Dark Composition: Difference between revisions

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Initial creation based on test server numbers. Will be back shortly to double check against live version of set.
 
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{{wip|date=2021-05-03}}
Todo: Power icons are placeholders.
{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=1|Effect=Toggle: Self +Res(Smash, Lethal, Negative, Toxic)|Border=1}}
{{Powers_LevelRow|Icon=DarkComposition_DarkEmbrace.png|Power=Dark Embrace|Level=1|Effect=Toggle: Self +Res(Smash, Lethal, Negative, Toxic)|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_TwilightGrasp.png|Power=Twilight Grasp|Level=2|Effect=Ranged, Foe -Regen, -DMG, -To-Hit, Team Heal|Border=1}}
{{Powers_LevelRow|Icon=DarkComposition_TwilightGrasp.png|Power=Twilight Grasp|Level=2|Effect=Ranged, Foe -Regen, -DMG, -To-Hit, Team Heal|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_TarPatch.png|Power=Tar Patch|Level=4|Effect=Ranged (Location AoE): Foe -SPD, -Res(All)|Border=1}}
{{Powers_LevelRow|Icon=DarkComposition_TarPatch.png|Power=Tar Patch|Level=4|Effect=Ranged (Location AoE): Foe -SPD, -Res(All)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=10|Effect=Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkComposition_ObsidianShield.png|Power=Obsidian Shield|Level=10|Effect=Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Haze|Level=16|Effect=Toggle: Self +Res(Fire, Cold, Negative, End Drain, DeBuff To Hit)|Border=1}}
{{Powers_LevelRow|Icon=DarkComposition_MurkyHaze.png|Power=Murky Haze|Level=16|Effect=Toggle: Self +Res(Fire, Cold, Negative, End Drain, DeBuff To Hit)|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_ShadowFall.png|Power=Shadow Fall|Level=20|Effect=Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkComposition_ShadowFall.png|Power=Shadow Fall|Level=20|Effect=Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=28|Effect=Toggle: PBAoE Foe Fear, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=DarkComposition_CloakOfFear.png|Power=Cloak of Fear|Level=28|Effect=Toggle: PBAoE Foe Fear, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=DarknessAffinity_SoulAbsorption.png|Power=Soul Absorption|Level=35|Effect=PBAoE Team +Regen, +Recovery, Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=DarkComposition_SoulAbsorption.png|Power=Soul Absorption|Level=35|Effect=PBAoE Team +Regen, +Recovery, Foe -To Hit|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_HowlingTwilight.png|Power=Howling Twilight|Level=38|Effect=Ranged (AoE), Minor DMG(Negative), Target Slow, -Recharge, -Regen, Disorient, Ally Rez|Border=1}}
{{Powers_LevelRow|Icon=DarkComposition_HowlingTwilight.png|Power=Howling Twilight|Level=38|Effect=Ranged (AoE), Minor DMG(Negative), Target Slow, -Recharge, -Regen, Disorient, Ally Rez|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==


=== [[File:DarkArmor_FearfulAura.png]] Cloak of Fear ===
=== [[File:DarkComposition_CloakOfFear.png]] Cloak of Fear ===
You can wrap yourself in a nightmarish Cloak of Fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, with a reduced chance to hit.
You can wrap yourself in a nightmarish Cloak of Fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, with a reduced chance to hit.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 28 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 28 (Guardian)}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Fear, -To Hit}}
{{PowerBlock_Blank|Foe Fear, -To Hit}}
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{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:DarkArmor_DarkEmbrace.png]] Dark Embrace ===
=== [[File:DarkComposition_DarkEmbrace.png]] Dark Embrace ===
You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to Lethal, Smashing, Negative Energy and Toxic damage.
You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to Lethal, Smashing, Negative Energy and Toxic damage.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 1 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 1 (Guardian)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Negative, Toxic)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Negative, Toxic)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:DarkMiasma_HowlingTwilight.png]] Howling Twilight ===
=== [[File:DarkComposition_HowlingTwilight.png]] Howling Twilight ===
Activating this power channels the power of the Netherworld to weaken your foes, in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed, Disoriented, have their Regeneration rate reduced and drained of some life. Revived allies will have full Hit Points and Endurance and will be protected from XP Debt for 90 seconds.
Activating this power channels the power of the Netherworld to weaken your foes, in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed, Disoriented, have their Regeneration rate reduced and drained of some life. Revived allies will have full Hit Points and Endurance and will be protected from XP Debt for 90 seconds.


