Darkness Manipulation: Difference between revisions

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{{Issue21}}
{{TOCright}}
{{wip}}
== Overview ==
== Overview ==
{{Power Set Icon|Freem}}
'''Darkness Manipulation''' is a standard power set that is a secondary set for [[Blaster]]s.


{{TOCright}}
"Assail your foes with powers drawn from the abyss. Darkness Manipulation offers powers that can both control and heavily damage their targets while reducing their chance to hit."
Assail your foes with powers drawn from the abyss. Darkness Manipulation offers powers that can both control and heavily damage their targets while reducing their chance to hit. '''Darkness Manipulation''' is a secondary power set for [[Blaster]]s.
{{clrl}}


== Power Tables ==
== Power Table ==
 
The Darkness Manipulation power set is available as a secondary set for [[Blaster]]s. The following table shows the level at which each power is available:
=== Blaster ===
 
The Darkness Manipulation power set is available as a secondary set for [[Blaster]]s. The following table shows which powers are available and at what level:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon= |Power=Penumbral Grasp|Level=1|Effect=Ranged, Moderate DoT(Negative Energy), Foe Immobilize, -ToHit|Border=1}}
{{Powers_LevelRow|Icon=DarknessManipulation_PenumbralGrasp.png|Power=Penumbral Grasp|Level=1|Effect=Ranged, Moderate DoT(Negative Energy), Foe Immobilize, -ToHit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_Smite.png|Power=Smite|Level=2|Effect=Melee, High DMG(Smashing/Negative Energy), -ToHit|Border=1}}
{{Powers_LevelRow|Icon=DarknessManipulation_Smite.png|Power=Smite|Level=2|Effect=Melee, High DMG(Smashing/Negative Energy), -ToHit|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_TouchOfDeath.png|Power=Death Shroud|Level=4|Effect=Toggle: PBAoE, Minor DoT(Negative)|Border=1}}
{{Powers_LevelRow|Icon=DarknessManipulation_DeathShroud.png|Power=Death Shroud|Level=4|Effect=Toggle: PBAoE, Minor DoT(Negative)|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_ShadowMaul.png|Power=Shadow Maul|Level=10|Effect=Effect=Melee (Cone), High DoT(Smash/Negative), Foe -To-Hit|Border=1}}
{{Powers_LevelRow|Icon=DarknessManipulation_ShadowMaul.png|Power=Shadow Maul|Level=10|Effect=Melee (Cone), High DoT(Smash/Negative), Foe -To-Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_StealPower.png|Power=Soul Drain|Level=16|Effect=PBAoE, Moderate DMG(Negative), Self +DMG, +To-Hit|Border=1}}
{{Powers_LevelRow|Icon=DarknessManipulation_SoulDrain.png|Power=Soul Drain|Level=16|Effect=PBAoE, Moderate DMG(Negative), Self +DMG, +To-Hit|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_TouchOfFear.png|Power=Touch Of Fear|Level=20|Effect=Melee, Foe Fear, -To-Hit|Border=1}}
{{Powers_LevelRow|Icon=DarknessManipulation_TouchofFear.png|Power=Touch Of the Beyond|Level=20|Effect=Melee, Foe Fear, -To-Hit, Self +Recovery, +Regeneration|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_DarkConsumption.png|Power=Dark Consumption|Level=28|Effect=PBAoE, Moderate DMG(Negative), Self +End|Border=1}}
{{Powers_LevelRow|Icon=DarknessManipulation_DarkConsumption.png|Power=Dark Consumption|Level=28|Effect=PBAoE, Moderate DMG(Negative), Self +End|Border=1}}
{{Powers_LevelRow|Icon=DarkCast_DarkPit.png|Power=Dark Pit|Level=35|Effect=Ranged (Targeted AoE), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=DarknessManipulation_DarkPit.png|Power=Dark Pit|Level=35|Effect=Ranged (Targeted AoE), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=ShadowFighting_MidnightGrasp.png|Power=Midnight Grasp|Level=38|Effect=Melee, Superior DMG(Negative), Foe Immobilize, -To-Hit|Border=0}}
{{Powers_LevelRow|Icon=DarknessManipulation_MidnightGrasp.png|Power=Midnight Grasp|Level=38|Effect=Melee, Superior DMG(Negative), Foe Immobilize, -To-Hit|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
 
=== [[File:DarknessManipulation_DarkConsumption.png]] Dark Consumption ===
The following are powers in the {{PAGENAME}} powerset.
 
