Earth Control: Difference between revisions

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{{TOCright}}
== Overview ==
== Overview ==
{{TOCright}}
{{Power Set Icon|Freem}}
You can control the forces of the Earth. You can manipulate earth and stone to defeat your foes. The crushing force of many Earth Powers can reduce a target's Defense. Being of the Earth, many of these powers need to be performed while on the ground. '''Earth Control''' is a primary powerset for [[Controller]]s and [[Dominator]]s.
'''Earth Control''' is a standard power set that is a primary set for [[Controller]]s and [[Dominator]]s.


This powerset was added to the Dominator options in [[Issue 12]].
"You can control the forces of the Earth. You can manipulate earth and stone to defeat your foes. The crushing force of many Earth Powers can reduce a target's Defense. Being of the Earth, many of these powers need to be performed while on the ground."
{{clrl}}


== Power Tables ==
== Power Table ==
 
The Earth Control power set is available as a primary set for [[Controller]]s and [[Dominator]]s. The following table shows the level at which each power is available:
=== Controller/Dominator ===
 
The Earth Control powerset is available as a primary powerset for [[Controller]]s and [[Dominator]]s. The following table shows which powers are available and at what level:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=EarthGrasp_StonePrison.png|Power=Stone Prison|Level=1|Effect=Ranged, Foe Immobilize, -Def, -Flight|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_StonePrison.png|Power=Stone Prison|Level=1|Effect=Ranged, Moderate DoT(Smash), Foe Immobilize, -DEF(All), -Fly|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_Fossilize.png|Power=Fossilize|Level=1|Effect=Ranged, Foe Hold, -Def|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_Fossilize.png|Power=Fossilize|Level=1|Effect=Ranged, Moderate DMG(Smash), Foe Hold, -DEF(All)|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_StoneCages.png|Power=Stone Cages|Level=2|Effect=Targeted AoE, Foe Immobilise, -Def, -Flight|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_StoneCages.png|Power=Stone Cages|Level=2|Effect=Ranged (Targeted AoE), Minor DMG(Smash), Foe Immobilize, -DEF(All), -Fly|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_Quicksand.png|Power=Quicksand|Level=6|Effect=Targeted location AoE, -Flight, -Jump, -Speed, -Def|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_Quicksand.png|Power=Quicksand|Level=6|Effect=Ranged (Location AoE), Foe Attract, -DEF(All), -Fly, -Jump, -SPD|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_SaltPillars.png|Power=Salt Crystals|Level=8|Effect=PBAoE Sleep, -Def|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_SaltPillars.png|Power=Salt Crystals|Level=8|Effect=PBAoE, Foe Sleep, -DEF(All)|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_Stalagmites.png|Power=Stalagmites|Level=12|Effect=Targeted AoE, Foe Disorient, -Def|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_Stalagmites.png|Power=Stalagmites|Level=12|Effect=Ranged (Targeted AoE), Minor DMG(Lethal), Foe Disorient, -DEF(All)|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_Earthquake.png|Power=Earthquake|Level=18|Effect=Targeted Location AoE, Foe Knockdown –ACC, -Def|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_Earthquake.png|Power=Earthquake|Level=18|Effect=Ranged (Location AoE), Foe Knockdown, –To-Hit, -DEF(All)|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_VolcanicGasses.png|Power=Volcanic Gasses|Level=26|Effect=Targeted Location AoE, Pulsing Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_VolcanicGasses.png|Power=Volcanic Gasses|Level=26|Effect=Ranged (Location AoE), Minor DoT(Fire), Foe Hold, Special|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_AnimateStone.png|Power=Animate Stone|Level=32|Effect=Summon Pet|Border=1}}
{{Powers_LevelRow|Icon=EarthGrasp_AnimateStone.png|Power=Animate Stone|Level=32|Effect=Summon Golem: Melee, Heavy DMG(Smash)|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
=== [[File:EarthGrasp_AnimateStone.png]] Animate Stone ===
Earth and stone coalesce to form an incredibly tough entity that can attack your foes. The Animated Stone is immune to Psionic damage. It is also virtually immune to Sleep, Immobilize, Disorient, and Hold effects. The entity can be healed and buffed like any teammate. Type "/release_pets" in the chat window to release all your pets.