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{{PowerBlock_Damage|Minor (Negative)}}
{{PowerBlock_Damage|Minor (Negative)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 38 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 38 (Guardian)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe Disorient, -Regeneration, -Recharge, -Speed}}
{{PowerBlock_Blank|Foe Disorient, -Regeneration, -Recharge, -Speed}}
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{{PowerBlock Blank|{{Set Stuns}}}}
{{PowerBlock Blank|{{Set Stuns}}}}
{{PowerBlock Blank|{{Set Slow Movement}}}}
{{PowerBlock Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_Blank|{{Set Resurrect}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:DarkArmor_DefractingCloud.png]] Murky Haze ===
=== [[File:DarkComposition_MurkyHaze.png]] Murky Haze ===
You create a Murky Cloud enshrouding you. This cloud can absorb all forms of energy, making you more resistant to Fire, Cold, Energy, and Negative Energy attacks, as well as Endurance Drain and Tohit Debuff effects.
You create a Murky Haze enshrouding you. This haze can absorb most forms of energy, making you more resistant to Fire, Cold and Negative Energy attacks, as well as Endurance Drain effects. It also grants you resistance to powers that DeBuff your Accuracy.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 16 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 16 (Guardian)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain, Tohit Debuff)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Negative, Endurance Drain, Tohit Debuff)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:DarkArmor_ObsidianShield.png]] Obsidian Shield ===
=== [[File:DarkComposition_ObsidianShield.png]] Obsidian Shield ===
You can create a special Obsidian Shield that grants good resistance to Psionic damage. With your mind enshrouded in darkness you are protected from Sleep, Fear, Hold and Disorient attacks.
You can create a special Obsidian Shield that grants good resistance to Psionic damage. With your mind enshrouded in darkness you are protected from Sleep, Fear, Hold and Disorient attacks.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 10 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 10 (Guardian)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock_End}
{{PowerBlock_End}}


=== [[File:DarkMiasma_ShadowFall.png]] Shadow Fall ===
=== [[File:DarkComposition_ShadowFall.png]] Shadow Fall ===
Envelops you and your nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make you harder to detect. Even if you are discovered, Shadow Fall grants a bonus to Defense bonus to all attacks and Resistance to Fear, while reducing Energy, Negative Energy, and Psionic Damage. You cannot use any other Concealment type power while using Shadow Fall.
Envelops you and your nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make you harder to detect. Even if you are discovered, Shadow Fall grants a bonus to Defense bonus to all attacks and Resistance to Fear, while reducing Energy, Negative Energy, and Psionic Damage. You cannot use any other Concealment type power while using Shadow Fall.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 20 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 20 (Guardian)}}
{{PowerBlock_Effects|Toggle: PBAoE}}
{{PowerBlock_Effects|Toggle: PBAoE}}
{{PowerBlock_Blank|Team Stealth, +Defense(All), +Resistance(Energy, Negative, Psionics, Fear)}}
{{PowerBlock_Blank|Team Stealth, +Defense(All), +Resistance(Energy, Negative, Psionics, Fear)}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:DarknessAffinity_SoulAbsorption.png]] Soul Absorption ===
=== [[File:DarkComposition_SoulAbsorption.png]] Soul Absorption ===
You drain the essence of both nearby conscious and defeated foes to cause you and your allies to regenerate and recovery much more quickly. The more defeated foes affected, the more powerful the regeneration and recovery effect will be.
You drain the essence of both nearby conscious and defeated foes to cause you and your allies to regenerate and recovery much more quickly. The more defeated foes affected, the more powerful the regeneration and recovery effect will be.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Slow.}}
{{PowerBlock_Recharge|Very Slow.}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 35 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 35 (Guardian)}}
{{PowerBlock_Effects|PBAoE Team +Regen, +Recovery (Special)}}
{{PowerBlock_Effects|PBAoE Team +Regen, +Recovery (Special)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:DarkMiasma_TarPatch.png]] Tar Patch ===
=== [[File:DarkComposition_TarPatch.png]] Tar Patch ===
Drops a large patch of viscous Negative Energy which dramatically slows down enemies that run through it and reduces their damage resistance. Affected targets stuck in the Tar Patch cannot jump or fly. Recharge: Slow
Drops a large patch of viscous Negative Energy which dramatically slows down enemies that run through it and reduces their damage resistance. Affected targets stuck in the Tar Patch cannot jump or fly. Recharge: Slow


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 4 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 4 (Guardian)}}
{{PowerBlock_Effects|Ranged (Location AoE)}}
{{PowerBlock_Effects|Ranged (Location AoE)}}
{{PowerBlock_Blank|Foe -SPD, -Res(All)}}
{{PowerBlock_Blank|Foe -SPD, -Res(All)}}
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{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock Sets|{{Set Slow Movement}}}}
{{PowerBlock Sets|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:DarkMiasma_TwilightGrasp.png]] Twilight Grasp ===
=== [[File:DarkComposition_TwilightGrasp.png]] Twilight Grasp ===
You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's chance to hit, damage and regeneration rate are reduced, while you and your nearby allies are healed.
You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's chance to hit, damage and regeneration rate are reduced, while you and your nearby allies are healed.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V archetypeicon guardian.png|18px]] 2 (Guardian)}}
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 2 (Guardian)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe -Regeneration, -Damage, -To-Hit}}
{{PowerBlock_Blank|Foe -Regeneration, -Damage, -To-Hit}}
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{{PowerBlock_Blank|{{Set Accurate Healing}}}}
{{PowerBlock_Blank|{{Set Accurate Healing}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Debuff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}



Latest revision as of 23:20, 10 February 2023

Overview

Dark Composition is a secondary power set for Guardians.

