Stone Melee: Difference between revisions

From City of Heroes: Rebirth Wiki
Jump to navigation Jump to search
imported>Snorii
m added some info, formatting
imported>Thirty7
m freeming
 
(18 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{wip}}
{{TOCright}}
== Overview ==
{{Power Set Icon|Freem}}
'''Stone Melee''' is a standard power set that is a primary set for [[Brute]]s and a secondary set for [[Tanker]]s.


== Overview ==
"You can use the powers of earth and stone to do battle with your foes. Stone Melee allows you to strike with fists of stone, summon earthen weapons, and even quake the very ground itself."
{{clrl}}


'''Stone Melee''' is one of the powersets.  It is a [[Brute]] primary and a [[Tanker]] secondary power set.
__TOC__
== Power Tables ==
== Power Tables ==
=== Brute ===
=== Brute ===
 
The Stone Melee power set is available as a primary set for [[Brute]]s. The following table shows the level at which each power is available:
The Stone Melee powerset is available as a primary set for [[Brute]]s. The following table shows which powers are available and at what level:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=StoneMelee StoneFist.png|Power=Stone Fists|Level=1|Effect=Melee Moderate Damage(Smash), Foe: Minor Disorient|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee StoneFist.png|Power=Stone Fist|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power=Stone Mallet|Level=1|Effect=|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power=Stone Mallet|Level=1|Effect=Melee, High DMG(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=2|Effect=|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=2|Effect=Melee, Superior DMG(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=6|Effect=Self +Damage, +Accuracy|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=6|Effect=Self +DMG, +To-Hit|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=8|Effect=PBAoE Foe +Disorient +Knockback|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=8|Effect=Close (Targeted AoE), Foe Disorient, Knockdown|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=12|Effect=|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt, -Range|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee SeismicSmash.png|Power=Seismic Smash|Level=18|Effect=|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee SeismicSmash.png|Power=Seismic Smash|Level=18|Effect=Melee, Extreme DMG(Smash), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=26|Effect=|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=26|Effect=Ranged, High DMG(Smash), Foe Knockback, -Fly|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power=Tremor|Level=32|Effect=|Border=0}}
{{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power=Tremor|Level=32|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=0}}
 
{{Powers_Footer}}
{{Powers_Footer}}


=== Tanker ===
=== Tanker ===
 
The Stone Melee power set is available as a secondary set for [[Tanker]]s. The following table shows the level at which each power is available:
The Stone Melee powerset is available as a secondary set for [[Tanker]]s. The following table shows which powers are available and at what level:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=StoneMelee StoneFist.png|Power=Stone Fists|Level=1|Effect=Melee Moderate Damage(Smash), Foe: Minor Disorient|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee StoneFist.png|Power=Stone Fist|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Minor Disorient|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power=Stone Mallet|Level=2|Effect=|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power=Stone Mallet|Level=2|Effect=Melee, High DMG(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=4|Effect=|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=4|Effect=Melee, Superior DMG(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=10|Effect=|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt, -Range|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=16|Effect=Self +Damage, +Accuracy|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=16|Effect=Self +DMG, +To-Hit|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=20|Effect=PBAoE Foe +Disorient +Knockback|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=20|Effect=Close (Targeted AoE), Foe Disorient, Knockdown|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=28|Effect=|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=28|Effect=Ranged, High DMG(Smash), Foe Knockback, -Fly|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power=Tremor|Level=35|Effect=|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power=Tremor|Level=35|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee SeismicSmash.png|Power=Seismic Smash|Level=38|Effect=|Border=0}}
{{Powers_LevelRow|Icon=StoneMelee SeismicSmash.png|Power=Seismic Smash|Level=38|Effect=Melee, Extreme DMG(Smash), Foe Hold|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
 
=== [[File:StoneMelee BuildUp.png]] Build Up ===
The following are powers in the Stone Melee powerset.
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
 
=== [[Image:StoneMelee BuildUp.png]] Build Up ===
 
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your accuracy.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 6 (Brute)}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 6 (Brute)}}
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] 16 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 16 (Tanker)}}
{{PowerBlock_Effects|Self +Damage, +Accuracy}}
{{PowerBlock_Effects|Self +Damage, +To-Hit}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|Enhance ToHit Buff}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:StoneMelee_Fault.png]] Fault ===
=== [[File:StoneMelee_Fault.png]] Fault ===
 
