Earth Assault: Difference between revisions
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=EarthAssault_StoneSpears.png|Power=Stone Spears|Level=1|Effect=Ranged, Moderate DMG(Lethal), Foe Knock Up|Border=1}} | {{Powers_LevelRow|Icon=EarthAssault_StoneSpears.png|Power=Stone Spears|Level=1|Effect=Ranged, Moderate DMG(Lethal), Foe Knock Up|Border=1}} | ||
{{Powers_LevelRow|Icon=EarthAssault_StoneFist.png|Power=Stone Fist|Level= | {{Powers_LevelRow|Icon=EarthAssault_StoneFist.png|Power=Stone Fist|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Disorient, -Res (all)|Border=1}} | ||
{{Powers_LevelRow|Icon= | {{Powers_LevelRow|Icon=EarthAssault_Fissure.png|Power=Fissure|Level=2|Effect=Close (Targeted AoE), Moderate DMG(Smash/Lethal), Foe Disorient, Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon= | {{Powers_LevelRow|Icon=EarthAssault_StoneMallet.png|Power=Stone Mallet|Level=6|Effect=Melee, High DMG(Smash), Foe Knockdown|Border=1}} | ||
{{Powers_LevelRow|Icon= | {{Powers_LevelRow|Icon=EarthAssault_BuildUp.png|Power=Build Up|Level=8|Effect=Self +DMG(All), +To Hit|Border=1}} | ||
{{Powers_LevelRow|Icon= | {{Powers_LevelRow|Icon=EarthAssault_Tremor.png|Power=Tremor|Level=12|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=1}} | ||
{{Powers_LevelRow|Icon=EarthAssault_HeavyMallet.png|Power=Heavy Mallet|Level= | {{Powers_LevelRow|Icon=EarthAssault_HeavyMallet.png|Power=Heavy Mallet|Level=18|Effect=Melee, Superior DMG(Smash), Foe Knockdown|Border=1}} | ||
{{Powers_LevelRow|Icon= | {{Powers_LevelRow|Icon=EarthAssault_HurlBoulder.png|Power=Hurl Boulder|Level=26|Effect=Ranged, High DMG(Smash), Foe Knockback, -Fly|Border=1}} | ||
{{Powers_LevelRow|Icon= | {{Powers_LevelRow|Icon=EarthAssault_SeismicSmash.png|Power=Seismic Smash|Level=32|Effect=Melee, Extreme DMG(Smash), Foe Hold|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 8 (Guardian)}}} | ||
{{PowerBlock_Effects|Self +Damage, +To-Hit}} | {{PowerBlock_Effects|Self +Damage, +To-Hit}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 38 (Dominator)}} | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 38 (Dominator)}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 2 (Guardian)}}} | ||
{{PowerBlock_Effects|Close (Targeted Area of Effect)}} | {{PowerBlock_Effects|Close (Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe Knockback, Disorient}} | {{PowerBlock_Blank|Foe Knockback, Disorient}} | ||
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{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 20 (Dominator)}} | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 20 (Dominator)}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 18 (Guardian)}}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Knockdown}} | {{PowerBlock_Blank|Foe Knockdown}} | ||
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{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 10 (Dominator)}} | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 10 (Dominator)}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 26 (Guardian)}}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Knockback, -Fly}} | {{PowerBlock_Blank|Foe Knockback, -Fly}} | ||
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{{PowerBlock Sets|{{Set PBAoE Damage}}}} | {{PowerBlock Sets|{{Set PBAoE Damage}}}} | ||
{{PowerBlock Blank|{{Set Slow Movement}}}} | {{PowerBlock Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_Blank|{{Set Universal Debuff}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 28 (Dominator)}} | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 28 (Dominator)}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 32 (Guardian)}}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Hold}} | {{PowerBlock_Blank|Foe Hold}} | ||
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{{PowerBlock_Damage|Moderate (Smashing)}} | {{PowerBlock_Damage|Moderate (Smashing)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 1 (Guardian)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Disorient}} | ||
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{{PowerBlock_Blank|{{Enhance Knockback Distance}}}} | {{PowerBlock_Blank|{{Enhance Knockback Distance}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Disorient}}}} | |||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}} | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 6 (Guardian)}}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Knockdown}} | {{PowerBlock_Blank|Foe Knockdown}} | ||
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{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 4 (Dominator)}} | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 4 (Dominator)}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon_guardian.png|18px]] 12 (Guardian)}}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe Knockdown}} | {{PowerBlock_Blank|Foe Knockdown}} | ||
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=== Issue 16 === | === Issue 16 === | ||
* This set was added to the game for [[Dominator]]s in [[Issue 16]]. | * This set was added to the game for [[Dominator]]s in [[Issue 16]]. | ||
=== Game Update 2 === | |||
{{Historical|type=section|reason=change|game=r}} | |||
* This set was added to [[Guardian]]s at their original release in [[Game Update 2]]. | |||
== External Links == | == External Links == |
Latest revision as of 18:56, 8 February 2023
Overview
Earth Assault is a standard power set that is a secondary set for Dominators and a primary set for Guardians.