The following are powers in the Earth Control powerset.
{{EdNote|note=Animated Stone takes little damage from all attacks.}}
 
=== [[Image:EarthGrasp_AnimateStone.png]] Animate Stone ===
 
Earth and stone coalesce to form an incredibly tough entity that can attack your foes. The Animated Stone is virtually immune to Psionic damage and highly resistant to all other types. It is also virtually immune to Sleep, Immobilize, Disorient, and Hold effects, and highly resistant to Knockback, Knockup, and Repulsion. The entity can be healed and buffed like any teammate. Type "/release_pets" in the chat window to release all your pets.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Heavy}}
{{PowerBlock_Damage|Heavy (Smashing)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 32 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 32 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 32 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 32 (Dominator)}}
{{PowerBlock_Effects|Summon Golem}}
{{PowerBlock_Effects|Summon Animated Stone}}
{{PowerBlock_Blank|Melee Heavy Damage (Smashing)}}
{{PowerBlock_Other|Header=Animated Stone Powers|Text=[[File:StoneMelee_HurlBoulder.png|20px]] Hurl Boulder (Ranged, High DMG(Smash), Foe Knockback, Taunt)}}
{{PowerBlock_Blank|[[File:StoneMelee_SeismicSmash.png|20px]] Seismic Smash (Melee, Moderate DMG(Smash), Foe Hold, Taunt)}}
{{PowerBlock_Blank|[[File:StoneMelee_StoneFist.png|20px]] Stone Fist (Melee, DMG(Smash), Foe Disorient, Taunt)}}
{{PowerBlock_Blank|[[File:Invulnerability_TemporaryInvulnerabilty.png|20px]] Resistance (Auto, {{DamResVal|40|50|60|60|60|60|80|100}}, Res(Sleep, Hold, Immobilize, Knockback, Knockup, Repel, Stun), -25% ToHit)}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 47: Line 48:
{{PowerBlock_Sets|{{Set Pet Damage}}}}
{{PowerBlock_Sets|{{Set Pet Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:EarthGrasp_Earthquake.png]] Earthquake ===
=== [[File:EarthGrasp_Earthquake.png]] Earthquake ===
 
Generates a powerful, localized Earthquake. Most foes that pass through the location will fall down. The violent shaking also reduces their chance to hit and Defense.
Generates a powerful, localized Earthquake. Most foes that pass through the location will fall down. The violent shaking also reduces their Accuracy and Defense.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 18 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 18 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 18 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 18 (Dominator)}}
{{PowerBlock_Effects|Ranged Location Area of Effect}}
{{PowerBlock_Effects|Ranged Location Area of Effect}}
{{PowerBlock_Blank|Foe Knockback, -Accuracy, -Defense}}
{{PowerBlock_Blank|Foe Knockdown, -To-Hit, -Defense(All)}}
{{PowerBlock_Enhancements|{{Enhance Defense Debuff}}}}
{{PowerBlock_Enhancements|{{Enhance Defense Debuff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
Line 68: Line 69:
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:EarthGrasp_Fossilize.png]] Fossilize ===
=== [[File:EarthGrasp_Fossilize.png]] Fossilize ===
 
Encases a single target within solid stone. The stone slowly crushes the victim, dealing Smashing damage. The Fossilized victim is held helpless and unable to defend himself.
Encases a single target within solid stone. The stone slowly crushes the victim, dealing Smashing damage. The Fossilized victim is held helpless and unable to defend himself.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate}}
{{PowerBlock_Damage|Moderate (Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Effects|Ranged Moderate Damage (Smashing)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Hold, -Defense}}
{{PowerBlock_Blank|Foe Hold, -Defense(All)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 91: Line 92:
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:EarthGrasp_Quicksand.png]] Quicksand ===
=== [[File:EarthGrasp_Quicksand.png]] Quicksand ===
 