=== [[File:ShadowFighting_DarkConsumption.png]] Dark Consumption ===
 
The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Hit Points of your enemy and add to your Endurance.
The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Hit Points of your enemy and add to your Endurance.


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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:DarkCast_DarkPit.png]] Dark Pit ===
=== [[File:DarknessManipulation_DarkPit.png]] Dark Pit ===
 
Envelops a targeted foe and any nearby enemies in a pit of Negative Energy. The attack deals no damage, but Disorients all affected foes for a good while.
Envelops a targeted foe and any nearby enemies in a pit of Negative Energy. The attack deals no damage, but disorients all affected foes for a good while.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:DarkArmor_TouchOfDeath.png]] Death Shroud ===
=== [[File:DarknessManipulation_DeathShroud.png]] Death Shroud ===
 
You become a focus point for the Netherworld, allowing its Negative Energy to seep from your body. This will continuously damage all foes in melee range.
You become a focus point for the Netherworld, allowing its Negative Energy to seep from your body. This will continuously damage all foes in melee range.


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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:ShadowFighting_MidnightGrasp.png]] Midnight Grasp ===
=== [[File:DarknessManipulation_MidnightGrasp.png]] Midnight Grasp ===
 
Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe and continuously drain his life force.
Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe, reduce their chance to hit and continuously drain their life force.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:DarknessManipulation_PenumbralGrasp.png]] Penumbral Grasp ===
Penumbral Grasp deals moderate Negative Energy damage, reduces their chance to hit and may leave the targeted foe Immobilized for a brief time. Immobilized foes cannot move but can still attack.


=== Penumbral Grasp ===
Penumbral Grasp deals moderate Negative Energy damage, reduces their chance to hit and may leave the target for Immobilized for a brief time. Immobilized foes cannot move but can still attack. Damage: Moderate Recharge: Fast
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate DoT(Negative Energy)}}
{{PowerBlock_Damage|Moderate DoT(Negative Energy)}}
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{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:ShadowFighting_ShadowMaul.png]] Shadow Maul ===
=== [[File:DarknessManipulation_ShadowMaul.png]] Shadow Maul ===
 
You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his chance to hit for a short time.
You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your targets' vision, lowering their chance to hit for a short time.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


 
=== [[File:DarknessManipulation_Smite.png]] Smite ===
=== [[File:ShadowFighting_Smite.png]] Smite ===
You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a Smite that deals High negative energy damage. Smite clouds the target's vision, lowering its chance to hit for a short time.
 
You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a Smite that deals more damage than Shadow Punch, but has a longer recharge time. Smite clouds the target's vision, lowering their chance to hit for a short time.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


 
=== [[File:DarknessManipulation_SoulDrain.png]] Soul Drain ===
=== [[File:ShadowFighting_StealPower.png]] Soul Drain ===
 
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.


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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:ShadowFighting_TouchOfFear.png]] Touch of Fear ===
=== [[File:DarknessManipulation_TouchofFear.png]] Touch of the Beyond ===
 
The Netherworld is one scary place, and with but a touch, you can give your enemy a glimpse into this dark world. This will cause them to helplessly tremble in Fear. Foes in this state of panic have reduced chance to hit. Additionally, drawing upon this connection to the Netherworld causes you to rapidly regenerate health and recover endurance for a short time.
The Netherworld is one scary place, and with but a touch, you can give your enemy a glimpse into this dark world. This will cause them to helplessly tremble in Fear. Foes in this state of panic have their chance to hit reduced.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 16 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 16 (Blaster)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Foe Fear, -To-Hit}}
{{PowerBlock_Blank|Foe Fear, -To-Hit}}
{{PowerBlock_Blank|Self +Recovery, +Regeneration}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


== Historical ==
== Historical ==
{{Historical|type=section|reason=change}}
{{Historical|type=section|reason=change}}
 
* This set was added to the game for [[Blaster]]s in [[Issue 21]].
* This set was added to the game in [[Issue 21]].
* Touch of Fear was renamed to Touch of the Beyond, becoming ranged and granting the user recovery and Regeneration in [[Issue 24]].


== External Links ==
== External Links ==
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Blaster|Type=Support}}


* {{RedTomaxPowerSet
[[Category:Power Sets]]
|Archetype=Blaster|Power={{PAGENAMEE}}|Type=Support}}
 
[[Category:Powersets]]
[[Category:Blaster Secondary]]
[[Category:Blaster Secondary]]

Latest revision as of 13:46, 28 June 2024

Overview

Darkness Manipulation is a standard power set that is a secondary set for Blasters.