"With Earth Assault, you can damage foes with the very ground they walk upon. You can conjure stone weapons, hurl boulders, and even cause magma to erupt from the ground."
Power Table
Dominator
The Earth Assault power set is available as a secondary set for Dominators. The following table shows the level at which each power is available:
Power | Level | Effect | |
Stone Spears | 1 | Ranged, Moderate DMG(Lethal), Foe Knock Up | |
Stone Mallet | 2 | Melee, High DMG(Smash), Foe Knockdown | |
Tremor | 4 | PBAoE, Moderate DMG(Smash), Foe Knockdown | |
Hurl Boulder | 10 | Ranged, High DMG(Smash), Foe Knockback, -Fly | |
Power Boost | 16 | Self +Special | |
Heavy Mallet | 20 | Melee, Superior DMG(Smash), Foe Knockdown | |
Seismic Smash | 28 | Melee, Extreme DMG(Smash), Foe Hold | |
Mud Pots | 35 | Toggle: PBAoE, Minor DoT(Fire), Foe Immobilize, -SPD | |
Fissure | 38 | Close (Targeted AoE), Moderate DMG(Smash/Lethal), Foe Disorient, Knockback |
Guardian
The Earth Assault power set is available as a primary set for Guardians. The following table shows the level at which each power is available:
Power | Level | Effect | |
Stone Spears | 1 | Ranged, Moderate DMG(Lethal), Foe Knock Up | |
Stone Fist | 1 | Melee, Moderate DMG(Smash), Foe Disorient, -Res (all) | |
Fissure | 2 | Close (Targeted AoE), Moderate DMG(Smash/Lethal), Foe Disorient, Knockback | |
Stone Mallet | 6 | Melee, High DMG(Smash), Foe Knockdown | |
Build Up | 8 | Self +DMG(All), +To Hit | |
Tremor | 12 | PBAoE, Moderate DMG(Smash), Foe Knockdown | |
Heavy Mallet | 18 | Melee, Superior DMG(Smash), Foe Knockdown | |
Hurl Boulder | 26 | Ranged, High DMG(Smash), Foe Knockback, -Fly | |
Seismic Smash | 32 | Melee, Extreme DMG(Smash), Foe Hold |
Powers
Build Up
Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.
Recharge | Long |
Minimum Level | 8 (Guardian) |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Fissure
This powerful stomp can crack the earth itself, damaging a nearby targeted foe and any foes around it. This Fissure can only affect foes on the ground, dealing moderate smashing damage and possibly throwing them into the air or disorienting them.
Damage | Moderate (Smashing) |
Recharge | Slow |
Minimum Level | 38 (Dominator) |
Minimum Level | 2 (Guardian) |
Effects | Close (Targeted Area of Effect) |
Foe Knockback, Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Targeted AoE Damage |
Stuns | |
Knockback |
Heavy Mallet
A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents.
Damage | Superior (Smashing) |
Recharge | Slow |
Minimum Level | 20 (Dominator) |
Minimum Level | 18 (Guardian) |
Effects | Melee |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Knockback |
Hurl Boulder
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals moderate damage, and can knock foes back and even drop them out of the air if they are flying.