You can cause the ground to liquefy like Quicksand at a targeted location. Any foes that pass through the Quicksand will become snared and pulled towards the center of Quicksand. Their movement will be dramatically Slowed and their Defense reduced. Foes trapped in the Quicksand cannot jump or Fly.
You can cause the ground to liquefy like Quicksand at a targeted location. Any foes that pass through the Quicksand will become snared, their movement will be dramatically Slowed, and their Defense reduced. Foes trapped in the Quicksand cannot jump or Fly.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 6 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 6 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}}
{{PowerBlock_Effects|Ranged Location Area of Effect}}
{{PowerBlock_Effects|Ranged (Location Area of Effect}}
{{PowerBlock_Blank|Foe -Speed, -Jump, -Fly, -Defense}}
{{PowerBlock_Blank|Foe Attract, -Defense(All), -Fly, -Jump, -Speed}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
Line 106: Line 106:
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Slow Movement}}}}
{{PowerBlock_Sets|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:EarthGrasp_SaltPillars.png]] Salt Crystals ===
=== [[File:EarthGrasp_SaltPillars.png]] Salt Crystals ===
 
Attempts to encrust all nearby foes in a Pillar of Salt. The victims will remain encased within salt for quite a while, but will automatically break free if attacked. Affected targets have reduced defense for a while, even if they break free.
Attempts to encrust all nearby foes in a Pillar of Salt. The victims will remain encased within salt for quite a while, but will automatically break free if attacked. Affected targets have reduced defense for a while, even if they break free.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|-}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|-}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 8 (Controller)}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 8 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 8 (Dominator)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 8 (Dominator)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect Sleep}}
{{PowerBlock_Blank|Foe Sleep, -Defense(All)}}
{{PowerBlock_Blank|Foe -Defense}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
Line 126: Line 125:
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:EarthGrasp_Stalagmites.png]] Stalagmites ===
=== [[File:EarthGrasp_Stalagmites.png]] Stalagmites ===
 
You can cause Stalagmites to erupt all around an enemy, damaging all nearby foes. The Stalagmites deal minimal Lethal damage, and can Disorient all affected targets for a good while, as well as reduce their Defense. You must be on the ground to activate this power.
You can cause Stalagmites to erupt all around an enemy, damaging all nearby foes. The Stalagmites deal minimal Lethal damage, and can Disorient all affected targets for a good while, as well as reduce their Defense. You must be on the ground to activate this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor}}
{{PowerBlock_Damage|Minor (Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 12 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 12 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}}
{{PowerBlock_Effects|Ranged Targeted Area of Effect Minor Damage (Lethal)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe Disorient, -Defense}}
{{PowerBlock_Blank|Foe Disorient, -Defense(All)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:EarthGrasp_StoneCages.png]] Stone Cages ===
=== [[File:EarthGrasp_StoneCages.png]] Stone Cages ===
 
Immobilizes a group of foes within earthy formations and deals some Smashing damage over time. Slower and less damaging than Stone Prison, but can capture multiple targets. Stone Cages can also reduce a target's Defense.
Immobilizes a group of foes within earthy formations and deals some Smashing damage over time. Slower and less damaging than Stone Prison, but can capture multiple targets. Stone Cages can also reduce a target's Defense.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor}}
{{PowerBlock_Damage|Minor (Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 2 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 2 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}
{{PowerBlock_Effects|Ranged Targeted Area of Effect Minor Damage (Smashing)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe Immobilize, -Fly, -Defense}}
{{PowerBlock_Blank|Foe Immobilize, -Defense(All), -Fly}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:EarthGrasp_StonePrison.png]] Stone Prison ===
=== [[File:EarthGrasp_StonePrison.png]] Stone Prison ===
 