A powerful stomp can cause a seismic disturbance. This will crack the Earth itself and send a Fault towards a targeted foe, throwing him and nearby enemies into the air and possibly Disorienting them. Fault deals no damage on its own.
A powerful stomp with your foot and you cause a seismic disturbance. This will crack the earth itself and cause chunks of bedrock to jut up, throwing nearby enemies into the air, possibly Disorienting them. Fault deals no damage on its own.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 8 (Brute)}}
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 8 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 20 (Tanker)}}
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] 20 (Tanker)}}
{{PowerBlock_Effects|Close (Targeted Area of Effect)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Blank|Foe Disorient, Knockdown}}
{{PowerBlock_Blank|}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Sets|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Taunt}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:StoneMelee HeavyMallet.png]] Heavy Mallet ===
=== [[File:StoneMelee HeavyMallet.png]] Heavy Mallet ===
 
A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents.
A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|}}
{{PowerBlock_Damage|Superior (Smashing)}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] (Brute)}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 2 (Brute)}}
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 4 (Tanker)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Foe Knockdown}}
{{PowerBlock_Enhancements|}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Taunt}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


 
=== [[File:StoneMelee HurlBoulder.png]] Hurl Boulder ===
=== [[Image:StoneMelee HurlBoulder.png]] Hurl Boulder ===
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals high damage, and can knock foes back and even drop them out of the air if they are flying.
 
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals moderate damage, and can knock foes back and even drop them out of the air if they are flying.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|}}
{{PowerBlock_Damage|High (Smashing)}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] (Brute)}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 26 (Brute)}}
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 28 (Tanker)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Foe Knockback, -Fly}}
{{PowerBlock_Enhancements|}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Taunt}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


 
=== [[File:StoneMelee SeismicSmash.png]] Seismic Smash ===
=== [[Image:StoneMelee SeismicSmash.png]] Seismic Smash ===
 
This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.
This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|}}
{{PowerBlock_Damage|Extreme (Smashing)}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] (Brute)}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 18 (Brute)}}
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 38 (Tanker)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Foe Hold}}
{{PowerBlock_Enhancements|}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Taunt}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:StoneMelee StoneFist.png]] Stone Fists ===
=== [[File:StoneMelee StoneFist.png]] Stone Fist ===
 
Your stone covered fists attack swiftly for moderate damage, and may Disorient your opponent.
Your stone covered fists attack swiftly for moderate damage, and may disorient your opponent.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate Damage(Smash)}}
{{PowerBlock_Damage|Moderate (Smashing)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 1 (Brute)}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}}
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Effects|Melee Foe: Minor Disorient}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|Enhance Taunt}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|Enhance Disorient Duration}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Accuracy}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|Enhance Damage}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Set Taunt}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


 
=== [[File:StoneMelee StoneMallet.png]] Stone Mallet ===
=== [[Image:StoneMelee StoneMallet.png]] Stone Mallet ===
 
Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes.
Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|}}
{{PowerBlock_Damage|High (Smashing)}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] (Brute)}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}}
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Foe Knockdown}}
{{PowerBlock_Enhancements|}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Taunt}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:StoneMelee Taunt.png]] Taunt ===
'''Brute Description'''


=== [[Image:StoneMelee Taunt.png]] Taunt  ===
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. An Accuracy check is required to taunt enemy players, but is not needed against critter targets.


'''Tanker Description'''


Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check is required to Taunt enemy players, but is not needed against critter targets.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 12 (Brute)}}
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 10 (Tanker)}}
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] (Tanker)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Blank|Foe Taunt, -Range}}
{{PowerBlock_Blank|}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Sets|{{Set Taunt}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_End}}
{{PowerBlock_End}}


 
=== [[File:StoneMelee Tremor.png]] Tremor ===
=== [[Image:StoneMelee Tremor.png]] Tremor ===
 
You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.
You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|}}
{{PowerBlock_Damage|Moderate (Smashing)}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] (Brute)}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 32 (Brute)}}
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 35 (Tanker)}}
{{PowerBlock_Effects|}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|Foe Knockdown}}
{{PowerBlock_Enhancements|}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Taunt}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}
== Historical ==
{{Historical|type=section|reason=change}}
* This set has been in the game for [[Tanker]]s since [[Issue 0]].
* This set was included with the original release of [[Brute]]s in [[Issue 6]].


== External Links ==
== External Links ==
* {{NoFuturePowerSet|Game=cov|Power={{PAGENAMEE}}|Archetype=Brute|Type=Melee}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Brute|Type=Melee}}
* {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Tanker|Type=Melee}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Tanker|Type=Melee}}


[[Category:Powersets]]
[[Category:Power Sets]]
[[Category:Brute Primary]]
[[Category:Tanker Secondary]]

Latest revision as of 02:08, 25 July 2014

Overview

Stone Melee is a standard power set that is a primary set for Brutes and a secondary set for Tankers.