"Assail your foes with powers drawn from the abyss. Darkness Manipulation offers powers that can both control and heavily damage their targets while reducing their chance to hit."

Power Table

The Darkness Manipulation power set is available as a secondary set for Blasters. The following table shows the level at which each power is available:

Power Level Effect
Penumbral Grasp 1 Ranged, Moderate DoT(Negative Energy), Foe Immobilize, -ToHit
Smite 2 Melee, High DMG(Smashing/Negative Energy), -ToHit
Death Shroud 4 Toggle: PBAoE, Minor DoT(Negative)
Shadow Maul 10 Melee (Cone), High DoT(Smash/Negative), Foe -To-Hit
Soul Drain 16 PBAoE, Moderate DMG(Negative), Self +DMG, +To-Hit
Touch Of the Beyond 20 Melee, Foe Fear, -To-Hit, Self +Recovery, +Regeneration
Dark Consumption 28 PBAoE, Moderate DMG(Negative), Self +End
Dark Pit 35 Ranged (Targeted AoE), Foe Disorient
Midnight Grasp 38 Melee, Superior DMG(Negative), Foe Immobilize, -To-Hit

Powers

Dark Consumption

The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Hit Points of your enemy and add to your Endurance.

Damage Moderate (Negative)
Recharge Very Long
Minimum Level 28 (Blaster)
Effects Point Blank Area of Effect
Self +Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Increase Attack Rate
Set Categories PBAoE Damage
Endurance Modification

Dark Pit

Envelops a targeted foe and any nearby enemies in a pit of Negative Energy. The attack deals no damage, but Disorients all affected foes for a good while.

Recharge Slow
Minimum Level 35 (Blaster)
Effects Ranged (Targeted Area of Effect)
Foe Disorient
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Stuns

Death Shroud

You become a focus point for the Netherworld, allowing its Negative Energy to seep from your body. This will continuously damage all foes in melee range.

Damage Minor Damage over Time(Negative)
Recharge Fast
Minimum Level 4 (Blaster)
Effects Toggle: Point Blank Area of Effect
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories PBAoE Damage

Midnight Grasp

Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe and continuously drain his life force.

Damage Superior Damage over Time(Negative)
Recharge Slow
Minimum Level 38 (Blaster)
Effects Melee
Foe Immobilize, -To-Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Immobilize
Melee Damage
ToHit Debuff
Accurate ToHit Debuff
Universal Debuff

Penumbral Grasp

Penumbral Grasp deals moderate Negative Energy damage, reduces their chance to hit and may leave the targeted foe Immobilized for a brief time. Immobilized foes cannot move but can still attack.

Damage Moderate DoT(Negative Energy)
Recharge Fast
Minimum Level 1 (Blaster)
Effects Ranged
Foe Immobilize, -ToHit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Immobilize
Ranged Damage
ToHit Debuff
Accurate ToHit Debuff
Universal Debuff

Shadow Maul

You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his chance to hit for a short time.

Damage High Damage over Time(Smashing/Negative)
Recharge Moderate
Minimum Level 10 (Blaster)
Effects Melee (Cone)
Foe -To-Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Debuff
Set Categories PBAoE Damage
ToHit Debuff
Accurate ToHit Debuff
Universal Debuff

Smite

You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a Smite that deals High negative energy damage. Smite clouds the target's vision, lowering its chance to hit for a short time.

Damage Moderate (Smashing/Negative)
Recharge Moderate
Minimum Level 2 (Blaster)
Effects Melee
Foe -To-Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Melee Damage
ToHit Debuff
Accurate ToHit Debuff
Universal Debuff

Soul Drain

Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.

Damage Moderate (Negative)
Recharge Very Long
Minimum Level 16 (Blaster)
Effects Point Blank Area of Effect
Self +Damage, +To-Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories PBAoE Damage
To Hit Buff

Touch of the Beyond

The Netherworld is one scary place, and with but a touch, you can give your enemy a glimpse into this dark world. This will cause them to helplessly tremble in Fear. Foes in this state of panic have reduced chance to hit. Additionally, drawing upon this connection to the Netherworld causes you to rapidly regenerate health and recover endurance for a short time.

Recharge Moderate
Minimum Level 16 (Blaster)
Effects Foe Fear, -To-Hit
Self +Recovery, +Regeneration
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Fear Duration
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Fear
ToHit Debuff
Accurate ToHit Debuff
Universal Debuff

Historical

This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.
  • This set was added to the game for Blasters in Issue 21.
  • Touch of Fear was renamed to Touch of the Beyond, becoming ranged and granting the user recovery and Regeneration in Issue 24.

External Links