Immobilizes a single target within an earthy formation and deals some Smashing damage over time. Some more resilient foes may require multiple attacks to Immobilize. Stone Prison can also reduce a target's Defense.
Immobilizes a single target within an earthy formation and deals some Smashing damage over time. Some more resilient foes may require multiple attacks to Immobilize. Stone Prison can also reduce a target's Defense.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate}}
{{PowerBlock_Damage|Moderate Damage over Time(Smashing)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}
{{PowerBlock_Effects|Ranged Moderate Damage Over Time(Smashing)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Immobilize, -Fly, -Defense}}
{{PowerBlock_Blank|Foe Immobilize, -Defense(All), -Fly}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 189: Line 185:
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:EarthGrasp_VolcanicGasses.png]] Volcanic Gasses ===
=== [[File:EarthGrasp_VolcanicGasses.png]] Volcanic Gasses ===
 
You can tap into the geothermal power of the Earth and focus it at a targeted location. Foes that pass near a thermal vent will take minor Fire damage and be overcome by the gasses, leaving them choking and helpless.
You can tap into the geothermal power of the Earth and focus it at a targeted location. Foes that pass near a thermal vent will take minor Fire damage and be overcome by the gasses, leaving them choking and helpless.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage Over Time}}
{{PowerBlock_Damage|Minor Damage Over Time(Fire)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_controller.png|18px]] 26 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 26 (Controller)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_dominator.png|18px]] 26 (Dominator)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 26 (Dominator)}}
{{PowerBlock_Effects|Ranged Location Area of Effect Minor Damage Over Time (Fire)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|Foe Hold, Special}}
{{PowerBlock_Blank|Foe Hold, Special}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
Line 209: Line 204:
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}
== Historical ==
{{Historical|type=section|reason=change}}
* This set has been in the game for [[Controller]]s since [[Issue 0]].
* This set was [[Power Set Proliferation|proliferated]] to [[Dominator]]s in [[Issue 12]].


== External Links ==
== External Links ==
* {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Controller|Type=Control}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Controller|Type=Control}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Dominator|Type=Control}}


[[Category:Powersets]]
[[Category:Power Sets]]
[[Category:Controller Primary]]
[[Category:Controller Primary]]
[[Category:Dominator Primary]]
[[Category:Dominator Primary]]

Latest revision as of 20:53, 18 October 2023

Overview

Earth Control is a standard power set that is a primary set for Controllers and Dominators.

"You can control the forces of the Earth. You can manipulate earth and stone to defeat your foes. The crushing force of many Earth Powers can reduce a target's Defense. Being of the Earth, many of these powers need to be performed while on the ground."

Power Table

The Earth Control power set is available as a primary set for Controllers and Dominators. The following table shows the level at which each power is available:

Power Level Effect
Stone Prison 1 Ranged, Moderate DoT(Smash), Foe Immobilize, -DEF(All), -Fly
Fossilize 1 Ranged, Moderate DMG(Smash), Foe Hold, -DEF(All)
Stone Cages 2 Ranged (Targeted AoE), Minor DMG(Smash), Foe Immobilize, -DEF(All), -Fly
Quicksand 6 Ranged (Location AoE), Foe Attract, -DEF(All), -Fly, -Jump, -SPD
Salt Crystals 8 PBAoE, Foe Sleep, -DEF(All)
Stalagmites 12 Ranged (Targeted AoE), Minor DMG(Lethal), Foe Disorient, -DEF(All)
Earthquake 18 Ranged (Location AoE), Foe Knockdown, –To-Hit, -DEF(All)
Volcanic Gasses 26 Ranged (Location AoE), Minor DoT(Fire), Foe Hold, Special
Animate Stone 32 Summon Golem: Melee, Heavy DMG(Smash)

Powers

Animate Stone

Earth and stone coalesce to form an incredibly tough entity that can attack your foes. The Animated Stone is immune to Psionic damage. It is also virtually immune to Sleep, Immobilize, Disorient, and Hold effects. The entity can be healed and buffed like any teammate. Type "/release_pets" in the chat window to release all your pets.

Editor's Note:

Animated Stone takes little damage from all attacks.