Damage | High (Smashing) |
Recharge | Moderate |
Minimum Level | 10 (Dominator) |
Minimum Level | 26 (Guardian) |
Effects | Ranged |
Foe Knockback, -Fly | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Mud Pots
While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around yourself. All foes in melee range will become snared and entrapped in the mud, Immobilizing some and slowing others. The boiling heat from Mud Pots may also deal some damage over time to the snared foes.
Recharge | Fast |
Damage | Minor Damage Over Time (Fire) |
Minimum Level | 35 (Dominator) |
Effects | Toggle: Point Blank Area of Effect |
Foe Immobilize, -Speed | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | PBAoE Damage |
Slow Movement | |
Universal Debuff |
Power Boost
Greatly boosts the secondary effects of your powers. Your powers' effects like Heals, Defense Buffs, Endurance Drains, Disorients, Holds, Immobilizes, and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted.
Recharge | Long |
Minimum Level | 16 (Dominator) |
Effects | Self +Special |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Seismic Smash
This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.
Damage | Extreme (Smashing) |
Recharge | Slow |
Minimum Level | 28 (Dominator) |
Minimum Level | 32 (Guardian) |
Effects | Melee |
Foe Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Holds |
Stone Fist
Your control over the earth allows you to form a fist of solid stone. This Stone Fist deals moderate damage, can disorient and reduce the resistance of weak foes.
Damage | Moderate (Smashing) |
Recharge | Moderate |
Minimum Level | 1 (Guardian) |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Stone Mallet
Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes.
Damage | High (Smashing) |
Recharge | Moderate |
Minimum Level | 2 (Dominator) |
Minimum Level | 6 (Guardian) |
Effects | Melee |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Knockback |
Stone Spears
Stone spears erupt from the ground at the feet of your target. This attack can only be used against targets on the ground, and does moderate lethal damage.
Damage | Moderate (Lethal) |
Recharge | Fast |
Minimum Level | 1 (Dominator) |
Minimum Level | 1 (Guardian) |
Effects | Ranged |
Foe Knockup | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Tremor
You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.
Damage | Moderate (Smashing) |
Recharge | Slow |
Minimum Level | 4 (Dominator) |
Minimum Level | 12 (Guardian) |
Effects | Point Blank Area of Effect |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | PBAoE Damage |
Knockback |
Historical
Developer Quotes
According to Castle, Earth Assault was a personal project to help Sunstorm learn the ropes when he first started. Once the project was complete, they went ahead and proposed it for the (then) next round of Power Set Proliferation [1]
Sunstorm then made the following statement [2]
- Never played a more "tankish" feeling dominator, despite it having no armors. ... Earth Assault will be a very melee heavy set. Also opted for the regular Hurl boulder Animation, since the Propel Boulder animation uses the full 3.5 second long propel animation. Now I may be a huge fan of propel for my grav doms/Trollers, but the thought of having 2 versions of it didn't seem too fun.
In a Dev Diary released on August 13, 2009, Castle confirmed the power lineup of the set, and again commented on the creation of Earth Assault:
- Earth Assault began life as a training exercise for Jonathan "Sunstorm" Courney. Shortly after he began working here, he decided to build a new assault set for Dominators in order to help familiarize himself with the powers system. He spent some time picking the powers, dreaming up new ones and testing them, and in general just doing some really innovative and crazy things with them. After a while, he decided to take his test bed and turn it into something that could be released to the fans. This led to a lot of rebalancing, rebuilding, and when he was finally satisfied with it, he pitched it to me. Although it's taken awhile for it to be implemented, we're happy that we're finally able to include it with Issue 16.
- Earth Assault, like other Assault sets, combines a good mix of Ranged and Melee powers. It has a healthy dose of soft control, good damage, and with Mud Pots - one of the best Damage Auras available.
Issue 16
- This set was added to the game for Dominators in Issue 16.
Game Update 2
- This set was added to Guardians at their original release in Game Update 2.