Bruising: Difference between revisions
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Bruising is a [[Resistance (Mechanics)|damage resistance]] [[debuff]] that was added to the game in [[Issue 18]]. | Bruising is a [[Resistance (Mechanics)|damage resistance]] [[debuff]] that was added to the game in [[Issue 18]]. | ||
On a successful hit, any tier 1 [[Tanker]] [[Tanker#Secondary Power Sets|secondary power set]] attack will bruise an enemy target. This bruising effect causes a resistible 20% damage resistance debuff which lasts for 10 seconds. Bruising cannot stack, even if there are multiple tankers attacking the same target; thus, it is a good idea for multiple tankers to spread attacks out on the whole [[spawn]]. | On a successful hit, any tier 1 or tier 2 [[Tanker]] [[Tanker#Secondary Power Sets|secondary power set]] attack will bruise an enemy target. This bruising effect causes a resistible 20% damage resistance debuff which lasts for 10 seconds. Bruising cannot stack, even if there are multiple tankers attacking the same target; thus, it is a good idea for multiple tankers to spread attacks out on the whole [[spawn]]. | ||
== Historical == | |||
{{Historical|type=section|reason=change}} | |||
* Bruising was added to tier 2 attacks in [[Rebirth Issue 2]] | |||
[[Category:Definition]] | [[Category:Definition]] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Latest revision as of 16:14, 4 October 2022
Definition
Bruising
Bruising is a damage resistance debuff that was added to the game in Issue 18.
On a successful hit, any tier 1 or tier 2 Tanker secondary power set attack will bruise an enemy target. This bruising effect causes a resistible 20% damage resistance debuff which lasts for 10 seconds. Bruising cannot stack, even if there are multiple tankers attacking the same target; thus, it is a good idea for multiple tankers to spread attacks out on the whole spawn.
Historical
- Bruising was added to tier 2 attacks in Rebirth Issue 2