Damage Heavy (Smashing)
Recharge Very Long
Minimum Level 32 (Controller)
32 (Dominator)
Effects Summon Animated Stone
Animated Stone Powers Hurl Boulder (Ranged, High DMG(Smash), Foe Knockback, Taunt)
Seismic Smash (Melee, Moderate DMG(Smash), Foe Hold, Taunt)
Stone Fist (Melee, DMG(Smash), Foe Disorient, Taunt)
Resistance (Auto, Res( S40 L50 F60 C60 E60 N60 P80 T100 ), Res(Sleep, Hold, Immobilize, Knockback, Knockup, Repel, Stun), -25% ToHit)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Pet Damage
Knockback
Recharge Intensive Pets

Earthquake

Generates a powerful, localized Earthquake. Most foes that pass through the location will fall down. The violent shaking also reduces their chance to hit and Defense.

Recharge Slow
Minimum Level 18 (Controller)
18 (Dominator)
Effects Ranged Location Area of Effect
Foe Knockdown, -To-Hit, -Defense(All)
Enhancements Enhance Defense Debuff
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Defense Debuff
Knockback
ToHit Debuff
Universal Debuff

Fossilize

Encases a single target within solid stone. The stone slowly crushes the victim, dealing Smashing damage. The Fossilized victim is held helpless and unable to defend himself.

Damage Moderate (Smashing)
Recharge Moderate
Minimum Level 1 (Controller)
1 (Dominator)
Effects Ranged
Foe Hold, -Defense(All)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds

Quicksand

You can cause the ground to liquefy like Quicksand at a targeted location. Any foes that pass through the Quicksand will become snared and pulled towards the center of Quicksand. Their movement will be dramatically Slowed and their Defense reduced. Foes trapped in the Quicksand cannot jump or Fly.
Recharge Slow
Minimum Level 6 (Controller)
6 (Dominator)
Effects Ranged (Location Area of Effect
Foe Attract, -Defense(All), -Fly, -Jump, -Speed
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Slow Movement
Universal Debuff

Salt Crystals

Attempts to encrust all nearby foes in a Pillar of Salt. The victims will remain encased within salt for quite a while, but will automatically break free if attacked. Affected targets have reduced defense for a while, even if they break free.

Recharge Slow
Minimum Level 8 (Controller)
8 (Dominator)
Effects Point Blank Area of Effect
Foe Sleep, -Defense(All)
Enhancements Enhance Accuracy
Reduce Endurance Cost
Increase Attack Rate
Enhance Sleep Duration
Set Categories Sleep

Stalagmites

You can cause Stalagmites to erupt all around an enemy, damaging all nearby foes. The Stalagmites deal minimal Lethal damage, and can Disorient all affected targets for a good while, as well as reduce their Defense. You must be on the ground to activate this power.

Damage Minor (Lethal)
Recharge Slow
Minimum Level 12 (Controller)
12 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Disorient, -Defense(All)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Targeted AoE Damage
Stuns

Stone Cages

Immobilizes a group of foes within earthy formations and deals some Smashing damage over time. Slower and less damaging than Stone Prison, but can capture multiple targets. Stone Cages can also reduce a target's Defense.

Damage Minor (Smashing)
Recharge Moderate
Minimum Level 2 (Controller)
2 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Immobilize, -Defense(All), -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Targeted AoE Damage
Immobilize

Stone Prison

Immobilizes a single target within an earthy formation and deals some Smashing damage over time. Some more resilient foes may require multiple attacks to Immobilize. Stone Prison can also reduce a target's Defense.

Damage Moderate Damage over Time(Smashing)
Recharge Fast
Minimum Level 1 (Controller)
1 (Dominator)
Effects Ranged
Foe Immobilize, -Defense(All), -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Immobilize

Volcanic Gasses

You can tap into the geothermal power of the Earth and focus it at a targeted location. Foes that pass near a thermal vent will take minor Fire damage and be overcome by the gasses, leaving them choking and helpless.

Damage Minor Damage Over Time(Fire)
Recharge Very Long
Minimum Level 26 (Controller)
26 (Dominator)
Effects Ranged (Location Area of Effect)
Foe Hold, Special
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Targeted AoE Damage
Holds

Historical

This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.

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