invited by an Op.


==Talking in Global Chat==
== Talking in Global Chat ==


There are three ways to talk in a channel.
There are three ways to talk in a channel.
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If you click the speech bubble at the end of the text entry box, you can choose to have it go to a specific channel.
If you click the speech bubble at the end of the text entry box, you can choose to have it go to a specific channel.


You can also use the slash command /send. When using the command, the format is :
You can also use the {{slashcommand|send}} command. When using the command, the format is:


/send "Channel Name" Message
/send "Channel Name" Message


The quotations around the channel name are optional ONLY if the channel name is one word (such as "TestChannel"). Trying /send Test Channel <Message> results in it trying to send "Channel <message>" to the channel "Test"
Quotations around the channel name are optional ONLY if the channel name is one word (such as "TestChannel"). Attempting to send a message to a channel with a space in the name without using quotation marks results in an attempt to send a message to a channel with the name of the first word and begins the message with the second word.  For example, the following command:
:{{slashcommand|send|Test Channel <message>}}
results in it trying to send "Channel <message>" to a channel named "Test".


== Ranks ==
== Ranks ==
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Global Chat Channels have 3 ranks and 4 color codes representing ranks.
Global Chat Channels have 3 ranks and 4 color codes representing ranks.


White - a normal member, they have permissions only to talk in channel
;White
:Normal channel members - have permissions only to talk in the channel unless silenced. Silenced normal members are displayed with a white square next to their name.


Green - Players currently on Global hide, they can only be seen by Channel Admin, and they appear as having green names in order to represent that they are on hide, their rank insignia is still present though.
;[[File:Chan-op insignia.png]]Blue
:Channel operators - can invite to channel, kick members, silence members, and swap the channel from public to private and talk in the channel.


[[File:Chan-op insignia.png]]Blue - channel operator, they can invite to channel, kick members, silence members, and swap the channel from public to private (invite only mode) as well as chat.
;Green
:Players hidden from global members lists - only visible to channel admins.


[[File:Chann Admin insignia.png]]Red (add uberstar) - channel Administrator, they can do everything that a channel operator can, in addition to kicking/silencing operators, and are able to see channel members that are also on global hide. Currently, this rank is only held by those with a special flag on their accounts (GMs, Developers, and other Admin), and the rank is auto assigned by joining the channel.
;[[File:Chann Admin insignia.png|16px]]Red
:Channel administrators - in addition to the abilities of channel operators, can kick operators and see channel members who are hidden. Currently, this rank is only held by those with a special flag on their accounts (GMs, Developers, and other Admin), and the rank is auto assigned by joining the channel.


== Creating a Channel ==
== Creating a Channel ==
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[[File:Channel who's on box.jpg]]
[[File:Channel who's on box.jpg]]
== Channel Limits ==
The maximum number of channels to which a player may belong at any time is 15.
Channels may have a maximum of 150 users on them at any given time.
Total membership in a global channel is limited to 2500. Once this limit is reached, no more players will be able to join unless a member leaves or is kicked from the channel. While full, the "Invite" button will be greyed out for channel operators.
== See Also ==
[[Chan_motd_(Slash_Command)|Channel MOTD]]
== External Links ==
* [http://web.archive.org/web/20121025114558/http://na.cityofheroes.com/en/game_info/official_guides/global_chat_player_guide.php Official Guide]
{{Navbox Communication}}


[[Category:Communication Channels]]
[[Category:Communication Channels]]

Latest revision as of 16:43, 11 August 2021


Overview

The Global Chat System operates on a separate server that is tied into each of the City of Heroes/Villains game servers in order to allow special chat channels to connect each game server with its siblings. Once a player joins a channel, they are able to send messages to anyone else in the same channel regardless of where they may be located in game (barring arena matches, which are blocked from global channels to cut down on cheating) or which server they may be logged in to.

Global channel membership is based on account, not character. Joining a channel on one character automatically makes the channel visible to all other characters on the same account. Additionally, non-admin accounts are limited to 15 channel memberships. In order to join a new channel after reaching a total of 15, a player must first drop out of one of their current channels.

Talking in a Global Chat Channel uses a player's Global Chat name/handle instead of the name of whatever character they are currently playing. Character name is still used in local channels (i.e. team, sg, broadcast, request, coalition, local, help.)

Public vs. Private

There are two types of global channels, Public and Private.

Public channels can be joined either from an invite from a person in the channel, or by using the "Join Channel" or "Channel Search" functions.

Private channels can only be joined through being invited by an Op.

Talking in Global Chat

There are three ways to talk in a channel.

If it's the default channel in the active tab, hitting the "A" button above the text entry box will make chat go there.

If you click the speech bubble at the end of the text entry box, you can choose to have it go to a specific channel.

You can also use the /send command. When using the command, the format is:

/send "Channel Name" Message

Quotations around the channel name are optional ONLY if the channel name is one word (such as "TestChannel"). Attempting to send a message to a channel with a space in the name without using quotation marks results in an attempt to send a message to a channel with the name of the first word and begins the message with the second word. For example, the following command:

/send Test Channel <message>

results in it trying to send "Channel <message>" to a channel named "Test".

Ranks

Global Chat Channels have 3 ranks and 4 color codes representing ranks.

White
Normal channel members - have permissions only to talk in the channel unless silenced. Silenced normal members are displayed with a white square next to their name.
Blue
Channel operators - can invite to channel, kick members, silence members, and swap the channel from public to private and talk in the channel.
Green
Players hidden from global members lists - only visible to channel admins.
Red
Channel administrators - in addition to the abilities of channel operators, can kick operators and see channel members who are hidden. Currently, this rank is only held by those with a special flag on their accounts (GMs, Developers, and other Admin), and the rank is auto assigned by joining the channel.

Creating a Channel

Search GUI

Who's in Channel GUI

Channel Limits

The maximum number of channels to which a player may belong at any time is 15.

Channels may have a maximum of 150 users on them at any given time.

Total membership in a global channel is limited to 2500. Once this limit is reached, no more players will be able to join unless a member leaves or is kicked from the channel. While full, the "Invite" button will be greyed out for channel operators.

See Also

Channel MOTD

External Links