"Dark Composition wielders focus the dark energies of the Netherworld to protect themselves and weaken their foes."

Power Tables

Guardian

The Dark Composition power set is available as a secondary set for Guardians. The following table shows the level at which each power is available:

Power Level Effect
Dark Embrace 1 Toggle: Self +Res(Smash, Lethal, Negative, Toxic)
Twilight Grasp 2 Ranged, Foe -Regen, -DMG, -To-Hit, Team Heal
Tar Patch 4 Ranged (Location AoE): Foe -SPD, -Res(All)
Obsidian Shield 10 Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)
Murky Haze 16 Toggle: Self +Res(Fire, Cold, Negative, End Drain, DeBuff To Hit)
Shadow Fall 20 Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear)
Cloak of Fear 28 Toggle: PBAoE Foe Fear, -To Hit
Soul Absorption 35 PBAoE Team +Regen, +Recovery, Foe -To Hit
Howling Twilight 38 Ranged (AoE), Minor DMG(Negative), Target Slow, -Recharge, -Regen, Disorient, Ally Rez

Powers

Cloak of Fear

You can wrap yourself in a nightmarish Cloak of Fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, with a reduced chance to hit.

Recharge Fast
Minimum Level 28 (Guardian)
Effects Toggle: Point Blank Area of Effect
Foe Fear, -To Hit
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Fear Duration
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Fear
ToHit Debuff
Accurate ToHit Debuff
Universal Debuff

Dark Embrace

You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to Lethal, Smashing, Negative Energy and Toxic damage.

Recharge Fast
Minimum Level 1 (Guardian)
Effects Toggle: Self +Resistance(Smashing, Lethal, Negative, Toxic)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Howling Twilight

Activating this power channels the power of the Netherworld to weaken your foes, in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed, Disoriented, have their Regeneration rate reduced and drained of some life. Revived allies will have full Hit Points and Endurance and will be protected from XP Debt for 90 seconds.

Damage Minor (Negative)
Recharge Very Long
Minimum Level 38 (Guardian)
Effects Ranged (Targeted Area of Effect)
Foe Disorient, -Regeneration, -Recharge, -Speed
Ally Resurrect
Enhancements Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Enhance Disorient Duration
Set Categories Targeted AoE Damage
Stuns
Slow Movement
Universal Debuff
Resurrect

Murky Haze

You create a Murky Haze enshrouding you. This haze can absorb most forms of energy, making you more resistant to Fire, Cold and Negative Energy attacks, as well as Endurance Drain effects. It also grants you resistance to powers that DeBuff your Accuracy.

Recharge Fast
Minimum Level 16 (Guardian)
Effects Toggle: Self +Resistance(Fire, Cold, Negative, Endurance Drain, Tohit Debuff)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Obsidian Shield

You can create a special Obsidian Shield that grants good resistance to Psionic damage. With your mind enshrouded in darkness you are protected from Sleep, Fear, Hold and Disorient attacks.

Recharge Fast
Minimum Level 10 (Guardian)
Effects Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Shadow Fall

Envelops you and your nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make you harder to detect. Even if you are discovered, Shadow Fall grants a bonus to Defense bonus to all attacks and Resistance to Fear, while reducing Energy, Negative Energy, and Psionic Damage. You cannot use any other Concealment type power while using Shadow Fall.

Recharge Slow
Minimum Level 20 (Guardian)
Effects Toggle: PBAoE
Team Stealth, +Defense(All), +Resistance(Energy, Negative, Psionics, Fear)
Enhancements Enhance Defense Buffs
Enhance Damage Resistance
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense
Resist Damage

Soul Absorption

You drain the essence of both nearby conscious and defeated foes to cause you and your allies to regenerate and recovery much more quickly. The more defeated foes affected, the more powerful the regeneration and recovery effect will be.

Recharge Very Slow.
Minimum Level 35 (Guardian)
Effects PBAoE Team +Regen, +Recovery (Special)
Enhancements Reduce Endurance Cost
Enhance Endurance Modification
Enhance Heal
Increase Attack Rate
Set Categories Endurance Modification
Healing/Absorb

Tar Patch

Drops a large patch of viscous Negative Energy which dramatically slows down enemies that run through it and reduces their damage resistance. Affected targets stuck in the Tar Patch cannot jump or fly. Recharge: Slow

Recharge Slow
Minimum Level 4 (Guardian)
Effects Ranged (Location AoE)
Foe -SPD, -Res(All)
Enhancements Enhance Range
Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Set Categories Slow Movement
Universal Debuff

Twilight Grasp

You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's chance to hit, damage and regeneration rate are reduced, while you and your nearby allies are healed.

Recharge Moderate
Minimum Level 2 (Guardian)
Effects Ranged
Foe -Regeneration, -Damage, -To-Hit
Team Heal
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Heal
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Healing/Absorb
ToHit Debuff
Accurate Healing
Accurate ToHit Debuff
Universal Debuff

Historical

External Links