"You can use the powers of earth and stone to do battle with your foes. Stone Melee allows you to strike with fists of stone, summon earthen weapons, and even quake the very ground itself."

Power Tables

Brute

The Stone Melee power set is available as a primary set for Brutes. The following table shows the level at which each power is available:

Power Level Effect
Stone Fist 1 Melee, Moderate DMG(Smash), Foe Disorient
Stone Mallet 1 Melee, High DMG(Smash), Foe Knockdown
Heavy Mallet 2 Melee, Superior DMG(Smash), Foe Knockdown
Build Up 6 Self +DMG, +To-Hit
Fault 8 Close (Targeted AoE), Foe Disorient, Knockdown
Taunt 12 Ranged (Targeted AoE), Foe Taunt, -Range
Seismic Smash 18 Melee, Extreme DMG(Smash), Foe Hold
Hurl Boulder 26 Ranged, High DMG(Smash), Foe Knockback, -Fly
Tremor 32 PBAoE, Moderate DMG(Smash), Foe Knockdown

Tanker

The Stone Melee power set is available as a secondary set for Tankers. The following table shows the level at which each power is available:

Power Level Effect
Stone Fist 1 Melee, Moderate DMG(Smash), Foe Minor Disorient
Stone Mallet 2 Melee, High DMG(Smash), Foe Knockdown
Heavy Mallet 4 Melee, Superior DMG(Smash), Foe Knockdown
Taunt 10 Ranged (Targeted AoE), Foe Taunt, -Range
Build Up 16 Self +DMG, +To-Hit
Fault 20 Close (Targeted AoE), Foe Disorient, Knockdown
Hurl Boulder 28 Ranged, High DMG(Smash), Foe Knockback, -Fly
Tremor 35 PBAoE, Moderate DMG(Smash), Foe Knockdown
Seismic Smash 38 Melee, Extreme DMG(Smash), Foe Hold

Powers

Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge Long
Minimum Level 6 (Brute)
16 (Tanker)
Effects Self +Damage, +To-Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

Fault

A powerful stomp can cause a seismic disturbance. This will crack the Earth itself and send a Fault towards a targeted foe, throwing him and nearby enemies into the air and possibly Disorienting them. Fault deals no damage on its own.

Recharge Slow
Minimum Level 8 (Brute)
20 (Tanker)
Effects Close (Targeted Area of Effect)
Foe Disorient, Knockdown
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Enhance Taunt Effectiveness
Set Categories Stuns
Knockback
Taunt

Heavy Mallet

A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents.

Damage Superior (Smashing)
Recharge Slow
Minimum Level 2 (Brute)
4 (Tanker)
Effects Melee
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Melee Damage
Knockback
Taunt

Hurl Boulder

You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals high damage, and can knock foes back and even drop them out of the air if they are flying.

Damage High (Smashing)
Recharge Moderate
Minimum Level 26 (Brute)
28 (Tanker)
Effects Ranged
Foe Knockback, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Ranged Damage
Knockback
Taunt

Seismic Smash

This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.

Damage Extreme (Smashing)
Recharge Slow
Minimum Level 18 (Brute)
38 (Tanker)
Effects Melee
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Melee Damage
Holds
Taunt

Stone Fist

Your stone covered fists attack swiftly for moderate damage, and may Disorient your opponent.

Damage Moderate (Smashing)
Recharge Fast
Minimum Level 1 (Brute)
1 (Tanker)
Effects Melee
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Taunt Effectiveness
Set Categories Melee Damage
Stuns
Taunt

Stone Mallet

Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes.

Damage High (Smashing)
Recharge Moderate
Minimum Level 1 (Brute)
2 (Tanker)
Effects Melee
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Melee Damage
Knockback
Taunt

Taunt

Brute Description

Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. An Accuracy check is required to taunt enemy players, but is not needed against critter targets.

Tanker Description

Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check is required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Minimum Level 12 (Brute)
10 (Tanker)
Effects Ranged (Targeted Area of Effect)
Foe Taunt, -Range
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

Tremor

You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.

Damage Moderate (Smashing)
Recharge Slow
Minimum Level 32 (Brute)
35 (Tanker)
Effects Point Blank Area of Effect
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories PBAoE Damage
Knockback
Taunt

Historical

This section contains information about changes that took place in City of Heroes: Rebirth. The content provided may refer to City of Heroes Freedom.
It is provided for historical purposes.

External Links